There is `qk_ucis_symbol_fallback` for the case where symbol lookup
fails, but there wasn't one for the success case. This adds
`qk_ucis_success`, called after successfully finishing the UCIS symbol
input.
Thanks to @drashna for the idea!
Signed-off-by: Csilla Nagyné Martinák <csilla@csillger.hu>
unicode_input_finish();
}
+__attribute__((weak))
+void qk_ucis_success(uint8_t symbol_index) {
+}
+
static bool is_uni_seq(char *seq) {
uint8_t i;
}
unicode_input_finish();
+ if (symbol_found) {
+ qk_ucis_success(i);
+ }
+
qk_ucis_state.in_progress = false;
return false;
}
void qk_ucis_start(void);
void qk_ucis_start_user(void);
void qk_ucis_symbol_fallback (void);
+void qk_ucis_success(uint8_t symbol_index);
void register_ucis(const char *hex);
bool process_ucis (uint16_t keycode, keyrecord_t *record);