X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=users%2Fdrashna%2Fdrashna.c;h=acc6b9f9eda6a97e1660e09a054d4363135e4f12;hb=be2c346edf76a049d9aa4be80ffda125eb04a6ba;hp=47565ff9cbb0456d671697f62216a59e3cf7d827;hpb=363aa8aa2eeedaded6fe9fd35ba5c02329d83959;p=qmk_firmware.git diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c index 47565ff9c..acc6b9f9e 100644 --- a/users/drashna/drashna.c +++ b/users/drashna/drashna.c @@ -1,379 +1,244 @@ -#include "drashna.h" -#include "quantum.h" -#include "action.h" -#include "version.h" +/* +Copyright 2017 Christopher Courtney @drashna -__attribute__ ((weak)) -void matrix_init_keymap(void) {} +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. -__attribute__ ((weak)) -void matrix_scan_keymap(void) {} +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. -__attribute__ ((weak)) -bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { - return true; -} +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include "drashna.h" +userspace_config_t userspace_config; +#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + #define DRASHNA_UNICODE_MODE UC_WIN +#else + // set to 2 for UC_WIN, set to 4 for UC_WINC + #define DRASHNA_UNICODE_MODE 2 +#endif -void matrix_init_user(void) { -#ifdef RGBLIGHT_ENABLE - uint8_t default_layer = eeconfig_read_default_layer(); - rgblight_enable(); +// This block is for all of the gaming macros, as they were all doing +// the same thing, but with differring text sent. +bool send_game_macro(const char *str, keyrecord_t *record, bool override) { + if (!record->event.pressed || override) { + uint16_t keycode; + if (userspace_config.is_overwatch) { + keycode = KC_BSPC; + } else { + keycode = KC_ENTER; + } + clear_keyboard(); + tap_code(keycode); + wait_ms(TAP_CODE_DELAY); + send_string_with_delay(str, TAP_CODE_DELAY); + wait_ms(TAP_CODE_DELAY); + tap_code(KC_ENTER); + } + if (override) wait_ms(3000); + return false; +} - if (true) { - if (default_layer & (1UL << _COLEMAK)) { - rgblight_set_magenta; - } - else if (default_layer & (1UL << _DVORAK)) { - rgblight_set_green; +bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) { + static uint16_t this_timer; + if(pressed) { + this_timer= timer_read(); + } else { + if (timer_elapsed(this_timer) < TAPPING_TERM){ + tap_code(code); + } else { + register_code(mod_code); + tap_code(code); + unregister_code(mod_code); + } } - else if (default_layer & (1UL << _WORKMAN)) { - rgblight_set_purple; + return false; +} + +bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) { + if(pressed) { + this_timer= timer_read(); + } else { + if (timer_elapsed(this_timer) < TAPPING_TERM){ + tap_code(code); + } else { + register_code(mod_code); + tap_code(code); + unregister_code(mod_code); + } } - else { - rgblight_set_teal; + return false; +} + +void bootmagic_lite(void) { + matrix_scan(); + #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0 + wait_ms(DEBOUNCING_DELAY * 2); + #elif defined(DEBOUNCE) && DEBOUNCE > 0 + wait_ms(DEBOUNCE * 2); + #else + wait_ms(30); + #endif + matrix_scan(); + if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) { + bootloader_jump(); } - } - else - { - rgblight_set_red; - rgblight_mode(5); - } -#endif - matrix_init_keymap(); } -void matrix_scan_user(void) { - matrix_scan_keymap(); +// Add reconfigurable functions here, for keymap customization +// This allows for a global, userspace functions, and continued +// customization of the keymap. Use _keymap instead of _user +// functions in the keymaps +__attribute__ ((weak)) +void matrix_init_keymap(void) {} + +// Call user matrix init, set default RGB colors and then +// call the keymap's init function +void matrix_init_user(void) { + userspace_config.raw = eeconfig_read_user(); + + #ifdef BOOTLOADER_CATERINA + DDRD &= ~(1<<5); + PORTD &= ~(1<<5); + + DDRB &= ~(1<<0); + PORTB &= ~(1<<0); + #endif + + #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + set_unicode_input_mode(DRASHNA_UNICODE_MODE); + get_unicode_input_mode(); + #endif //UNICODE_ENABLE + matrix_init_keymap(); } -#ifdef AUDIO_ENABLE -float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float tone_dvorak[][2] = SONG(DVORAK_SOUND); -float