};
#ifdef AUDIO_ENABLE
-float tone_startup[][2] = {
- {440.0*pow(2.0,(31)/12.0), 12},
- {440.0*pow(2.0,(28)/12.0), 8},
- {440.0*pow(2.0,(19)/12.0), 8},
- {440.0*pow(2.0,(24)/12.0), 8},
- {440.0*pow(2.0,(28)/12.0), 20}
-};
+float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
-float goodbye[][2] = SONG(GOODBYE_SOUND);
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
+
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
void matrix_init_user(void) {
- #ifdef AUDIO_ENABLE
- _delay_ms(20); // stops the tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
- #endif
+ #ifdef AUDIO_ENABLE
+ startup_user();
+ #endif
}
#ifdef AUDIO_ENABLE
-void play_goodbye_tone()
+
+void startup_user()
{
- PLAY_NOTE_ARRAY(goodbye, false, 0);
- _delay_ms(150);
+ _delay_ms(20); // gets rid of tick
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void shutdown_user()
+{
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void)
+{
+ music_scale_user();
}
-#endif
+void music_scale_user(void)
+{
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+}
+
+#endif
#include "keymap.h"
// Alt gr
+#ifndef ALGR
#define ALGR(kc) RALT(kc)
+#endif
#define NO_ALGR KC_RALT
// Normal characters
#define FR_PIPE ALGR(KC_6)
#define FR_GRV ALGR(KC_7)
#define FR_BSLS ALGR(KC_8)
-#define FR_CIRC ALGR(KC_9)
+#define FR_CCIRC ALGR(KC_9)
#define FR_AT ALGR(KC_0)
#define FR_RBRC ALGR(FR_RPRN)
#define FR_RCBR ALGR(FR_EQL)