X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=tmk_core%2Fcommon%2Faction.c;h=f03670a7f74d9d4ed4d42aa33672b5069c5c9909;hb=bc98b0d9eb5eb1a4df140ab6e2158904e5e100e5;hp=a3c5b4c5a9ab50a737037b2764bd83f88e2a0f76;hpb=fddccc95fe480a2ed039ffdac6aa9f3fac1f444f;p=qmk_firmware.git diff --git a/tmk_core/common/action.c b/tmk_core/common/action.c index a3c5b4c5a..b39aa4cbc 100644 --- a/tmk_core/common/action.c +++ b/tmk_core/common/action.c @@ -26,6 +26,7 @@ along with this program. If not, see . #include "action_macro.h" #include "action_util.h" #include "action.h" +#include "wait.h" #ifdef DEBUG_ACTION #include "debug.h" @@ -33,93 +34,142 @@ along with this program. If not, see . #include "nodebug.h" #endif +int tp_buttons; + +#ifdef RETRO_TAPPING +int retro_tapping_counter = 0; +#endif + +#ifdef FAUXCLICKY_ENABLE +#include +#endif void action_exec(keyevent_t event) { if (!IS_NOEVENT(event)) { dprint("\n---- action_exec: start -----\n"); dprint("EVENT: "); debug_event(event); dprintln(); +#ifdef RETRO_TAPPING + retro_tapping_counter++; +#endif + } + +#ifdef FAUXCLICKY_ENABLE + if (IS_PRESSED(event)) { + FAUXCLICKY_ACTION_PRESS; + } + if (IS_RELEASED(event)) { + FAUXCLICKY_ACTION_RELEASE; + } + fauxclicky_check(); +#endif + +#ifdef ONEHAND_ENABLE + if (!IS_NOEVENT(event)) { + process_hand_swap(&event); } +#endif keyrecord_t record = { .event = event }; +#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) + if (has_oneshot_layer_timed_out()) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } + if (has_oneshot_mods_timed_out()) { + clear_oneshot_mods(); + } +#endif + #ifndef NO_ACTION_TAPPING action_tapping_process(record); #else - process_action(&record); + process_record(&record); if (!IS_NOEVENT(record.event)) { dprint("processed: "); debug_record(record); dprintln(); } #endif } +#ifdef ONEHAND_ENABLE +bool swap_hands = false; + +void process_hand_swap(keyevent_t *event) { + static swap_state_row_t swap_state[MATRIX_ROWS]; + + keypos_t pos = event->key; + swap_state_row_t col_bit = (swap_state_row_t)1<pressed ? swap_hands : + swap_state[pos.row] & (col_bit); + + if (do_swap) { + event->key = hand_swap_config[pos.row][pos.col]; + swap_state[pos.row] |= col_bit; + } else { + swap_state[pos.row] &= ~(col_bit); + } +} +#endif + #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) bool disable_action_cache = false; -uint8_t source_layers_cache[5][((MATRIX_ROWS * MATRIX_COLS) / 8) ? ((MATRIX_ROWS * MATRIX_COLS) / 8) : 1]; -void process_action_nocache(keyrecord_t *record) +void process_record_nocache(keyrecord_t *record) { disable_action_cache = true; - process_action(record); + process_record(record); disable_action_cache = false; } #else -void process_action_nocache(keyrecord_t *record) +void process_record_nocache(keyrecord_t *record) { - process_action(record); + process_record(record); } #endif -/* - * Make sure the action triggered when the key is released is the same - * one as the one triggered on press. It's important for the mod keys - * when the layer is switched after the down event but before the up - * event as they may get stuck otherwise. - */ -action_t store_or_get_action(bool pressed, keypos_t key) +__attribute__ ((weak)) +bool process_record_quantum(keyrecord_t *record) { + return true; +} + +void process_record(keyrecord_t *record) { -#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) - if (disable_action_cache) { - return layer_switch_get_action(key); - } - uint8_t key_number = key.col + (key.row * MATRIX_COLS); - uint8_t storage_row = key_number / 8; - uint8_t storage_bit = key_number % 8; - uint8_t layer; - if (pressed) { - layer = layer_switch_get_layer(key); - for (uint8_t bit_number = 0; bit_number <= 4; bit_number++) { - source_layers_cache[bit_number][storage_row] ^= (-(bool)((layer & (1U << bit_number)) != 0) ^ source_layers_cache[bit_number][storage_row])) & (1U << storage_bit); - } - } - else { - layer = 0; - for (uint8_t bit_number = 0; bit_number <= 4; bit_number++) { - layer |= (uint8_t)((source_layers_cache[bit_number][storage_row] & (1U << storage_bit)) != 0) << bit_number; - } - } - return action_for_key(layer, key); -#else - return layer_switch_get_action(key); + if (IS_NOEVENT(record->event)) { return; } + + if(!process_record_quantum(record)) + return; + + action_t