X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=users%2Fdrashna%2Fdrashna.c;h=acc6b9f9eda6a97e1660e09a054d4363135e4f12;hb=0f95c0865cec9cefde37dcb1bca32360a6741f0d;hp=9489fb456776db2fe6b7a959c71c52991dae09e7;hpb=4318797d198b58bb807b3e436c7d8924d8b4a6fe;p=qmk_firmware.git diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c index 9489fb456..acc6b9f9e 100644 --- a/users/drashna/drashna.c +++ b/users/drashna/drashna.c @@ -16,68 +16,81 @@ along with this program. If not, see . */ #include "drashna.h" -#include "tap_dances.h" -#include "rgb_stuff.h" userspace_config_t userspace_config; - -// Helper Functions +#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + #define DRASHNA_UNICODE_MODE UC_WIN +#else + // set to 2 for UC_WIN, set to 4 for UC_WINC + #define DRASHNA_UNICODE_MODE 2 +#endif // This block is for all of the gaming macros, as they were all doing // the same thing, but with differring text sent. bool send_game_macro(const char *str, keyrecord_t *record, bool override) { - if (!record->event.pressed || override) { - uint16_t keycode; - if (userspace_config.is_overwatch) { - keycode = KC_BSPC; - } else { - keycode = KC_ENTER; + if (!record->event.pressed || override) { + uint16_t keycode; + if (userspace_config.is_overwatch) { + keycode = KC_BSPC; + } else { + keycode = KC_ENTER; + } + clear_keyboard(); + tap_code(keycode); + wait_ms(TAP_CODE_DELAY); + send_string_with_delay(str, TAP_CODE_DELAY); + wait_ms(TAP_CODE_DELAY); + tap_code(KC_ENTER); } - clear_keyboard(); - tap(keycode); - wait_ms(50); - send_string_with_delay(str, MACRO_TIMER); - wait_ms(50); - tap(KC_ENTER); - } - if (override) wait_ms(3000); - return false; + if (override) wait_ms(3000); + return false; } bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) { - static uint16_t this_timer; - if(pressed) { - this_timer= timer_read(); - } else { - if (timer_elapsed(this_timer) < TAPPING_TERM){ - register_code(code); - unregister_code(code); - } else { - register_code(mod_code); - register_code(code); - unregister_code(code); - unregister_code(mod_code); - } - } - return false; + static uint16_t this_timer; + if(pressed) { + this_timer= timer_read(); + } else { + if (timer_elapsed(this_timer) < TAPPING_TERM){ + tap_code(code); + } else { + register_code(mod_code); + tap_code(code); + unregister_code(mod_code); + } + } + return false; } bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) { - if(pressed) { - this_timer= timer_read(); - } else { - if (timer_elapsed(this_timer) < TAPPING_TERM){ - register_code(code); - unregister_code(code); - } else { - register_code(mod_code); - register_code(code); - unregister_code(code); - unregister_code(mod_code); - } - } - return false; + if(pressed) { + this_timer= timer_read(); + } else { + if (timer_elapsed(this_timer) < TAPPING_TERM){ + tap_code(code); + } else { + register_code(mod_code); + tap_code(code); + unregister_code(mod_code); + } + } + return false; +} + +void bootmagic_lite(void) { + matrix_scan(); + #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0 + wait_ms(DEBOUNCING_DELAY * 2); + #elif defined(DEBOUNCE) && DEBOUNCE > 0 + wait_ms(DEBOUNCE * 2); + #else + wait_ms(30); + #endif + matrix_scan(); + if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) { + bootloader_jump(); + } } // Add reconfigurable functions here, for keymap customization @@ -87,330 +100,145 @@ bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t thi __attribute__ ((weak)) void matrix_init_keymap(void) {} -__attribute__ ((weak)) -void startup_keymap(void) {} - -__attribute__ ((weak)) -void shutdown_keymap(void) {} - -__attribute__ ((weak)) -void suspend_power_down_keymap(void) {} +// Call