In register_code16 and unregister_code16 we call register_code and
unregister_code twice, once for the mods and once for the keycode.
The (un)register_code have many check to see that keycode we have sent
however because we know that we are sending it a mods key, why not
just skip all of it and call (un)register_mods instead. This will skip
alot of checks and should speedup the loop a little.
f(KC_RGUI);
}
+static inline void qk_register_mods(uint8_t kc) {
+ register_mods(MOD_BIT(kc));
+}
+
+static inline void qk_unregister_mods(uint8_t kc) {
+ unregister_mods(MOD_BIT(kc));
+}
+
void register_code16 (uint16_t code) {
- do_code16 (code, register_code);
+ do_code16 (code, qk_register_mods);
register_code (code);
}
void unregister_code16 (uint16_t code) {
unregister_code (code);
- do_code16 (code, unregister_code);
+ do_code16 (code, qk_unregister_mods);
}
__attribute__ ((weak))