Performs the same bit comparison that the layer_move
functions perform
layer_state_set(0);
}
+bool layer_state_is(uint8_t layer)
+{
+ return layer_state_cmp(layer_state, layer);
+}
+
+bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) {
+ if (layer == 0) { return cmp_layer_state == 0; }
+ return (cmp_layer_state & (1UL<<layer)) > 0;
+}
+
void layer_move(uint8_t layer)
{
layer_state_set(1UL<<layer);
extern uint32_t layer_state;
void layer_debug(void);
void layer_clear(void);
+bool layer_state_is(uint8_t layer);
+bool layer_state_cmp(uint32_t layer1, uint8_t layer2);
void layer_move(uint8_t layer);
void layer_on(uint8_t layer);
void layer_off(uint8_t layer);