______, ______, ______, KC_FN1, KC_MSTP, ______, ______, ______ \
),
-/* FN Layer
+/* WASD Layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | |
* `-----------------------------------------------------------------'
*/
- [_WASD] = KEYMAP_HHKB( /* Layer 1 */
+ [_WASD] = KEYMAP_HHKB( /* Layer 2 */
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, KC_UP, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, KC_LEFT, KC_DOWN, KC_RGHT, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
[1] = ACTION_LAYER_TOGGLE(2), // toggle wasd overlay
};
-//bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-// switch (keycode) {
-// case ESC_LED:
-// if (record->event.pressed) {
-// if (esc_led_on == true ){
-// gh60_esc_led_off();
-// }else{
-// gh60_esc_led_on();
-// }
-// esc_led_on = !esc_led_on;
-// }
-// return false;
-// break;
-// }
-// return true;
-//}
-
void matrix_scan_user(void) {
uint32_t layer = layer_state;