X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=tmk_core%2Fcommon%2Faction_code.h;h=05bc845732f62d927373f3358d349cc6090c6a74;hb=4aef0318aa0259fb66492f86762f36d0b64d8905;hp=32ef07216d21952948c2f7f0b5d5d73cf2ff92cd;hpb=1f4a22ee81ec1986d1ca190c78c66231d37b50e2;p=qmk_firmware.git diff --git a/tmk_core/common/action_code.h b/tmk_core/common/action_code.h index 32ef07216..05bc84573 100644 --- a/tmk_core/common/action_code.h +++ b/tmk_core/common/action_code.h @@ -47,10 +47,15 @@ along with this program. If not, see . * 0100|10| usage(10) (reserved) * 0100|11| usage(10) (reserved) * - * ACT_MOUSEKEY(0110): TODO: Not needed? + * + * ACT_MOUSEKEY(0101): TODO: Merge these two actions to conserve space? * 0101|xxxx| keycode Mouse key * - * 011x|xxxx xxxx xxxx (reseved) + * ACT_SWAP_HANDS(0110): + * 0110|xxxx| keycode Swap hands (keycode on tap, or options) + * + * + * 0111|xxxx xxxx xxxx (reserved) * * * Layer Actions(10xx) @@ -67,7 +72,6 @@ along with this program. If not, see . * ee: on event(01:press, 10:release, 11:both) * * 1001|xxxx|xxxx xxxx (reserved) - * 1001|oopp|BBBB BBBB 8-bit Bitwise Operation??? * * ACT_LAYER_TAP(101x): * 101E|LLLL| keycode On/Off with tap key (0x00-DF)[TAP] @@ -76,7 +80,8 @@ along with this program. If not, see . * 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP] * 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP] * 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP] - * 101E|LLLL|1111 xxxx Reserved (0xF4-FF) + * 101E|LLLL|1111 0100 One Shot Layer (0xF4) [TAP] + * 101E|LLLL|1111 xxxx Reserved (0xF5-FF) * ELLLL: layer 0-31(E: extra bit for layer 16-31) * * @@ -107,6 +112,8 @@ enum action_kind_id { /* Other Keys */ ACT_USAGE = 0b0100, ACT_MOUSEKEY = 0b0101, + /* One-hand Support */ + ACT_SWAP_HANDS = 0b0110, /* Layer Actions */ ACT_LAYER = 0b1000, ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */ @@ -177,6 +184,11 @@ typedef union { uint8_t opt :4; uint8_t kind :4; } func; + struct action_swap { + uint8_t code :8; + uint8_t opt :4; + uint8_t kind :4; + } swap; } action_t; @@ -250,6 +262,7 @@ enum layer_pram_tap_op { OP_ON_OFF, OP_OFF_ON, OP_SET_CLEAR, + OP_ONESHOT, }; #define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f)) #define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key)) @@ -266,7 +279,8 @@ enum layer_pram_tap_op { #define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF) #define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON) #define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR) -#define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | (mods)&0x0f) +#define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT) +#define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f)) /* With Tapping */ #define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key)) #define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE) @@ -290,8 +304,10 @@ enum backlight_opt { BACKLIGHT_DECREASE = 1, BACKLIGHT_TOGGLE = 2, BACKLIGHT_STEP = 3, - BACKLIGHT_LEVEL = 4, + BACKLIGHT_ON = 4, + BACKLIGHT_OFF = 5, }; + /* Macro */ #define ACTION_MACRO(id) ACTION(ACT_MACRO, (id)) #define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id)) @@ -301,9 +317,10 @@ enum backlight_opt { #define ACTION_BACKLIGHT_DECREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_DECREASE << 8) #define ACTION_BACKLIGHT_TOGGLE() ACTION(ACT_BACKLIGHT, BACKLIGHT_TOGGLE << 8) #define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8) -#define ACTION_BACKLIGHT_LEVEL(level) ACTION(ACT_BACKLIGHT, BACKLIGHT_LEVEL << 8 | level) +#define ACTION_BACKLIGHT_ON() ACTION(ACT_BACKLIGHT, BACKLIGHT_ON << 8) +#define ACTION_BACKLIGHT_OFF() ACTION(ACT_BACKLIGHT, BACKLIGHT_OFF << 8) /* Command */ -#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (addr)) +#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (id)) /* Function */ enum function_opts { FUNC_TAP = 0x8, /* indciates function is tappable */ @@ -311,5 +328,23 @@ enum function_opts { #define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id)) #define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id)) #define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id)) +/* OneHand Support */ +enum swap_hands_pram_tap_op { + OP_SH_TOGGLE = 0xF0, + OP_SH_TAP_TOGGLE, + OP_SH_ON_OFF, + OP_SH_OFF_ON, + OP_SH_OFF, + OP_SH_ON, +}; + +#define ACTION_SWAP_HANDS() ACTION_SWAP_HANDS_ON_OFF() +#define ACTION_SWAP_HANDS_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TOGGLE) +#define ACTION_SWAP_HANDS_TAP_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TAP_TOGGLE) +#define ACTION_SWAP_HANDS_TAP_KEY(key) ACTION(ACT_SWAP_HANDS, key) +#define ACTION_SWAP_HANDS_ON_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_ON_OFF) +#define ACTION_SWAP_HANDS_OFF_ON() ACTION(ACT_SWAP_HANDS, OP_SH_OFF_ON) +#define ACTION_SWAP_HANDS_ON() ACTION(ACT_SWAP_HANDS, OP_SH_ON) +#define ACTION_SWAP_HANDS_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_OFF) #endif /* ACTION_CODE_H */