--- /dev/null
+#include QMK_KEYBOARD_H
+#include "rgblight.h"
+
+enum layer_names {
+ _BL,
+ _FL
+};
+
+/**
+ * HHKB style.
+ * Esc on capslock, space-hold is fn.
+ * Fn layer has hjkl arrows, home on backspace, rgb stuff.
+ */
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BL] = LAYOUT_60_ansi(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ _______, KC_LCTL, KC_LALT, LT(_FL,KC_SPC), KC_LGUI, KC_RALT, KC_RCTL, _______
+ ),
+
+ [_FL] = LAYOUT_60_ansi(
+ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME,
+ RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, BL_TOGG,
+ _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
+ _______, RGB_TOG, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
+
+/**
+ * Terminal Prompt
+ * Mimicks a terminal prompt. On keystrokes, the led bar is filled. Backspace
+ * removes from bar. Enter clears bar. After some timeout, the bar is also cleared.
+ * A blinking cursor is displayed at the right of the bar.
+ * This can't be defined as an animation, because animations only are called on an
+ * interval, not on keypress. In the future all animations could be enhanced to
+ * react to keystrokes in QMK.
+ */
+
+uint8_t cursor_pos;
+
+uint16_t interval_time = 10; // maybe too short...
+uint16_t reset_time = 10000;
+uint16_t last_timer = 0;
+uint16_t timer_pos = 0;
+uint16_t reset_timer = 0;
+
+void reset_chars(void);
+void add_char(bool space);
+void remove_char(void);
+void animate_cursor(uint16_t);
+
+// animate, like the built-in animations, with timer_* functions
+void matrix_scan_user(void) {
+ if (timer_elapsed(reset_timer) > reset_time) {
+ reset_chars();
+ reset_timer = timer_read();
+ return;
+ }
+ if (timer_elapsed(last_timer) < interval_time) {
+ return;
+ }
+ last_timer += interval_time;
+ timer_pos += 4;
+ if (timer_pos >= 255) {
+ timer_pos = 0;
+ last_timer = timer_read();
+ }
+ animate_cursor(timer_pos);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
+ keycode = keycode & 0xFF;
+ }
+ switch (keycode) {
+ case KC_A ... KC_Z:
+ case KC_1 ... KC_0:
+ case KC_LBRC:
+ case KC_RBRC:
+ case KC_SCLN:
+ case KC_QUOT:
+ case KC_COMM:
+ case KC_DOT:
+ case KC_SLSH:
+ case KC_BSLS:
+ if (record->event.pressed) {
+ add_char(false);
+ }
+ break;
+ case KC_ENTER:
+ case KC_ESC:
+ if (record->event.pressed) {
+ reset_chars();
+ }
+ break;
+ case KC_BSPC:
+ if (record->event.pressed) {
+ remove_char();
+ }
+ break;
+ case KC_SPACE:
+ if (!record->event.pressed) {
+ add_char(true);
+ }
+ break;
+ }
+ reset_timer = timer_read();
+ return true;
+}
+
+void keyboard_post_init_user(void) {
+ // reset the bar and animation
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+ cursor_pos = 0;
+ reset_chars();
+ reset_timer = last_timer = timer_read();
+}
+
+
+void reset_chars(void) {
+ // flush the whole thing, gets rid of previous animations
+ for (uint8_t i = 0; i < RGBLED_NUM; i++) {
+ // don't flicker the cursor if bar was empty on reset_timer
+ if (i == 0 && cursor_pos == 0) {
+ continue;
+ }
+ rgblight_sethsv_at(0, 0, 0, i);
+ }
+ cursor_pos = 0;
+}
+
+void add_char(bool space) {
+ if (cursor_pos == RGBLED_NUM - 1) {
+ cursor_pos = 0;
+ reset_chars();
+ return;
+ }
+
+ if (space) {
+ rgblight_sethsv_at(0, 0, 0, cursor_pos);
+ } else {
+ rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), rgblight_get_val(), cursor_pos);
+ }
+ cursor_pos += 1;
+}
+
+void remove_char(void) {
+ if (cursor_pos == 0) return;
+
+ rgblight_sethsv_at(0, 0, 0, cursor_pos);
+ rgblight_sethsv_at(0, 0, 0, cursor_pos - 1);
+ cursor_pos -= 1;
+}
+
+void animate_cursor(uint16_t pos) {
+ uint16_t value = pos < 196 ? fmin(255, pos * 16) : (255 - (pos * 2));
+ rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), value, cursor_pos);
+}