|`OLED_DISPLAY_CUSTOM` |*Not defined* |Changes the display defines for use with custom displays.<br />Requires user to implement the below defines. |
|`OLED_DISPLAY_WIDTH` |`128` |The width of the OLED display. |
|`OLED_DISPLAY_HEIGHT` |`32` |The height of the OLED display. |
-|`OLED_MATRIX_SIZE` |`512` |The local buffer size to allocate.<br />`(OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH)`|
-|`OLED_BLOCK_TYPE` |`uint16_t` |The unsigned integer type to use for dirty rendering.|
-|`OLED_BLOCK_COUNT` |`16` |The number of blocks the display is divided into for dirty rendering.<br />`(sizeof(OLED_BLOCK_TYPE) * 8)`|
-|`OLED_BLOCK_SIZE` |`32` |The size of each block for dirty rendering<br />`(OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)`|
+|`OLED_MATRIX_SIZE` |`512` |The local buffer size to allocate.<br />`(OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH)`. |
+|`OLED_BLOCK_TYPE` |`uint16_t` |The unsigned integer type to use for dirty rendering. |
+|`OLED_BLOCK_COUNT` |`16` |The number of blocks the display is divided into for dirty rendering.<br />`(sizeof(OLED_BLOCK_TYPE) * 8)`. |
+|`OLED_BLOCK_SIZE` |`32` |The size of each block for dirty rendering<br />`(OLED_MATRIX_SIZE / OLED_BLOCK_COUNT)`. |
+|`OLED_COM_PINS` |`COM_PINS_SEQ` |How the SSD1306 chip maps it's memory to display.<br />Options are `COM_PINS_SEQ`, `COM_PINS_ALT`, `COM_PINS_SEQ_LR`, & `COM_PINS_ALT_LR`. |
|`OLED_SOURCE_MAP` |`{ 0, ... N }` |Precalculated source array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
|`OLED_TARGET_MAP` |`{ 24, ... N }`|Precalculated target array to use for mapping source buffer to target OLED memory in 90 degree rendering. |
// Expected user to implement the necessary defines
#elif defined(OLED_DISPLAY_128X64)
// Double height 128x64
+#ifndef OLED_DISPLAY_WIDTH
#define OLED_DISPLAY_WIDTH 128
+#endif
+#ifndef OLED_DISPLAY_HEIGHT
#define OLED_DISPLAY_HEIGHT 64
+#endif
+#ifndef OLED_MATRIX_SIZE
#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 1024 (compile time mathed)
- #define OLED_BLOCK_TYPE uint32_t
+#endif
+#ifndef OLED_BLOCK_TYPE
+ #define OLED_BLOCK_TYPE uint16_t
+#endif
+#ifndef OLED_BLOCK_COUNT
#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 32 (compile time mathed)
+#endif
+#ifndef OLED_BLOCK_SIZE
#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
+#endif
+#ifndef OLED_COM_PINS
+ #define OLED_COM_PINS COM_PINS_ALT
+#endif
// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
- #define OLED_SOURCE_MAP { 32, 40, 48, 56 }
- #define OLED_TARGET_MAP { 24, 16, 8, 0 }
+#ifndef OLED_SOURCE_MAP
+ #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
+#endif
+#ifndef OLED_TARGET_MAP
+ #define OLED_TARGET_MAP { 56, 48, 40, 32, 24, 16, 8, 0 }
+#endif
+ // If OLED_BLOCK_TYPE is uint32_t, these tables would look like:
+ // #define OLED_SOURCE_MAP { 32, 40, 48, 56 }
+ // #define OLED_TARGET_MAP { 24, 16, 8, 0 }
// If OLED_BLOCK_TYPE is uint16_t, these tables would look like:
// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
// #define OLED_TARGET_MAP { 56, 48, 40, 32, 24, 16, 8, 0 }
// #define OLED_TARGET_MAP { 56, 120, 48, 112, 40, 104, 32, 96, 24, 88, 16, 80, 8, 72, 0, 64 }
#else // defined(OLED_DISPLAY_128X64)
// Default 128x32
+#ifndef OLED_DISPLAY_WIDTH
#define OLED_DISPLAY_WIDTH 128
+#endif
+#ifndef OLED_DISPLAY_HEIGHT
#define OLED_DISPLAY_HEIGHT 32
+#endif
+#ifndef OLED_MATRIX_SIZE
#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 512 (compile time mathed)
+#endif
+#ifndef OLED_BLOCK_TYPE
#define OLED_BLOCK_TYPE uint16_t // Type to use for segmenting the oled display for smart rendering, use unsigned types only
+#endif
+#ifndef OLED_BLOCK_COUNT
#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 16 (compile time mathed)
+#endif
+#ifndef OLED_BLOCK_SIZE
#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
+#endif
+#ifndef OLED_COM_PINS
+ #define OLED_COM_PINS COM_PINS_SEQ
+#endif
// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
+#ifndef OLED_SOURCE_MAP
#define OLED_SOURCE_MAP { 0, 8, 16, 24 }
+#endif
+#ifndef OLED_TARGET_MAP
#define OLED_TARGET_MAP { 24, 16, 8, 0 }
+#endif
// If OLED_BLOCK_TYPE is uint8_t, these tables would look like:
// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
// #define OLED_TARGET_MAP { 48, 32, 16, 0, 56, 40, 24, 8 }