#endif
-GDisplay* LCDDisplay;
-GDisplay* LEDDisplay;
+GDisplay* LCD_DISPLAY = 0;
+GDisplay* LED_DISPLAY = 0;
void start_keyframe_animation(keyframe_animation_t* animation) {
add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
#endif
// TODO: Make sure these works when either of these are disabled
- LCDDisplay = gdispGetDisplay(0);
- LEDDisplay = gdispGetDisplay(1);
+ LCD_DISPLAY = gdispGetDisplay(0);
+ LED_DISPLAY = gdispGetDisplay(1);
// We are using a low priority thread, the idea is to have it run only
# SOFTWARE.
GFXLIB = $(VISUALIZER_DIR)/ugfx
-SRC += $(GFXSRC) $(VISUALIZER_DIR)/visualizer.c
+SRC += $(VISUALIZER_DIR)/visualizer.c
UINCDIR += $(GFXINC) $(VISUALIZER_DIR)
ifdef LCD_ENABLE
-include $(GFXLIB)/gfx.mk
UDEFS += -DLCD_ENABLE
ULIBS += -lm
+USE_UGFX = yes
endif
ifdef LCD_BACKLIGHT_ENABLE
ifdef LED_ENABLE
SRC += $(VISUALIZER_DIR)/led_test.c
UDEFS += -DLED_ENABLE
+USE_UGFX = yes
+endif
+
+ifdef USE_UGFX
+include $(GFXLIB)/gfx.mk
+SRC += $(GFXSRC)
endif
ifndef VISUALIZER_USER