--- /dev/null
+/*
+ collision.cc -- implement Collision
+
+ source file of the LilyPond music typesetter
+
+ (c) 1997 Han-Wen Nienhuys <hanwen@stack.nl>
+*/
+#include "debug.hh"
+#include "collision.hh"
+#include "note-column.hh"
+#include "notehead.hh"
+#include "paper-def.hh"
+
+Collision::Collision()
+{
+}
+
+void
+Collision::add(Note_column* ncol_l)
+{
+ clash_l_arr_.push(ncol_l);
+ add_dependency(ncol_l);
+}
+static
+int idx(int dir, bool h_shift_b)
+{
+ assert(abs (dir) == 1);
+ int j = dir > 0 ? 0 : 3;
+ if ( h_shift_b )
+ j += dir;
+ return j;
+}
+
+/** This complicated routine moves note columns around horizontally
+ (and rests vertically) to ensure that notes don't clash.
+
+ This should be done better, probably.
+
+ This routine is dedicated to Stine Randmael :-)
+
+ */
+void
+Collision::do_pre_processing()
+{
+ if (clash_l_arr_.size() <= 1)
+ return;
+
+ /*
+ [stem up, stem up shifted, stem down shifted, stem down]
+ */
+ Array<Note_column*> clash_group_arr_a[4];
+
+ for (int i=0; i < clash_l_arr_.size(); i++) {
+ Note_column* c_l = clash_l_arr_[i];
+ int d = (c_l->dir_i_);
+
+ clash_group_arr_a[idx(d, c_l->h_shift_b_)].push(c_l);
+ }
+
+ for (int j=0; j < 4; j++) {
+ if (clash_group_arr_a[j].size() > 1) {
+ warning("Too many clashing notecolumns. Ignoring them.");
+ return;
+ }
+ }
+ int d = 1;
+ do {
+ if (!clash_group_arr_a[idx(d, false)].size()){
+ clash_group_arr_a[idx(d, false)] = clash_group_arr_a[idx(d, true)];
+ clash_group_arr_a[idx(d, true)].set_size(0);
+ }
+ } while ((d *= -1) != 1);
+
+
+ Interval_t<int> y_extent[4];
+ Note_column * col_l_a[4];
+ Real x_off [4];
+ int y_off[4];
+ bool rest_b_a[4];
+
+ for (int j =0 ; j < 4; j++) {
+ if (clash_group_arr_a[j].size())
+ col_l_a[j] = clash_group_arr_a[j][0];
+ else
+ col_l_a[j] = 0;
+
+ if (col_l_a[j]) {
+ y_extent[j] = col_l_a[j]->head_positions_interval();
+ }
+
+ rest_b_a[j] = (col_l_a[j]) ? col_l_a[j]->rest_b_ : false;
+ x_off [j] = 0.0;
+ y_off[j] = 0;
+ }
+
+ do {
+ x_off[idx(d, true)] = d*0.5;
+ } while ((d *= -1) != 1);
+
+ do {
+ int i1 = idx(d, false);
+ int i2 = idx(d,true);
+ if (!intersection(y_extent[i1] ,
+ y_extent[i2]).empty_b()) {
+ if (rest_b_a[i1]) {
+ y_off[i1] = -y_extent[i1][-d] + y_extent[1][d] + d*4; // ugh
+ y_extent[i1] += y_off[i1];
+ }
+ }
+ } while ((d *= -1) != 1);
+
+ do {
+ int i1 = idx(d, false);
+ int i2 = idx(-d,false);
+
+ if (d*(y_extent[i1][-d] - y_extent[i2][d] )< 0&& rest_b_a[i1]) {
+ y_off[i1] = -y_extent[i1][-d] + y_extent[i2][d] +d* 4; // ugh
+ y_extent[i1] += y_off[i1];
+ }
+ } while ((d *= -1) != 1);
+
+ Interval_t<int> middle( y_extent[0].min(), y_extent[3].max());
+ Interval_t<int> open_middle( y_extent[3].max()+1, y_extent[0].min()-1);
+ do{
+ if (!open_middle.contains_b(y_extent[idx(d,true)]))
+ x_off[idx(d, true)] = d *1.0 ;
+ } while ((d *= -1) != 1);
+
+ if (!middle.empty_b() &&
+ middle.length() <= 1 && col_l_a[idx(1,0)] && col_l_a[idx(-1,0)]
+ && !rest_b_a[idx(1,0)] && !rest_b_a[idx(-1,0)]) {
+
+ Notehead * nu_l= col_l_a[idx(1,0)]->head_l_arr_[idx(1,0)];
+ Notehead * nd_l = col_l_a[idx(-1,0)]->head_l_arr_[idx(1,0)];
+ if (! (nu_l->balltype == nd_l->balltype && nu_l->dots == nd_l->dots)) {
+ x_off[idx(1,0)] -= 0.5;
+ x_off[1] -= 0.5;
+ x_off[2] += 0.5;
+ x_off[idx(-1,0)] += 0.5;
+ }
+ }
+ Real inter_f = paper()->internote();
+ Real wid_f = paper()->note_width();
+ for (int j=0; j < 4; j++) {
+ if (col_l_a[j])
+ col_l_a[j]->translate(Offset(x_off[j] * wid_f,
+ y_off[j] * inter_f));
+
+ }
+}
+IMPLEMENT_STATIC_NAME(Collision);