X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=tmk_core%2Fcommon%2Faction.c;h=f03670a7f74d9d4ed4d42aa33672b5069c5c9909;hb=3f2c0bfa86150c9fc91d8f467ed3728beecbb480;hp=f9e6c17dc3bd9c37044f322424107ca15ec65563;hpb=98ed12843e92979664afc576d3bc0a1f77bf00cf;p=qmk_firmware.git diff --git a/tmk_core/common/action.c b/tmk_core/common/action.c index f9e6c17dc..f03670a7f 100644 --- a/tmk_core/common/action.c +++ b/tmk_core/common/action.c @@ -41,49 +41,80 @@ void action_exec(keyevent_t event) dprint("EVENT: "); debug_event(event); dprintln(); } +#ifdef ONEHAND_ENABLE + if (!IS_NOEVENT(event)) { + process_hand_swap(&event); + } +#endif + keyrecord_t record = { .event = event }; +#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) + if (has_oneshot_layer_timed_out()) { + dprintf("Oneshot layer: timeout\n"); + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } +#endif + #ifndef NO_ACTION_TAPPING action_tapping_process(record); #else - process_action(&record); + process_record(&record); if (!IS_NOEVENT(record.event)) { dprint("processed: "); debug_record(record); dprintln(); } #endif } +#ifdef ONEHAND_ENABLE +bool swap_hands = false; + +void process_hand_swap(keyevent_t *event) { + static swap_state_row_t swap_state[MATRIX_ROWS]; + + keypos_t pos = event->key; + swap_state_row_t col_bit = (swap_state_row_t)1<pressed ? swap_hands : + swap_state[pos.row] & (col_bit); + + if (do_swap) { + event->key = hand_swap_config[pos.row][pos.col]; + swap_state[pos.row] |= col_bit; + } else { + swap_state[pos.row] &= ~(col_bit); + } +} +#endif + #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) bool disable_action_cache = false; -void process_action_nocache(keyrecord_t *record) +void process_record_nocache(keyrecord_t *record) { disable_action_cache = true; - process_action(record); + process_record(record); disable_action_cache = false; } #else -void process_action_nocache(keyrecord_t *record) +void process_record_nocache(keyrecord_t *record) { - process_action(record); + process_record(record); } #endif __attribute__ ((weak)) -void process_action_kb(keyrecord_t *record) {} +bool process_record_quantum(keyrecord_t *record) { + return true; +} -void process_action(keyrecord_t *record) +void process_record(keyrecord_t *record) { - keyevent_t event = record->event; -#ifndef NO_ACTION_TAPPING - uint8_t tap_count = record->tap.count; -#endif - - if (IS_NOEVENT(event)) { return; } + if (IS_NOEVENT(record->event)) { return; } - process_action_kb(record); + if(!process_record_quantum(record)) + return; - action_t action = store_or_get_action(event.pressed, event.key); + action_t action = store_or_get_action(record->event.pressed, record->event.key); dprint("ACTION: "); debug_action(action); #ifndef NO_ACTION_LAYER dprint(" layer_state: "); layer_debug(); @@ -91,10 +122,30 @@ void process_action(keyrecord_t *record) #endif dprintln(); + process_action(record, action); +} + +void process_action(keyrecord_t *record, action_t action) +{ + bool do_release_oneshot = false; + keyevent_t event = record->event; +#ifndef NO_ACTION_TAPPING + uint8_t tap_count = record->tap.count; +#endif + if (event.pressed) { // clear the potential weak mods left by previously pressed keys clear_weak_mods(); } + +#ifndef NO_ACTION_ONESHOT + // notice we only clear the one shot layer if the pressed key is not a modifier. + if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + do_release_oneshot = !is_oneshot_layer_active(); + } +#endif + switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: @@ -104,9 +155,10 @@ void process_action(keyrecord_t *record) action.key.mods<<4; if (event.pressed) { if (mods) { - if (IS_MOD(action.key.code)) { + if (IS_MOD(action.key.code) || action.key.code == KC_NO) { // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless. - // this also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT) + // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT). + // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO). add_mods(mods); } else { add_weak_mods(mods); @@ -117,7 +169,7 @@ void process_action(keyrecord_t *record) } else { unregister_code(action.key.code); if (mods) { - if (IS_MOD(action.key.code)) { + if (IS_MOD(action.key.code) || action.key.code == KC_NO) { del_mods(mods); } else { del_weak_mods(mods); @@ -139,24 +191,37 @@ void process_action(keyrecord_t *record) // Oneshot modifier if (event.pressed) { if (tap_count == 0) { + dprint("MODS_TAP: Oneshot: 0\n"); register_mods(mods); - } - else if (tap_count == 1) { + } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); - } - else { + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + } else if (tap_count == ONESHOT_TAP_TOGGLE) { + dprint("MODS_TAP: Toggling oneshot"); + clear_oneshot_mods(); + set_oneshot_locked_mods(mods); + register_mods(mods); + #endif + } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); - } - else if (tap_count == 1) { + } else if (tap_count == 1) { // Retain Oneshot mods - } - else { + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + if (mods & get_mods()) { + clear_oneshot_locked_mods(); + clear_oneshot_mods(); + unregister_mods(mods); + } + } else if (tap_count == ONESHOT_TAP_TOGGLE) { + // Toggle Oneshot Layer + #endif + } else { clear_oneshot_mods(); unregister_mods(mods); } @@ -309,6 +374,44 @@ void process_action(keyrecord_t *record) event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; + #ifndef NO_ACTION_ONESHOT + case OP_ONESHOT: + // Oneshot modifier + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + do_release_oneshot = false; + if (event.pressed) { + del_mods(get_oneshot_locked_mods()); + if (get_oneshot_layer_state() == ONESHOT_TOGGLED) { + reset_oneshot_layer(); + layer_off(action.layer_tap.val); + break; + } else if (tap_count < ONESHOT_TAP_TOGGLE) { + layer_on(action.layer_tap.val); + set_oneshot_layer(action.layer_tap.val, ONESHOT_START); + } + } else { + add_mods(get_oneshot_locked_mods()); + if (tap_count >= ONESHOT_TAP_TOGGLE) { + reset_oneshot_layer(); + clear_oneshot_locked_mods(); + set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED); + } else { + clear_oneshot_layer_state(ONESHOT_PRESSED); + } + } + #else + if (event.pressed) { + layer_on(action.layer_tap.val); + set_oneshot_layer(action.layer_tap.val, ONESHOT_START); + } else { + clear_oneshot_layer_state(ONESHOT_PRESSED); + if (tap_count > 1) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } + } + #endif + break; + #endif default: /* tap key */ if (event.pressed) { @@ -364,6 +467,54 @@ void process_action(keyrecord_t *record) #endif case ACT_COMMAND: break; +#ifdef ONEHAND_ENABLE + case ACT_SWAP_HANDS: + switch (action.swap.code) { + case OP_SH_TOGGLE: + if (event.pressed) { + swap_hands = !swap_hands; + } + break; + case OP_SH_ON_OFF: + swap_hands = event.pressed; + break; + case OP_SH_OFF_ON: + swap_hands = !event.pressed; + break; + case OP_SH_ON: + if (!event.pressed) { + swap_hands = true; + } + break; + case OP_SH_OFF: + if (!event.pressed) { + swap_hands = false; + } + break; + #ifndef NO_ACTION_TAPPING + case OP_SH_TAP_TOGGLE: + /* tap toggle */ + if (tap_count > 0) { + if (!event.pressed) { + swap_hands = !swap_hands; + } + } else { + swap_hands = event.pressed; + } + break; + default: + if (tap_count > 0) { + if (event.pressed) { + register_code(action.swap.code); + } else { + unregister_code(action.swap.code); + } + } else { + swap_hands = event.pressed; + } + #endif + } +#endif #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); @@ -372,6 +523,18 @@ void process_action(keyrecord_t *record) default: break; } + +#ifndef NO_ACTION_ONESHOT + /* Because we switch layers after a oneshot event, we need to release the + * key before we leave the layer or no key up event will be generated. + */ + if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) { + record->event.pressed = false; + layer_on(get_oneshot_layer()); + process_record(record); + layer_off(get_oneshot_layer()); + } +#endif } @@ -560,6 +723,14 @@ bool is_tap_key(keypos_t key) switch (action.layer_tap.code) { case 0x00 ... 0xdf: case OP_TAP_TOGGLE: + case OP_ONESHOT: + return true; + } + return false; + case ACT_SWAP_HANDS: + switch (action.swap.code) { + case 0x00 ... 0xdf: + case OP_SH_TAP_TOGGLE: return true; } return false; @@ -603,6 +774,7 @@ void debug_action(action_t action) case ACT_MACRO: dprint("ACT_MACRO"); break; case ACT_COMMAND: dprint("ACT_COMMAND"); break; case ACT_FUNCTION: dprint("ACT_FUNCTION"); break; + case ACT_SWAP_HANDS: dprint("ACT_SWAP_HANDS"); break; default: dprint("UNKNOWN"); break; } dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);