#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
-#define _MUSIC 5
-#define _PLOVER 6
+#define _PLOVER 5
#define _ADJUST 16
// Macro name shortcuts
#define LOWER M(_LOWER)
#define RAISE M(_RAISE)
#define M_BL 5
-#define AUD_OFF M(6)
-#define AUD_ON M(7)
-#define MUS_OFF M(8)
-#define MUS_ON M(9)
-#define VC_IN M(10)
-#define VC_DE M(11)
#define PLOVER M(12)
#define EXT_PLV M(13)
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
-/* Music (reserved for process_action_user)
- *
- */
-[_MUSIC] = {
- {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
- {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
- {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
- {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
-},
-
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
- {_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
- {_______, VC_DE, VC_IN, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
+ {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
-float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
unregister_code(KC_RSFT);
}
break;
- case 6:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- audio_off();
- #endif
- }
- break;
- case 7:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- audio_on();
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
- #endif
- }
- break;
- case 8:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- music_activated = false;
- stop_all_notes();
- #endif
- }
- break;
- case 9:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(music_scale, false, 0);
- music_activated = true;
- #endif
- }
- break;
- case 10:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- voice_iterate();
- PLAY_NOTE_ARRAY(music_scale, false, 0);
- #endif
- }
- break;
- case 11:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- voice_deiterate();
- PLAY_NOTE_ARRAY(music_scale, false, 0);
- #endif
- }
- break;
case 12:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
- layer_off(_MUSIC);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
uint8_t starting_note = 0x0C;
int offset = 0;
bool music_activated = false;
+ float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
// Leader key stuff
return (pass && (in == keys_size));
}
+static bool music_sequence_recording = false;
+static bool music_sequence_playing = false;
+static float music_sequence[16] = {0};
+static uint8_t music_sequence_count = 0;
+static uint8_t music_sequence_position = 0;
+
+static uint16_t music_sequence_timer = 0;
+static uint16_t music_sequence_interval = 100;
+
bool process_action_quantum(keyrecord_t *record) {
/* This gets the keycode from the key pressed */
#endif
#ifdef AUDIO_ENABLE
- if (music_activated) {
+ if (keycode == AU_ON && record->event.pressed) {
+ audio_on();
+ audio_on_callback();
+ return false;
+ }
+
+ if (keycode == AU_OFF && record->event.pressed) {
+ audio_off();
+ return false;
+ }
+
+ if (keycode == MU_ON && record->event.pressed) {
+ music_activated = true;
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+ return false;
+ }
+
+ if (keycode == MU_OFF && record->event.pressed) {
+ music_activated = false;
+ stop_all_notes();
+ return false;
+ }
+
+ if (keycode == MUV_IN && record->event.pressed) {
+ voice_iterate();
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+ return false;
+ }
+
+ if (keycode == MUV_DE && record->event.pressed) {
+ voice_deiterate();
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+ return false;
+ }
+
+ if (music_activated) {
+
+ if (keycode == KC_LCTL && record->event.pressed) { // Start recording
+ stop_all_notes();
+ music_sequence_recording = true;
+ music_sequence_playing = false;
+ music_sequence_count = 0;
+ return false;
+ }
+ if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
+ stop_all_notes();
+ music_sequence_recording = false;
+ music_sequence_playing = false;
+ return false;
+ }
+ if (keycode == KC_LGUI && record->event.pressed) { // Start playing
+ stop_all_notes();
+ music_sequence_recording = false;
+ music_sequence_playing = true;
+ music_sequence_position = 0;
+ music_sequence_timer = 0;
+ return false;
+ }
+
+ if (keycode == KC_UP) {
+ if (record->event.pressed)
+ music_sequence_interval-=10;
+ return false;
+ }
+ if (keycode == KC_DOWN) {
+ if (record->event.pressed)
+ music_sequence_interval+=10;
+ return false;
+ }
+
+ float freq = ((float)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
if (record->event.pressed) {
- play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
+ play_note(freq, 0xF);
+ if (music_sequence_recording) {
+ music_sequence[music_sequence_count] = freq;
+ music_sequence_count++;
+ }
} else {
- stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
- }
+ stop_note(freq);
+ }
+
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
return false;
}
}
void matrix_scan_quantum() {
+ #ifdef AUDIO_ENABLE
+ if (music_sequence_playing) {
+ if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
+ music_sequence_timer = timer_read();
+ stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
+ play_note(music_sequence[music_sequence_position], 0xF);
+ music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
+ }
+ }
+
+ #endif
matrix_scan_kb();
}
\ No newline at end of file