tone_colemak[][2] = SONG(COLEMAK_SOUND); -float tone_workman[][2] = SONG(PLOVER_SOUND); +__attribute__((weak)) +void keyboard_post_init_keymap(void){ } + +void keyboard_post_init_user(void){ +#ifdef RGBLIGHT_ENABLE + keyboard_post_init_rgb(); #endif + keyboard_post_init_keymap(); +} + +__attribute__ ((weak)) +void shutdown_keymap(void) {} + +void shutdown_user (void) { + #ifdef RGBLIGHT_ENABLE + rgblight_enable_noeeprom(); + rgblight_mode_noeeprom(1); + rgblight_setrgb_red(); + #endif // RGBLIGHT_ENABLE + #ifdef RGB_MATRIX_ENABLE + // uint16_t timer_start = timer_read(); + // rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 ); + // while(timer_elapsed(timer_start) < 250) { wait_ms(1); } + #endif //RGB_MATRIX_ENABLE + shutdown_keymap(); +} +__attribute__ ((weak)) +void suspend_power_down_keymap(void) {} -void persistent_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); +void suspend_power_down_user(void) { + suspend_power_down_keymap(); } +__attribute__ ((weak)) +void suspend_wakeup_init_keymap(void) {} -bool process_record_user(uint16_t keycode, keyrecord_t *record) { +void suspend_wakeup_init_user(void) { + suspend_wakeup_init_keymap(); +} - uint16_t kc; - if (is_overwatch) { - kc = KC_BSPC; - } - else { - kc = KC_ENTER; - } -#ifdef CONSOLE_ENABLE - xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed); -#endif - switch (keycode) { - case KC_QWERTY: - if (record->event.pressed) { -#ifdef AUDIO_ENABLE - PLAY_SONG(tone_qwerty); -#endif - persistent_default_layer_set(1UL << _QWERTY); - } - return false; - break; - case KC_COLEMAK: - if (record->event.pressed) { -#ifdef AUDIO_ENABLE - PLAY_SONG(tone_colemak); -#endif - persistent_default_layer_set(1UL << _COLEMAK); - } - return false; - break; - case KC_DVORAK: - if (record->event.pressed) { -#ifdef AUDIO_ENABLE - PLAY_SONG(tone_dvorak); -#endif - persistent_default_layer_set(1UL << _DVORAK); - } - return false; - break; - case KC_WORKMAN: - if (record->event.pressed) { -#ifdef AUDIO_ENABLE - PLAY_SONG(tone_workman); -#endif - persistent_default_layer_set(1UL << _WORKMAN); - } - return false; - break; - case LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case RAISE: - if (record->event.pressed) { - layer_on(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - else { - layer_off(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case ADJUST: - if (record->event.pressed) { - layer_on(_ADJUST); - } - else { - layer_off(_ADJUST); - } - return false; - break; - case KC_OVERWATCH: - if (record->event.pressed) { - is_overwatch = !is_overwatch; - } -#ifdef RGBLIGHT_ENABLE - is_overwatch ? rgblight_mode(17) : rgblight_mode(18); -#endif - return false; - break; - case KC_SALT: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Salt, salt, salt..."); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_MORESALT: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Please sir, can I have some more salt?!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_SALTHARD: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_GOODGAME: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Good game, everyone!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_GLHF: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Good luck, have fun!!!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_SYMM: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Left click to win!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_DOOMFIST: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("Hey, look at me. I'm Doomfist, and I'm overpowered! All I do is spam punches all day! I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_JUSTGAME: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games."); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_TORB: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("That was positively riveting!"); - register_code(KC_ENTER); - unregister_code(KC_ENTER); - } - return false; - break; - case KC_AIM: - if (!record->event.pressed) { - register_code(kc); - unregister_code(kc); - _delay_ms(50); - SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER)); - _delay_ms(50); - SEND_STRING("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER)); +__attribute__ ((weak)) +void matrix_scan_keymap(void) {} + +// No global matrix scan code, so just run keymap's matrix +// scan function +void matrix_scan_user(void) { + static bool has_ran_yet; + if (!has_ran_yet) { + has_ran_yet = true; + startup_user(); } - return false; - break; - case KC_MAKE: - if (!record->event.pressed) { + +#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code. + run_diablo_macro_check(); +#endif // TAP_DANCE_ENABLE + #ifdef RGBLIGHT_ENABLE - SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=yes" SS_TAP(X_ENTER)); -#else - SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no"SS_TAP(X_ENTER)); -#endif - } - return false; - break; - case KC_RESET: - if (!record->event.pressed) { + matrix_scan_rgb(); +#endif // RGBLIGHT_ENABLE + + matrix_scan_keymap(); +} + + +__attribute__ ((weak)) +layer_state_t layer_state_set_keymap (layer_state_t state) { + return state; +} + +// on layer change, no matter where the change was initiated +// Then runs keymap's layer change check +layer_state_t layer_state_set_user(layer_state_t state) { + state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); #ifdef RGBLIGHT_ENABLE - rgblight_enable(); - rgblight_mode(1); - rgblight_setrgb(0xff, 0x00, 0x00); -#endif - reset_keyboard(); - } - return false; - break; - case EPRM: - if (record->event.pressed) { - eeconfig_init(); - } - return false; - break; - case VRSN: - if (record->event.pressed) { - SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION); - } - return false; - break; - case KC_P00: - if (!record->event.pressed) { - register_code(KC_P0); - unregister_code(KC_P0); - register_code(KC_P0); - unregister_code(KC_P0); - } - return false; - break; - } - return process_record_keymap(keycode, record); + state = layer_state_set_rgb(state); +#endif // RGBLIGHT_ENABLE + return layer_state_set_keymap (state); } -uint32_t layer_state_set_kb(uint32_t state) { +__attribute__ ((weak)) +layer_state_t default_layer_state_set_keymap (layer_state_t state) { + return state; +} + +// Runs state check and changes underglow color and animation +layer_state_t default_layer_state_set_user(layer_state_t state) { + state = default_layer_state_set_keymap(state); +#if 0 #ifdef RGBLIGHT_ENABLE - uint8_t default_layer = eeconfig_read_default_layer(); - - switch (biton32(state)) { - case _NAV: - rgblight_set_blue; - rgblight_mode(1); - break; - case _SYMB: - rgblight_set_blue; - rgblight_mode(2); - break; - case _MOUS: - rgblight_set_yellow; - rgblight_mode(1); - break; - case _MACROS: - rgblight_set_orange; - is_overwatch ? rgblight_mode(17) : rgblight_mode(18); - rgblight_mode(18); - break; - case _MEDIA: - rgblight_set_green; - rgblight_mode(22); - break; - case _OVERWATCH: - rgblight_set_orange; - rgblight_mode(17); - break; - case _DIABLO: - rgblight_set_red; - rgblight_mode(5); - break; - case _RAISE: - rgblight_set_yellow; - rgblight_mode(5); - break; - case _LOWER: - rgblight_set_orange; - rgblight_mode(5); - break; - case _ADJUST: - rgblight_set_red; - rgblight_mode(23); - break; - case _COVECUBE: - rgblight_set_green; - rgblight_mode(2); - default: - if (default_layer & (1UL << _COLEMAK)) { - rgblight_set_magenta; - } - else if (default_layer & (1UL << _DVORAK)) { - rgblight_set_green; - } - else if (default_layer & (1UL << _WORKMAN)) { - rgblight_set_purple; - } - else { - rgblight_set_teal; - } - rgblight_mode(1); - break; - } + state = default_layer_state_set_rgb(state); +#endif // RGBLIGHT_ENABLE #endif - return state; + return state; +} + +__attribute__ ((weak)) +void led_set_keymap(uint8_t usb_led) {} + +// Any custom LED code goes here. +// So far, I only have keyboard specific code, +// So nothing goes here. +void led_set_user(uint8_t usb_led) { + led_set_keymap(usb_led); +} + +__attribute__ ((weak)) +void eeconfig_init_keymap(void) {} + +void eeconfig_init_user(void) { + userspace_config.raw = 0; + userspace_config.rgb_layer_change = true; + eeconfig_update_user(userspace_config.raw); + #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + set_unicode_input_mode(DRASHNA_UNICODE_MODE); + get_unicode_input_mode(); + #else + eeprom_update_byte(EECONFIG_UNICODEMODE, DRASHNA_UNICODE_MODE); + #endif }