]> git.donarmstrong.com Git - qmk_firmware.git/commitdiff
fixed compiler warnings (#273)
authorIBNobody <IBNobody@users.noreply.github.com>
Fri, 22 Apr 2016 05:01:38 +0000 (00:01 -0500)
committerJack Humbert <jack.humb@gmail.com>
Fri, 22 Apr 2016 05:01:38 +0000 (01:01 -0400)
keyboard/atomic/keymaps/pvc/config.h
keyboard/atomic/keymaps/pvc/keymap.c
quantum/audio/audio.h
quantum/audio/voices.c
quantum/audio/voices.h

index cb0b78e447342c82bb3b2e78f60546170f8d4bba..cc926346463c217d624e0a8b205b74aa92fdf110 100644 (file)
@@ -62,6 +62,10 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Locking resynchronize hack */
 #define LOCKING_RESYNC_ENABLE
 
+// Enable Keyboard Locking via magic key
+#define KEYBOARD_LOCK_ENABLE
+
+
 /*
  * Force NKRO
  *
index 95a26c5b4d8cbb26a86faf0693803702e4127dc9..c6642919b826e30461f18ea742ea3eb2652fadbe 100644 (file)
@@ -13,9 +13,9 @@
 #define LAYER_DVORAK         2
 #define LAYER_LOWER          3
 #define LAYER_RAISE          4
-#define LAYER_ADJUST         5
-#define LAYER_FUNCTION       6
-#define LAYER_MUSIC          7
+#define LAYER_FUNCTION       5
+#define LAYER_MUSIC          6
+#define LAYER_ADJUST         7
 
 #define MACRO_QWERTY         0
 #define MACRO_COLEMAK        1
@@ -34,6 +34,8 @@
 #define MACRO_MUSIC_OFF     14
 #define MACRO_AUDIO_ON      15
 #define MACRO_AUDIO_OFF     16
+#define MACRO_INC_VOICE     17
+#define MACRO_DEC_VOICE     18
 
 #define M_QWRTY             M(MACRO_QWERTY)
 #define M_COLMK             M(MACRO_COLEMAK)
@@ -54,6 +56,8 @@
 #define MUS_OFF             M(MACRO_MUSIC_OFF)
 #define AUD_OFF             M(MACRO_AUDIO_OFF)
 #define AUD_ON              M(MACRO_AUDIO_ON)
+#define VC_UP               M(MACRO_INC_VOICE)
+#define VC_DOWN             M(MACRO_DEC_VOICE)
 
 
 #define SC_UNDO             LCTL(KC_Z)
@@ -164,20 +168,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R  },
  },
 
+ [LAYER_MUSIC] = {
+  { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX  },
+  { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX  },
+  { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX  },
+  { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX  },
+  { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_RAISE, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX  },
+ },
+
  [LAYER_ADJUST] = { /* ADJUST */
   { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, MUS_ON,  MUS_OFF, AUD_ON,  AUD_OFF, ___T___, ___T___  },
   { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
   { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
-  { _______, _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
-  { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______  },
- },
-
- [LAYER_MUSIC] = {
-  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___  },
-  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
-  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
-  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
-  { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______  },
+  { _______, _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, ___T___, ___T___, VC_UP,   _______  },
+  { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, VC_DOWN, _______  },
  },
 };
 
@@ -187,8 +191,8 @@ float tone_my_startup[][2] = SONG(ODE_TO_JOY);
 float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
 
 float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
-float tone_dvorak[][2]     = SONG(COLEMAK_SOUND);
-float tone_colemak[][2]    = SONG(DVORAK_SOUND);
+float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
+float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
 
 float tone_audio_on[][2]   = SONG(CLOSE_ENCOUNTERS_5_NOTE);
 float tone_music_on[][2]   = SONG(DOE_A_DEER);
@@ -198,6 +202,7 @@ float tone_numlk_on[][2]   = SONG(NUM_LOCK_ON_SOUND);
 float tone_numlk_off[][2]  = SONG(NUM_LOCK_OFF_SOUND);
 float tone_scroll_on[][2]  = SONG(SCROLL_LOCK_ON_SOUND);
 float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
+float music_scale[][2]     = SONG(MUSIC_SCALE_SOUND);
 
 #endif /* AUDIO_ENABLE */
 
@@ -380,6 +385,26 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
             }
             break;
 
+        case MACRO_INC_VOICE:
+            if (record->event.pressed)
+            {
+                #ifdef AUDIO_ENABLE
+                                       voice_iterate();
+                                       PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
+                #endif
+            }
+            break;
+
+        case MACRO_DEC_VOICE:
+            if (record->event.pressed)
+            {
+                #ifdef AUDIO_ENABLE
+                                       voice_deiterate();
+                                       PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
+                #endif
+            }
+            break;
+
         default:
             break;
 
