+++ /dev/null
-GFXINC += drivers/gdisp/emulator_lcd
-GFXSRC += drivers/gdisp/emulator_lcd/emulator_lcd.c
+++ /dev/null
-#define GDISP_DRIVER_VMT GDISPVMT_EMULATOR_LCD_ERGODOX
-#define GDISP_HARDWARE_DRAWPIXEL TRUE
-#define GDISP_HARDWARE_PIXELREAD TRUE
-#define GDISP_HARDWARE_CONTROL TRUE
-#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
-#define GDISP_SCREEN_WIDTH 128
-#define GDISP_SCREEN_HEIGHT 32
-#define ROTATE_180_IS_FLIP
-
-#include "emulator/emulator_driver_impl.h"
+++ /dev/null
-GFXINC += drivers/gdisp/emulator_led
-GFXSRC += drivers/gdisp/emulator_led/emulator_led.c
+++ /dev/null
-#define GDISP_DRIVER_VMT GDISPVMT_EMULATOR_LED_ERGODOX
-#define GDISP_HARDWARE_DRAWPIXEL TRUE
-#define GDISP_HARDWARE_PIXELREAD TRUE
-#define GDISP_HARDWARE_CONTROL TRUE
-#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
-#define GDISP_SCREEN_WIDTH 7
-#define GDISP_SCREEN_HEIGHT 7
-#define ROTATE_180_IS_FLIP
-
-#include "emulator/emulator_driver_impl.h"
start_keyframe_animation(&default_startup_animation);
}
-inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
+static inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
return user_data->led_on & (1u << num);
}
current_brightness = b;
lcd_backlight_color(current_hue, current_saturation, current_intensity);
}
+
+uint8_t lcd_get_backlight_brightness(void) {
+ return current_brightness;
+}
#define LCD_SAT(color) ((color >> 8) & 0xFF)
#define LCD_INT(color) (color & 0xFF)
-inline uint32_t change_lcd_color_intensity(uint32_t color, uint8_t new_intensity) {
+static inline uint32_t change_lcd_color_intensity(uint32_t color, uint8_t new_intensity) {
return (color & 0xFFFFFF00) | new_intensity;
}
void lcd_backlight_init(void);
void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity);
void lcd_backlight_brightness(uint8_t b);
+uint8_t lcd_get_backlight_brightness(void);
void lcd_backlight_hal_init(void);
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b);
static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];
static uint8_t compute_gradient_color(float t, float index, float num) {
- const float two_pi = M_2_PI;
+ const float two_pi = M_PI * 2.0f;
float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
float x = t * two_pi + normalized_index;
float v = 0.5 * (cosf(x) + 1.0f);
SOFTWARE.
*/
-#include "visualizer.h"
#include "config.h"
+#include "visualizer.h"
#include <string.h>
#ifdef PROTOCOL_CHIBIOS
#include "ch.h"
#include <stdint.h>
#include <stdbool.h>
+#include "config.h"
#include "gfx.h"
#ifdef LCD_BACKLIGHT_ENABLE