X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=quantum%2Fvisualizer%2Fvisualizer.c;h=5b4d8d603ec6b332eb76d7bce176a5d9201d3701;hb=3538955778c253e68779605cc67c27e15d195729;hp=5826d909e45c1aad9282fc4971cd344724d19dd8;hpb=052f81aacaa3b5afa93f9db3667f31f9365348ce;p=qmk_firmware.git diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c index 5826d909e..5b4d8d603 100644 --- a/quantum/visualizer/visualizer.c +++ b/quantum/visualizer/visualizer.c @@ -22,8 +22,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "visualizer.h" #include "config.h" +#include "visualizer.h" #include #ifdef PROTOCOL_CHIBIOS #include "ch.h" @@ -48,20 +48,26 @@ SOFTWARE. #include "serial_link/system/serial_link.h" #endif +#include "action_util.h" + // Define this in config.h #ifndef VISUALIZER_THREAD_PRIORITY -#define "Visualizer thread priority not defined" +// The visualizer needs gfx thread priorities +#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2) #endif -// mods status -#include "action_util.h" - static visualizer_keyboard_status_t current_status = { .layer = 0xFFFFFFFF, .default_layer = 0xFFFFFFFF, - .mods = 0xFF, .leds = 0xFFFFFFFF, +#ifdef BACKLIGHT_ENABLE + .backlight_level = 0, +#endif + .mods = 0xFF, .suspended = false, +#ifdef VISUALIZER_USER_DATA_SIZE + .user_data = {0} +#endif }; static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) { @@ -69,11 +75,22 @@ static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboa status1->default_layer == status2->default_layer && status1->mods == status2->mods && status1->leds == status2->leds && - status1->suspended == status2->suspended; + status1->suspended == status2->suspended +#ifdef BACKLIGHT_ENABLE + && status1->backlight_level == status2->backlight_level +#endif +#ifdef VISUALIZER_USER_DATA_SIZE + && memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0 +#endif + ; } static bool visualizer_enabled = false; +#ifdef VISUALIZER_USER_DATA_SIZE +static uint8_t user_data[VISUALIZER_USER_DATA_SIZE]; +#endif + #define MAX_SIMULTANEOUS_ANIMATIONS 4 static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {}; @@ -89,15 +106,19 @@ static remote_object_t* remote_objects[] = { GDisplay* LCD_DISPLAY = 0; GDisplay* LED_DISPLAY = 0; +#ifdef LCD_DISPLAY_NUMBER __attribute__((weak)) GDisplay* get_lcd_display(void) { - return gdispGetDisplay(0); + return gdispGetDisplay(LCD_DISPLAY_NUMBER); } +#endif +#ifdef LED_DISPLAY_NUMBER __attribute__((weak)) GDisplay* get_led_display(void) { - return gdispGetDisplay(1); + return gdispGetDisplay(LED_DISPLAY_NUMBER); } +#endif void start_keyframe_animation(keyframe_animation_t* animation) { animation->current_frame = -1; @@ -144,6 +165,14 @@ void stop_all_keyframe_animations(void) { } } +static uint8_t get_num_running_animations(void) { + uint8_t count = 0; + for (int i=0;icurrent_frame, @@ -212,175 +241,6 @@ void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* stat (*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state); } -bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - (void)state; - return false; -} - -#ifdef LCD_BACKLIGHT_ENABLE -bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { - int frame_length = animation->frame_lengths[animation->current_frame]; - int current_pos = frame_length - animation->time_left_in_frame; - uint8_t t_h = LCD_HUE(state->target_lcd_color); - uint8_t t_s = LCD_SAT(state->target_lcd_color); - uint8_t t_i = LCD_INT(state->target_lcd_color); - uint8_t p_h = LCD_HUE(state->prev_lcd_color); - uint8_t p_s = LCD_SAT(state->prev_lcd_color); - uint8_t p_i = LCD_INT(state->prev_lcd_color); - - uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around - int d_h2 = t_h - p_h; - // Chose the shortest way around - int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1; - int d_s = t_s - p_s; - int d_i = t_i - p_i; - - int hue = (d_h * current_pos) / frame_length; - int sat = (d_s * current_pos) / frame_length; - int intensity = (d_i * current_pos) / frame_length; - //dprintf("%X -> %X = %X\n", p_h, t_h, hue); - hue += p_h; - sat += p_s; - intensity += p_i; - state->current_lcd_color = LCD_COLOR(hue, sat, intensity); - lcd_backlight_color( - LCD_HUE(state->current_lcd_color), - LCD_SAT(state->current_lcd_color), - LCD_INT(state->current_lcd_color)); - - return true; -} - -bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - state->prev_lcd_color = state->target_lcd_color; - state->current_lcd_color = state->target_lcd_color; - lcd_backlight_color( - LCD_HUE(state->current_lcd_color), - LCD_SAT(state->current_lcd_color), - LCD_INT(state->current_lcd_color)); - return false; -} -#endif // LCD_BACKLIGHT_ENABLE - -#ifdef LCD_ENABLE -bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - gdispClear(White); - gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black); - gdispFlush(); - return false; -} - -static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) { - for (int i=0; i<16;i++) - { - uint32_t mask = (1u << i); - if (default_layer & mask) { - if (layer & mask) { - *buffer = 'B'; - } else { - *buffer = 'D'; - } - } else if (layer & mask) { - *buffer = '1'; - } else { - *buffer = '0'; - } - ++buffer; - - if (i==3 || i==7 || i==11) { - *buffer = ' '; - ++buffer; - } - } - *buffer = 0; -} - -bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - const char* layer_help = "1=On D=Default B=Both"; - char layer_buffer[16 + 4]; // 3 spaces and one null terminator - gdispClear(White); - gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black); - format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer); - gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black); - format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer); - gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black); - gdispFlush(); - return false; -} - -static void format_mods_bitmap_string(uint8_t mods, char* buffer) { - *buffer = ' '; - ++buffer; - - for (int i = 0; i<8; i++) - { - uint32_t mask = (1u << i); - if (mods & mask) { - *buffer = '1'; - } else { - *buffer = '0'; - } - ++buffer; - - if (i==3) { - *buffer = ' '; - ++buffer; - } - } - *buffer = 0; -} - -bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - - const char* title = "Modifier states"; - const char* mods_header = " CSAG CSAG "; - char status_buffer[12]; - - gdispClear(White); - gdispDrawString(0, 0, title, state->font_fixed5x8, Black); - gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black); - format_mods_bitmap_string(state->status.mods, status_buffer); - gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black); - - gdispFlush(); - return false; -} -#endif // LCD_ENABLE - -bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - (void)state; -#ifdef LCD_ENABLE - gdispSetPowerMode(powerOff); -#endif -#ifdef LCD_BACKLIGHT_ENABLE - lcd_backlight_hal_color(0, 0, 0); -#endif - return false; -} - -bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - (void)state; -#ifdef LCD_ENABLE - gdispSetPowerMode(powerOn); -#endif - return false; -} - -bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - (void)state; - dprint("User visualizer inited\n"); - visualizer_enabled = true; - return false; -} - // TODO: Optimize the stack size, this is probably way too big static DECLARE_THREAD_STACK(visualizerThreadStack, 1024); static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { @@ -396,6 +256,12 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { .mods = 0xFF, .leds = 0xFFFFFFFF, .suspended = false, + #ifdef BACKLIGHT_ENABLE + .backlight_level = 0, + #endif + #ifdef VISUALIZER_USER_DATA_SIZE + .user_data = {0}, + #endif }; visualizer_state_t state = { @@ -418,13 +284,28 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { systemticks_t sleep_time = TIME_INFINITE; systemticks_t current_time = gfxSystemTicks(); + bool force_update = true; while(true) { systemticks_t new_time = gfxSystemTicks(); systemticks_t delta = new_time - current_time; current_time = new_time; bool enabled = visualizer_enabled; - if (!same_status(&state.status, ¤t_status)) { + if (force_update || !same_status(&state.status, ¤t_status)) { + force_update = false; + #if BACKLIGHT_ENABLE + if(current_status.backlight_level != state.status.backlight_level) { + if (current_status.backlight_level != 0) { + gdispGSetPowerMode(LED_DISPLAY, powerOn); + uint16_t percent = (uint16_t)current_status.backlight_level * 100 / BACKLIGHT_LEVELS; + gdispGSetBacklight(LED_DISPLAY, percent); + } + else { + gdispGSetPowerMode(LED_DISPLAY, powerOff); + } + state.status.backlight_level = current_status.backlight_level; + } + #endif if (visualizer_enabled) { if (current_status.suspended) { stop_all_keyframe_animations(); @@ -433,8 +314,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { user_visualizer_suspend(&state); } else { + visualizer_keyboard_status_t prev_status = state.status; state.status = current_status; - update_user_visualizer_state(&state); + update_user_visualizer_state(&state, &prev_status); } state.prev_lcd_color = state.current_lcd_color; } @@ -454,17 +336,21 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { update_keyframe_animation(animations[i], &state, delta, &sleep_time); } } -#ifdef LED_ENABLE +#ifdef BACKLIGHT_ENABLE gdispGFlush(LED_DISPLAY); #endif +#ifdef LCD_ENABLE + gdispGFlush(LCD_DISPLAY); +#endif + #ifdef EMULATOR draw_emulator(); #endif - // The animation can enable the visualizer - // And we might need to update the state when that happens - // so don't sleep - if (enabled != visualizer_enabled) { + // Enable the visualizer when the startup or the suspend animation has finished + if (!visualizer_enabled && state.status.suspended == false && get_num_running_animations() == 0) { + visualizer_enabled = true; + force_update = true; sleep_time = 0; } @@ -502,25 +388,26 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { void visualizer_init(void) { gfxInit(); -#ifdef LCD_BACKLIGHT_ENABLE + #ifdef LCD_BACKLIGHT_ENABLE lcd_backlight_init(); -#endif + #endif -#ifdef SERIAL_LINK_ENABLE + #ifdef SERIAL_LINK_ENABLE add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) ); -#endif + #endif -#ifdef LCD_ENABLE + #ifdef LCD_ENABLE LCD_DISPLAY = get_lcd_display(); -#endif -#ifdef LED_ENABLE + #endif + + #ifdef BACKLIGHT_ENABLE LED_DISPLAY = get_led_display(); -#endif + #endif // We are using a low priority thread, the idea is to have it run only // when the main thread is sleeping during the matrix scanning - gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack), - VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL); + gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack), + VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL); } void update_status(bool changed) { @@ -554,6 +441,12 @@ uint8_t visualizer_get_mods() { return mods; } +#ifdef VISUALIZER_USER_DATA_SIZE +void visualizer_set_user_data(void* u) { + memcpy(user_data, u, VISUALIZER_USER_DATA_SIZE); +} +#endif + void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) { // Note that there's a small race condition here, the thread could read // a state where one of these are set but not the other. But this should @@ -580,8 +473,14 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uin .default_layer = default_state, .mods = mods, .leds = leds, +#ifdef BACKLIGHT_ENABLE + .backlight_level = current_status.backlight_level, +#endif .suspended = current_status.suspended, }; +#ifdef VISUALIZER_USER_DATA_SIZE + memcpy(new_status.user_data, user_data, VISUALIZER_USER_DATA_SIZE); +#endif if (!same_status(¤t_status, &new_status)) { changed = true; current_status = new_status; @@ -599,3 +498,10 @@ void visualizer_resume(void) { current_status.suspended = false; update_status(true); } + +#ifdef BACKLIGHT_ENABLE +void backlight_set(uint8_t level) { + current_status.backlight_level = level; + update_status(true); +} +#endif