@@ -390,12 +415,13 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
 
 #ifdef AUDIO_ENABLE
 
-uint8_t starting_note = 0x0C;
-int offset = 7;
-
 
 void process_action_user(keyrecord_t *record)
 {
+
+       uint8_t starting_note = 0x0C;
+       int offset = 7;
+
     if (IS_LAYER_ON(LAYER_MUSIC))
     {
         if (record->event.pressed)
@@ -412,7 +438,7 @@ void process_action_user(keyrecord_t *record)
 
 void matrix_init_user(void)
 {
-    init_notes();
+    set_voice(default_voice);
     play_startup_tone();
     println("Matrix Init");
 }
@@ -421,6 +447,8 @@ void led_set_user(uint8_t usb_led)
 {
     static uint8_t old_usb_led = 0;
 
+    _delay_ms(10); // gets rid of tick
+
     if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
     {
             // If CAPS LK LED is turning on...
@@ -457,13 +485,14 @@ void led_set_user(uint8_t usb_led)
 
 void play_startup_tone()
 {
+       _delay_ms(10); // gets rid of tick
     PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
 }
 
 void play_goodbye_tone()
 {
     PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
-    _delay_ms(2000);
+    _delay_ms(1000);
 }
 
 #endif /* AUDIO_ENABLE */
index d1ccfdb8244a0d3382c0730857b5c604d9934f3e..89769507e1bf48175ea0905100060bcd28aa423f 100644 (file)
@@ -50,8 +50,8 @@ void decrease_vibrato_strength(float change);
 // Polyphony functions
 
 void set_polyphony_rate(float rate);
-void enable_polyphony();
-void disable_polyphony();
+void enable_polyphony(void);
+void disable_polyphony(void);
 void increase_polyphony_rate(float change);
 void decrease_polyphony_rate(float change);
 
@@ -61,7 +61,7 @@ void set_tempo(float tempo);
 void increase_tempo(uint8_t tempo_change);
 void decrease_tempo(uint8_t tempo_change);
 
-void audio_init();
+void audio_init(void);
 
 #ifdef PWM_AUDIO
 void play_sample(uint8_t * s, uint16_t l, bool r);
index 98631f0cb47736b9d40c3bf88a1f42db4c6ed6d6..330ffb803ae737eb34daef71fcb93b58528c64bb 100644 (file)
@@ -1,4 +1,5 @@
 #include "voices.h"
+#include "stdlib.h"
 
 // these are imported from audio.c
 extern uint16_t envelope_index;
@@ -27,26 +28,31 @@ float voice_envelope(float frequency) {
         case default_voice:
             note_timbre = TIMBRE_50;
             polyphony_rate = 0;
-        break;
+               break;
+
         case butts_fader:
             polyphony_rate = 0;
             switch (compensated_index) {
                 case 0 ... 9:
                     frequency = frequency / 4;
                     note_timbre = TIMBRE_12;
-                break;
+                       break;
+
                 case 10 ... 19:
                     frequency = frequency / 2;
                     note_timbre = TIMBRE_12;
-                break;
+                       break;
+
                 case 20 ... 200:
                     note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
-                break;
+                       break;
+
                 default:
                     note_timbre = 0;
-                break;
+                       break;
             }
-        break;
+           break;
+
         case octave_crunch:
             polyphony_rate = 0;
             switch (compensated_index) {
@@ -56,17 +62,20 @@ float voice_envelope(float frequency) {
                     frequency = frequency / 2;
                     note_timbre = TIMBRE_12;
                 break;
+
                 case 10 ... 19:
                 case 25 ... 29:
                 case 33 ... 35:
                     frequency = frequency * 2;
                     note_timbre = TIMBRE_12;
-                break;
+                       break;
+
                 default:
                     note_timbre = TIMBRE_12;
-                break;
+                       break;
             }
-        break;
+               break;
+
         case duty_osc:
             // This slows the loop down a substantial amount, so higher notes may freeze
             polyphony_rate = 0;
@@ -78,13 +87,17 @@ float voice_envelope(float frequency) {
                     // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
                     // triangle wave is a bit faster
                     note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
-                break;
+                       break;
             }
-        break;
+               break;
+
         case duty_octave_down:
             polyphony_rate = 0;
             note_timbre = (envelope_index % 2) * .125 + .375 * 2;
-        break;
+               break;
+
+               default:
+                       break;
     }
 
     return frequency;
index 5aa99f4b1d7131ab19b69cba667e53d600a5fb97..2822fb6acc06238e1c6f224baf81c8018fc45f19 100644 (file)
@@ -20,7 +20,7 @@ typedef enum {
 } voice_type;
 
 void set_voice(voice_type v);
-void voice_iterate();
-void voice_deiterate();
+void voice_iterate(void);
+void voice_deiterate(void);
 
 #endif
\ No newline at end of file