user matrix init, set default RGB colors and then +// call the keymap's init function +void matrix_init_user(void) { + userspace_config.raw = eeconfig_read_user(); -__attribute__ ((weak)) -void suspend_wakeup_init_keymap(void) {} + #ifdef BOOTLOADER_CATERINA + DDRD &= ~(1<<5); + PORTD &= ~(1<<5); -__attribute__ ((weak)) -void matrix_scan_keymap(void) {} + DDRB &= ~(1<<0); + PORTB &= ~(1<<0); + #endif -__attribute__ ((weak)) -bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { - return true; -} - -__attribute__ ((weak)) -bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { - return true; + #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + set_unicode_input_mode(DRASHNA_UNICODE_MODE); + get_unicode_input_mode(); + #endif //UNICODE_ENABLE + matrix_init_keymap(); } +__attribute__((weak)) +void keyboard_post_init_keymap(void){ } -__attribute__ ((weak)) -uint32_t layer_state_set_keymap (uint32_t state) { - return state; +void keyboard_post_init_user(void){ +#ifdef RGBLIGHT_ENABLE + keyboard_post_init_rgb(); +#endif + keyboard_post_init_keymap(); } __attribute__ ((weak)) -uint32_t default_layer_state_set_keymap (uint32_t state) { - return state; +void shutdown_keymap(void) {} + +void shutdown_user (void) { + #ifdef RGBLIGHT_ENABLE + rgblight_enable_noeeprom(); + rgblight_mode_noeeprom(1); + rgblight_setrgb_red(); + #endif // RGBLIGHT_ENABLE + #ifdef RGB_MATRIX_ENABLE + // uint16_t timer_start = timer_read(); + // rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 ); + // while(timer_elapsed(timer_start) < 250) { wait_ms(1); } + #endif //RGB_MATRIX_ENABLE + shutdown_keymap(); } __attribute__ ((weak)) -void led_set_keymap(uint8_t usb_led) {} - - - -// Call user matrix init, set default RGB colors and then -// call the keymap's init function -void matrix_init_user(void) { - userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE); - - -#ifdef BOOTLOADER_CATERINA - DDRD &= ~(1<<5); - PORTD &= ~(1<<5); - - DDRB &= ~(1<<0); - PORTB &= ~(1<<0); -#endif - -#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) - set_unicode_input_mode(UC_WINC); -#endif //UNICODE_ENABLE - matrix_init_keymap(); -} +void suspend_power_down_keymap(void) {} -void startup_user (void) { - #ifdef RGBLIGHT_ENABLE - matrix_init_rgb(); - #endif //RGBLIGHT_ENABLE - startup_keymap(); +void suspend_power_down_user(void) { + suspend_power_down_keymap(); } -void shutdown_user (void) { -#ifdef RGBLIGHT_ENABLE - rgblight_enable_noeeprom(); - rgblight_mode_noeeprom(1); - rgblight_setrgb_red(); -#endif // RGBLIGHT_ENABLE -#ifdef RGB_MATRIX_ENABLE - rgb_led led; - for (int i = 0; i < DRIVER_LED_TOTAL; i++) { - led = g_rgb_leds[i]; - if (led.matrix_co.raw < 0xFF) { - rgb_matrix_set_color( i, 0xFF, 0x00, 0x00 ); - } - } -#endif //RGB_MATRIX_ENABLE - shutdown_keymap(); -} +__attribute__ ((weak)) +void suspend_wakeup_init_keymap(void) {} -void suspend_power_down_user(void) -{ - suspend_power_down_keymap(); +void suspend_wakeup_init_user(void) { + suspend_wakeup_init_keymap(); } -void suspend_wakeup_init_user(void) -{ - suspend_wakeup_init_keymap(); - #ifdef KEYBOARD_ergodox_ez - wait_ms(10); - #endif -} +__attribute__ ((weak)) +void matrix_scan_keymap(void) {} // No global matrix scan code, so just run keymap's matrix // scan function void matrix_scan_user(void) { - static bool has_ran_yet; - if (!has_ran_yet) { - has_ran_yet = true; - startup_user(); - } + static bool has_ran_yet; + if (!has_ran_yet) { + has_ran_yet = true; + startup_user(); + } #ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code. - run_diablo_macro_check(); + run_diablo_macro_check(); #endif // TAP_DANCE_ENABLE #ifdef RGBLIGHT_ENABLE - matrix_scan_rgb(); + matrix_scan_rgb(); #endif // RGBLIGHT_ENABLE - matrix_scan_keymap(); + matrix_scan_keymap(); } +__attribute__ ((weak)) +layer_state_t layer_state_set_keymap (layer_state_t state) { + return state; +} - -// Defines actions tor my global custom keycodes. Defined in drashna.h file -// Then runs the _keymap's record handier if not processed here -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - - // If console is enabled, it will print the matrix position and status of each key pressed -#ifdef KEYLOGGER_ENABLE - xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed); -#endif //KEYLOGGER_ENABLE - - switch (keycode) { - case KC_QWERTY: - if (record->event.pressed) { - set_single_persistent_default_layer(_QWERTY); - } - return false; - break; - case KC_COLEMAK: - if (record->event.pressed) { - set_single_persistent_default_layer(_COLEMAK); - } - return false; - break; - case KC_DVORAK: - if (record->event.pressed) { - set_single_persistent_default_layer(_DVORAK); - } - return false; - break; - case KC_WORKMAN: - if (record->event.pressed) { - set_single_persistent_default_layer(_WORKMAN); - } - return false; - break; - - - case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader - if (!record->event.pressed) { - send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP -#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU)) - ":dfu" -#elif defined(BOOTLOADER_HALFKAY) - ":teensy" -#elif defined(BOOTLOADER_CATERINA) - ":avrdude" -#endif // bootloader options - SS_TAP(X_ENTER)), 10); - } - return false; - break; - - case EPRM: // Resets EEPROM - if (record->event.pressed) { - eeconfig_init(); - default_layer_set(1UL<event.pressed) { - send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), MACRO_TIMER); - } - return false; - break; - -/* Code has been depreciated - case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo - if (!record->event.pressed) { - clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); - send_string(decoy_secret[keycode - KC_SECRET_1]); - } - return false; - break; -*/ - -// These are a serious of gaming macros. -// Only enables for the viterbi, basically, -// to save on firmware space, since it's limited. -#ifdef MACROS_ENABLED - case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros - if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); } -#ifdef RGBLIGHT_ENABLE - userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18); -#endif //RGBLIGHT_ENABLE - return false; break; - case KC_SALT: - return send_game_macro("Salt, salt, salt...", record, false); - case KC_MORESALT: - return send_game_macro("Please sir, can I have some more salt?!", record, false); - case KC_SALTHARD: - return send_game_macro("Your salt only makes me harder, and even more aggressive!", record, false); - case KC_GOODGAME: - return send_game_macro("Good game, everyone!", record, false); - case KC_GLHF: - return send_game_macro("Good luck, have fun!!!", record, false); - case KC_SYMM: - return send_game_macro("Left click to win!", record, false); - case KC_JUSTGAME: - return send_game_macro("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.", record, false); - case KC_TORB: - return send_game_macro("That was positively riveting!", record, false); - case KC_AIM: - send_game_macro("That aim is absolutely amazing. It's almost like you're a machine!", record, true); - return send_game_macro("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!", record, false); - case KC_C9: - return send_game_macro("OMG!!! C9!!!", record, false); - case KC_GGEZ: - return send_game_macro("That was a fantastic game, though it was a bit easy. Try harder next