action = store_or_get_action(record->event.pressed, record->event.key); + dprint("ACTION: "); debug_action(action); +#ifndef NO_ACTION_LAYER + dprint(" layer_state: "); layer_debug(); + dprint(" default_layer_state: "); default_layer_debug(); #endif + dprintln(); + + process_action(record, action); } -void process_action(keyrecord_t *record) +void process_action(keyrecord_t *record, action_t action) { keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif - if (IS_NOEVENT(event)) { return; } + if (event.pressed) { + // clear the potential weak mods left by previously pressed keys + clear_weak_mods(); + } - action_t action = store_or_get_action(event.pressed, event.key); - dprint("ACTION: "); debug_action(action); -#ifndef NO_ACTION_LAYER - dprint(" layer_state: "); layer_debug(); - dprint(" default_layer_state: "); default_layer_debug(); +#ifndef NO_ACTION_ONESHOT + bool do_release_oneshot = false; + // notice we only clear the one shot layer if the pressed key is not a modifier. + if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + do_release_oneshot = !is_oneshot_layer_active(); + } #endif - dprintln(); switch (action.kind.id) { /* Key and Mods */ @@ -130,14 +180,25 @@ void process_action(keyrecord_t *record) action.key.mods<<4; if (event.pressed) { if (mods) { - add_weak_mods(mods); + if (IS_MOD(action.key.code) || action.key.code == KC_NO) { + // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless. + // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT). + // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO). + add_mods(mods); + } else { + add_weak_mods(mods); + } send_keyboard_report(); } register_code(action.key.code); } else { unregister_code(action.key.code); if (mods) { - del_weak_mods(mods); + if (IS_MOD(action.key.code) || action.key.code == KC_NO) { + del_mods(mods); + } else { + del_weak_mods(mods); + } send_keyboard_report(); } } @@ -155,24 +216,37 @@ void process_action(keyrecord_t *record) // Oneshot modifier if (event.pressed) { if (tap_count == 0) { + dprint("MODS_TAP: Oneshot: 0\n"); register_mods(mods); - } - else if (tap_count == 1) { + } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); - } - else { + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + } else if (tap_count == ONESHOT_TAP_TOGGLE) { + dprint("MODS_TAP: Toggling oneshot"); + clear_oneshot_mods(); + set_oneshot_locked_mods(mods); + register_mods(mods); + #endif + } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); - } - else if (tap_count == 1) { + } else if (tap_count == 1) { // Retain Oneshot mods - } - else { + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + if (mods & get_mods()) { + clear_oneshot_locked_mods(); + clear_oneshot_mods(); + unregister_mods(mods); + } + } else if (tap_count == ONESHOT_TAP_TOGGLE) { + // Toggle Oneshot Layer + #endif + } else { clear_oneshot_mods(); unregister_mods(mods); } @@ -248,9 +322,35 @@ void process_action(keyrecord_t *record) /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { + switch (action.key.code) { + case KC_MS_BTN1: + tp_buttons |= (1<<0); + break; + case KC_MS_BTN2: + tp_buttons |= (1<<1); + break; + case KC_MS_BTN3: + tp_buttons |= (1<<2); + break; + default: + break; + } mousekey_on(action.key.code); mousekey_send(); } else { + switch (action.key.code) { + case KC_MS_BTN1: + tp_buttons &= ~(1<<0); + break; + case KC_MS_BTN2: + tp_buttons &= ~(1<<1); + break; + case KC_MS_BTN3: + tp_buttons &= ~(1<<2); + break; + default: + break; + } mousekey_off(action.key.code); mousekey_send(); } @@ -325,6 +425,44 @@ void process_action(keyrecord_t *record) event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; + #ifndef NO_ACTION_ONESHOT + case OP_ONESHOT: + // Oneshot modifier + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + do_release_oneshot = false; + if (event.pressed) { + del_mods(get_oneshot_locked_mods()); + if (get_oneshot_layer_state() == ONESHOT_TOGGLED) { + reset_oneshot_layer(); + layer_off(action.layer_tap.val); + break; + } else if (tap_count < ONESHOT_TAP_TOGGLE) { + layer_on(action.layer_tap.val); + set_oneshot_layer(action.layer_tap.val, ONESHOT_START); + } + } else { + add_mods(get_oneshot_locked_mods()); + if (tap_count >= ONESHOT_TAP_TOGGLE) { + reset_oneshot_layer(); + clear_oneshot_locked_mods(); + set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED); + } else { + clear_oneshot_layer_state(ONESHOT_PRESSED); + } + } + #else + if (event.pressed) { + layer_on(action.layer_tap.val); + set_oneshot_layer(action.layer_tap.val, ONESHOT_START); + } else { + clear_oneshot_layer_state(ONESHOT_PRESSED); + if (tap_count > 1) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } + } + #endif + break; + #endif default: /* tap key */ if (event.pressed) { @@ -338,6 +476,9 @@ void process_action(keyrecord_t *record) } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); + if (action.layer_tap.code == KC_CAPS) { + wait_ms(80); + } unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); @@ -380,6 +521,54 @@ void process_action(keyrecord_t *record) #endif case ACT_COMMAND: break; +#ifdef ONEHAND_ENABLE + case ACT_SWAP_HANDS: + switch (action.swap.code) { + case OP_SH_TOGGLE: + if (event.pressed) { + swap_hands = !swap_hands; + } + break; + case OP_SH_ON_OFF: + swap_hands = event.pressed; + break; + case OP_SH_OFF_ON: + swap_hands = !event.pressed; + break; + case OP_SH_ON: + if (!event.pressed) { + swap_hands = true; + } + break; + case OP_SH_OFF: + if (!event.pressed) { + swap_hands = false; + } + break; + #ifndef NO_ACTION_TAPPING + case OP_SH_TAP_TOGGLE: + /* tap toggle */ + if (tap_count > 0) { + if (!event.pressed) { + swap_hands = !swap_hands; + } + } else { + swap_hands = event.pressed; + } + break; + default: + if (tap_count > 0) { + if (event.pressed) { + register_code(action.swap.code); + } else { + unregister_code(action.swap.code); + } + } else { + swap_hands = event.pressed; + } + #endif + } +#endif #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); @@ -388,6 +577,59 @@ void process_action(keyrecord_t *record) default: break; } + +#ifndef NO_ACTION_LAYER + // if this event is a layer action, update the leds + switch (action.kind.id) { + case ACT_LAYER: + #ifndef NO_ACTION_TAPPING + case ACT_LAYER_TAP: + case ACT_LAYER_TAP_EXT: + #endif + led_set(host_keyboard_leds()); + break; + default: + break; + } +#endif + +#ifndef NO_ACTION_TAPPING + #ifdef RETRO_TAPPING + if (!is_tap_key(record->event.key)) { + retro_tapping_counter = 0; + } else { + if (event.pressed) { + if (tap_count > 0) { + retro_tapping_counter = 0; + } else { + + } + } else { + if (tap_count > 0) { + retro_tapping_counter = 0; + } else { + if (retro_tapping_counter == 2) { + register_code(action.layer_tap.code); + unregister_code(action.layer_tap.code); + } + retro_tapping_counter = 0; + } + } + } + #endif +#endif + +#ifndef NO_ACTION_ONESHOT + /* Because we switch layers after a oneshot event, we need to release the + * key before we leave the layer or no key up event will be generated. + */ + if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) { + record->event.pressed = false; + layer_on(get_oneshot_layer()); + process_record(record); + layer_off(get_oneshot_layer()); + } +#endif } @@ -410,6 +652,7 @@ void register_code(uint8_t code) #endif add_key(KC_CAPSLOCK); send_keyboard_report(); + wait_ms(100); del_key(KC_CAPSLOCK); send_keyboard_report(); } @@ -420,6 +663,7 @@ void register_code(uint8_t code) #endif add_key(KC_NUMLOCK); send_keyboard_report(); + wait_ms(100); del_key(KC_NUMLOCK); send_keyboard_report(); } @@ -430,6 +674,7 @@ void register_code(uint8_t code) #endif add_key(KC_SCROLLLOCK); send_keyboard_report(); + wait_ms(100); del_key(KC_SCROLLLOCK); send_keyboard_report(); } @@ -551,6 +796,7 @@ void clear_keyboard(void) void clear_keyboard_but_mods(void) { clear_weak_mods(); + clear_macro_mods(); clear_keys(); send_keyboard_report(); #ifdef MOUSEKEY_ENABLE @@ -575,6 +821,14 @@ bool is_tap_key(keypos_t key) switch (action.layer_tap.code) { case 0x00 ... 0xdf: case OP_TAP_TOGGLE: + case OP_ONESHOT: + return true; + } + return false; + case ACT_SWAP_HANDS: + switch (action.swap.code) { + case 0x00 ... 0xdf: + case OP_SH_TAP_TOGGLE: return true; } return false; @@ -618,6 +872,7 @@ void debug_action(action_t action) case ACT_MACRO: dprint("ACT_MACRO"); break; case ACT_COMMAND: dprint("ACT_COMMAND"); break; case ACT_FUNCTION: dprint("ACT_FUNCTION"); break; + case ACT_SWAP_HANDS: dprint("ACT_SWAP_HANDS"); break; default: dprint("UNKNOWN"); break; } dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);