-define_pixels(mens_block_rest_y, mens_half_block_rest_y,
- pen_width, pen_height);
-
-fet_beginchar("Mensural maxima rest", "-3mensural");
- set_char_box(0, pen_width#,
- mens_block_rest_y#, 2mens_block_rest_y#);
- pickup pencircle
- xscaled pen_width
- yscaled pen_height
- rotated slight_pen_rotation;
- draw (w/2, -mens_block_rest_y) -- (w/2, 2 mens_block_rest_y);
-fet_endchar;
-
-fet_beginchar("Mensural longa rest", "-2mensural");
- set_char_box(0, pen_width#,
- mens_block_rest_y#, mens_block_rest_y#);
- pickup pencircle
- xscaled pen_width
- yscaled pen_height
- rotated slight_pen_rotation;
- draw (w/2, -mens_block_rest_y) -- (w/2, mens_block_rest_y);
-fet_endchar;
-
-fet_beginchar("Mensural breve rest", "-1mensural");
- set_char_box(0, pen_width#,
- 0, mens_block_rest_y#);
- pickup pencircle
- xscaled pen_width
- yscaled pen_height
- rotated slight_pen_rotation;
- draw (w/2, 0) -- (w/2, mens_block_rest_y);
-fet_endchar;
-
-fet_beginchar("Mensural whole rest", "0mensural");
- set_char_box(0, pen_width#,
- mens_half_block_rest_y#, 0);
- pickup pencircle
- xscaled pen_width
- yscaled pen_height
- rotated slight_pen_rotation;
- draw (w/2, 0) -- (w/2, -mens_half_block_rest_y);
-fet_endchar;
-
-fet_beginchar("Mensural half rest", "1mensural");
- set_char_box(0, pen_width#,
- 0, mens_half_block_rest_y#);
- pickup pencircle
- xscaled pen_width
- yscaled pen_height
- rotated slight_pen_rotation;
- draw (w/2, 0) -- (w/2, mens_half_block_rest_y);
+define_pixels (mens_block_rest_y, mens_half_block_rest_y,
+ pen_width, pen_height);
+
+
+fet_beginchar ("Mensural maxima rest", "-3mensural");
+ set_char_box (0, pen_width#,
+ mens_block_rest_y#, 2mens_block_rest_y#);
+
+ pickup pencircle xscaled pen_width
+ yscaled pen_height
+ rotated slight_pen_rotation;
+
+ draw (w / 2, -mens_block_rest_y)
+ -- (w / 2, 2 mens_block_rest_y);
+fet_endchar;
+
+
+fet_beginchar ("Mensural longa rest", "-2mensural");
+ set_char_box (0, pen_width#,
+ mens_block_rest_y#, mens_block_rest_y#);
+
+ pickup pencircle xscaled pen_width
+ yscaled pen_height
+ rotated slight_pen_rotation;
+
+ draw (w / 2, -mens_block_rest_y)
+ -- (w / 2, mens_block_rest_y);