time!", record, false); -#endif // MACROS_ENABLED - - - case KC_DIABLO_CLEAR: // reset all Diablo timers, disabling them -#ifdef TAP_DANCE_ENABLE - if (record->event.pressed) { - uint8_t dtime; - for (dtime = 0; dtime < 4; dtime++) { - diablo_key_time[dtime] = diablo_times[0]; - } - } -#endif // TAP_DANCE_ENABLE - return false; break; - - - case KC_CCCV: // One key copy/paste - if(record->event.pressed){ - copy_paste_timer = timer_read(); - } else { - if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy - register_code(KC_LCTL); - tap(KC_C); - unregister_code(KC_LCTL); -#ifdef AUDIO_ENABLE - PLAY_SONG(tone_copy); -#endif - } else { // Tap, paste - register_code(KC_LCTL); - tap(KC_V); - unregister_code(KC_LCTL); -#ifdef AUDIO_ENABLE - PLAY_SONG(tone_paste); -#endif - } - } - return false; - break; -#ifdef UNICODE_ENABLE - case UC_FLIP: // (╯°□°)╯ ︵ ┻━┻ - if (record->event.pressed) { - register_code(KC_RSFT); - tap(KC_9); - unregister_code(KC_RSFT); - process_unicode((0x256F | QK_UNICODE), record); // Arm - process_unicode((0x00B0 | QK_UNICODE), record); // Eye - process_unicode((0x25A1 | QK_UNICODE), record); // Mouth - process_unicode((0x00B0 | QK_UNICODE), record); // Eye - register_code(KC_RSFT); - tap(KC_0); - unregister_code(KC_RSFT); - process_unicode((0x256F | QK_UNICODE), record); // Arm - tap(KC_SPC); - process_unicode((0x0361 | QK_UNICODE), record); // Flippy - tap(KC_SPC); - process_unicode((0x253B | QK_UNICODE), record); // Table - process_unicode((0x2501 | QK_UNICODE), record); // Table - process_unicode((0x253B | QK_UNICODE), record); // Table - } - return false; - break; -#endif // UNICODE_ENABLE - - } - return process_record_keymap(keycode, record) && +// on layer change, no matter where the change was initiated +// Then runs keymap's layer change check +layer_state_t layer_state_set_user(layer_state_t state) { + state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); #ifdef RGBLIGHT_ENABLE - process_record_user_rgb(keycode, record) && + state = layer_state_set_rgb(state); #endif // RGBLIGHT_ENABLE - process_record_secrets(keycode, record); + return layer_state_set_keymap (state); } +__attribute__ ((weak)) +layer_state_t default_layer_state_set_keymap (layer_state_t state) { + return state; +} // Runs state check and changes underglow color and animation -// on layer change, no matter where the change was initiated -// Then runs keymap's layer change check -uint32_t layer_state_set_user(uint32_t state) { - state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); +layer_state_t default_layer_state_set_user(layer_state_t state) { + state = default_layer_state_set_keymap(state); +#if 0 #ifdef RGBLIGHT_ENABLE - state = layer_state_set_rgb(state); + state = default_layer_state_set_rgb(state); #endif // RGBLIGHT_ENABLE - return layer_state_set_keymap (state); -} - - -uint32_t default_layer_state_set_user(uint32_t state) { - return default_layer_state_set_keymap(state); +#endif + return state; } +__attribute__ ((weak)) +void led_set_keymap(uint8_t usb_led) {} // Any custom LED code goes here. // So far, I only have keyboard specific code, // So nothing goes here. void led_set_user(uint8_t usb_led) { - led_set_keymap(usb_led); + led_set_keymap(usb_led); +} + +__attribute__ ((weak)) +void eeconfig_init_keymap(void) {} + +void eeconfig_init_user(void) { + userspace_config.raw = 0; + userspace_config.rgb_layer_change = true; + eeconfig_update_user(userspace_config.raw); + #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) + set_unicode_input_mode(DRASHNA_UNICODE_MODE); + get_unicode_input_mode(); + #else + eeprom_update_byte(EECONFIG_UNICODEMODE, DRASHNA_UNICODE_MODE); + #endif }