X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=users%2Fdrashna%2Fdrashna.h;h=dd0d1c0d7eb89f5a80b093699edda29e2603beee;hb=a14eb01883cd135105cebd4d5570337250cc76cb;hp=b7cbaa44afb0a229f2e65ada0a3682419ad4c948;hpb=8b0b17a369be6d3dff4cb9bad4253960252a5e95;p=qmk_firmware.git diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h index b7cbaa44a..dd0d1c0d7 100644 --- a/users/drashna/drashna.h +++ b/users/drashna/drashna.h @@ -15,30 +15,29 @@ You should have received a copy of the GNU General Public License along with this program. If not, see . */ -#ifndef USERSPACE -#define USERSPACE +#pragma once #include "quantum.h" - +#include "version.h" +#include "eeprom.h" +#ifdef RGB_MATRIX_ENABLE +#include "rgb_matrix.h" +#endif // Define layer names -#define _QWERTY 0 -#define _NUMLOCK 0 -#define _COLEMAK 1 -#define _DVORAK 2 -#define _WORKMAN 3 -#define _MODS 4 -//#define _MISC 5 -#define _NAV 6 -#define _COVECUBE 7 -#define _SYMB 8 -#define _GAMEPAD 9 -#define _DIABLO 10 -#define _MOUS 11 -#define _MACROS 12 -#define _MEDIA 13 -#define _LOWER 14 -#define _RAISE 15 -#define _ADJUST 16 - +enum userspace_layers { + _QWERTY = 0, + _NUMLOCK = 0, + _COLEMAK, + _DVORAK, + _WORKMAN, + _MODS, + _GAMEPAD, + _DIABLO, + _MACROS, + _MEDIA, + _LOWER, + _RAISE, + _ADJUST, +}; //define modifiers #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) @@ -46,25 +45,42 @@ along with this program. If not, see . #define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) + // RGB color codes are no longer located here anymore. Instead, you will want to // head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h -extern bool is_overwatch; -extern bool rgb_layer_change; +extern bool clicky_enable; + +#ifdef RGBLIGHT_ENABLE +void rgblight_sethsv_default_helper(uint8_t index); +#endif // RGBLIGHT_ENABLE + +inline void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); }; +bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed); +bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer); + +#define EECONFIG_USERSPACE (uint8_t *)19 + +typedef union { + uint8_t raw; + struct { + bool clicky_enable :1; + bool rgb_layer_change :1; + bool is_overwatch :1; + bool nuke_switch :1; + }; +} userspace_config_t; enum userspace_custom_keycodes { - EPRM = SAFE_RANGE, // can always be here - VRSN, - KC_QWERTY, - KC_COLEMAK, - KC_DVORAK, - KC_WORKMAN, - LOWER, - RAISE, - ADJUST, - KC_DIABLO_CLEAR, - KC_OVERWATCH, - KC_SALT, + EPRM = SAFE_RANGE, // Resets EEPROM do defaults (as in eeconfig_init) + VRSN, // Prints QMK Firmware and board info + KC_QWERTY, // Sets default layer to QWERTY + KC_COLEMAK, // Sets default layer to COLEMAK + KC_DVORAK, // Sets default layer to DVORAK + KC_WORKMAN, // Sets default layer to WORKMAN + KC_DIABLO_CLEAR, // Clears all Diablo Timers + KC_OVERWATCH, // Toggles game macro input mode (so in OW, it defaults to game chat) + KC_SALT, // See drashna.c for details KC_MORESALT, KC_SALTHARD, KC_GOODGAME, @@ -75,17 +91,28 @@ enum userspace_custom_keycodes { KC_AIM, KC_C9, KC_GGEZ, - KC_MAKE, - KC_RESET, - KC_RGB_T, - KC_SECRET_1, - KC_SECRET_2, - KC_SECRET_3, - KC_SECRET_4, - KC_SECRET_5, - NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes + KC_MAKE, // Run keyboard's customized make command + KC_RGB_T, // Toggles RGB Layer Indication mode + KC_SECRET_1, // test1 + KC_SECRET_2, // test2 + KC_SECRET_3, // test3 + KC_SECRET_4, // test4 + KC_SECRET_5, // test5 + KC_CCCV, // Hold to copy, tap to paste + KC_NUKE, // NUCLEAR LAUNCH DETECTED!!! + +#ifdef UNICODE_ENABLE + UC_FLIP, // Table flip (not working?) +#endif //UNICODE_ENABLE + NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes }; +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) +#define ADJUST MO(_ADJUST) +#define TG_MODS TG(_MODS) +#define TG_GAME TG(_GAMEPAD) + #define KC_SEC1 KC_SECRET_1 #define KC_SEC2 KC_SECRET_2 #define KC_SEC3 KC_SECRET_3 @@ -96,8 +123,38 @@ enum userspace_custom_keycodes { #define DVORAK KC_DVORAK #define COLEMAK KC_COLEMAK #define WORKMAN KC_WORKMAN + +#define KC_RESET RESET #define KC_RST KC_RESET +#ifdef SWAP_HANDS_ENABLE +#define KC_C1R3 SH_TT +#else // SWAP_HANDS_ENABLE +#define KC_C1R3 KC_BSPC +#endif // SWAP_HANDS_ENABLE + +#define BK_LWER LT(_LOWER, KC_BSPC) +#define SP_LWER LT(_LOWER, KC_SPC) +#define DL_RAIS LT(_RAISE, KC_DEL) +#define ET_RAIS LT(_RAISE, KC_ENTER) + +// OSM keycodes, to keep things clean and easy to change +#define KC_MLSF OSM(MOD_LSFT) +#define KC_MRSF OSM(MOD_RSFT) + +#define OS_LGUI OSM(MOD_LGUI) +#define OS_RGUI OSM(MOD_RGUI) +#define OS_LSFT OSM(MOD_LSFT) +#define OS_RSFT OSM(MOD_RSFT) +#define OS_LCTL OSM(MOD_LCTL) +#define OS_RCTL OSM(MOD_RCTL) +#define OS_LALT OSM(MOD_LALT) +#define OS_RALT OSM(MOD_RALT) +#define ALT_APP ALT_T(KC_APP) + +#define MG_NKRO MAGIC_TOGGLE_NKRO + + #ifdef TAP_DANCE_ENABLE enum { TD_D3_1 = 0, @@ -123,22 +180,6 @@ enum { #define KC_D3_4 KC_4 #endif // TAP_DANCE_ENABLE -// OSM keycodes, to keep things clean and easy to change -#define KC_MLSF OSM(MOD_LSFT) -#define KC_MRSF OSM(MOD_RSFT) - - - -// If we're still using the official Faux Clicky feature, substitute codes -// so that we don't have any unused/blank keys. -#ifdef FAUXCLICKY_ENABLE -#define AUD_ON FC_ON -#define AUD_OFF FC_OFF -#else // FAUXCLICKY_ENABLE -#define AUD_ON AU_ON -#define AUD_OFF AU_OFF -#endif // FAUXCLICKY_ENABLE - // Since our quirky block definitions are basically a list of comma separated @@ -148,11 +189,11 @@ enum { #define LAYOUT KEYMAP #endif -#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) +#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) #define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__) -#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) -#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) - +#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) +#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) +#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) // Blocks for each of the four major keyboard layouts // Organized so we can quickly adapt and modify all of them @@ -186,8 +227,8 @@ enum { #define ______________COLEMAK_MOD_DH_L3____________ CTL_T(KC_Z), KC_X, KC_C, KC_D, KC_V #define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN -#define ______________COLEMAK_MOD_DH_R2____________ KC_K, KC_N, KC_E, KC_I, KC_O -#define ______________COLEMAK_MOD_DH_R3____________ KC_M, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH) +#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O +#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH) #define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y @@ -199,13 +240,13 @@ enum { #define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z) -#define _________________WORKMAN_L1________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y -#define _________________WORKMAN_L2________________ KC_A, KC_O, KC_E, KC_U, KC_I -#define _________________WORKMAN_L3________________ CTL_T(KC_SCLN),KC_Q, KC_J, KC_K, KC_X +#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B +#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G +#define _________________WORKMAN_L3________________ CTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V -#define _________________WORKMAN_R1________________ KC_F, KC_G, KC_C, KC_R, KC_L -#define _________________WORKMAN_R2________________ KC_D, KC_H, KC_T, KC_N, KC_S -#define _________________WORKMAN_R3________________ KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z) +#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN +#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I +#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, CTL_T(KC_SLASH) #define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K @@ -213,10 +254,91 @@ enum { #define _________________NORMAN_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B #define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN -#define _________________NORMAN_R2_________________ KC_J, KC_N, KC_I, KC_O, KC_U +#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U #define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH) +#define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B +#define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F +#define _________________MALTRON_L3________________ CTL_T(KC_SCLN), KC_SLSH, KC_J KC_G, KC_COMM + +#define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L +#define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R +#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, CTL_T(KC_x) + + +#define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q +#define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U +#define _________________EUCALYN_L3________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_W + +#define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P +#define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N +#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, CTL_T(KC_SCLN) + + +#define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W +#define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R +#define _____________CARPLAX_QFMLWY_L3_____________ CTL_T(KC_Z), KC_V, KC_G, KC_C, KC_X + +#define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J +#define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN +#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, CTL_T(KC_SLSH) + + +#define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W +#define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R +#define _____________CARPLAX_QGMLWB_L3_____________ CTL_T(KC_Z), KC_X, KC_C, KC_F, KC_J + +#define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN +#define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H +#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, CTL_T(KC_SLSH) + + +#define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W +#define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R +#define _____________CARPLAX_QGMLWY_L3_____________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_J + +#define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN +#define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H +#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, CTL_T(KC_SLSH) + + +#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 +#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0 +#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 +#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 + +#define ___________________BLANK___________________ _______, _______, _______, _______, _______ + + +#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC +#define _________________LOWER_L2__________________ _________________FUNC_LEFT_________________ +#define _________________LOWER_L3__________________ _________________FUNC_RIGHT________________ + +#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN +#define _________________LOWER_R2__________________ _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR +#define _________________LOWER_R3__________________ _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT + + + +#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________ +#define _________________RAISE_L2__________________ ___________________BLANK___________________ +#define _________________RAISE_L3__________________ ___________________BLANK___________________ + +#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________ +#define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC +#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END + + + +#define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG +#define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM +#define _________________ADJUST_L3_________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T + +#define _________________ADJUST_R1_________________ KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5 +#define _________________ADJUST_R2_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN +#define _________________ADJUST_R3_________________ MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT + // Since we have 4 default layouts (QWERTY, DVORAK, COLEMAK and WORKMAN), // this allows us to quickly modify the bottom row for all of the layouts @@ -226,4 +348,12 @@ enum { #define ___________ERGODOX_BOTTOM_RIGHT____________ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT -#endif +#define ___________ORTHODOX_THUMP_TOP_____________ ALT_APP, OS_LGUI, KC_LALT, OS_RGUI +#define ___________________ORTHODOX_THUMB_BOTTOM____________________ LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE + + +#define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), OSM(MOD_LGUI), OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \ + KC_HOME, KC_PGUP, \ + LT(_LOWER, KC_SPACE),KC_BSPC, KC_END, KC_PGDN, KC_DEL, LT(_RAISE, KC_ENTER) + +