X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=quantum%2Ftemplate%2Favr%2Fconfig.h;h=1e41a2d31d7b64867ccf582fe45b517351fa8aad;hb=8b1cdd1e3d27cce830c36f9604e5f69337b2c83e;hp=6d0b3c4d58649eb7451699fb4e1032a0d8e6a2a5;hpb=5346cb2d20100f2bbf35e8c8107ae272404f2198;p=qmk_firmware.git diff --git a/quantum/template/avr/config.h b/quantum/template/avr/config.h index 6d0b3c4d5..1e41a2d31 100644 --- a/quantum/template/avr/config.h +++ b/quantum/template/avr/config.h @@ -1,5 +1,5 @@ /* -Copyright 2017 REPLACE_WITH_YOUR_NAME +Copyright %YEAR% %YOUR_NAME% This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License along with this program. If not, see . */ -#ifndef CONFIG_H -#define CONFIG_H +#pragma once #include "config_common.h" @@ -24,7 +23,7 @@ along with this program. If not, see . #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x0000 #define DEVICE_VER 0x0001 -#define MANUFACTURER You +#define MANUFACTURER %YOUR_NAME% #define PRODUCT %KEYBOARD% #define DESCRIPTION A custom keyboard @@ -46,16 +45,48 @@ along with this program. If not, see . #define MATRIX_COL_PINS { F1, F0, B0 } #define UNUSED_PINS -/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ +/* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW - + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + // #define BACKLIGHT_PIN B7 // #define BACKLIGHT_BREATHING // #define BACKLIGHT_LEVELS 3 +// #define RGB_DI_PIN E2 +// #ifdef RGB_DI_PIN +// #define RGBLED_NUM 16 +// #define RGBLIGHT_HUE_STEP 8 +// #define RGBLIGHT_SAT_STEP 8 +// #define RGBLIGHT_VAL_STEP 8 +// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +// /*== all animations enable ==*/ +// #define RGBLIGHT_ANIMATIONS +// /*== or choose animations ==*/ +// #define RGBLIGHT_EFFECT_BREATHING +// #define RGBLIGHT_EFFECT_RAINBOW_MOOD +// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL +// #define RGBLIGHT_EFFECT_SNAKE +// #define RGBLIGHT_EFFECT_KNIGHT +// #define RGBLIGHT_EFFECT_CHRISTMAS +// #define RGBLIGHT_EFFECT_STATIC_GRADIENT +// #define RGBLIGHT_EFFECT_RGB_TEST +// #define RGBLIGHT_EFFECT_ALTERNATING +// /*== customize breathing effect ==*/ +// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +// /*==== use exp() and sin() ====*/ +// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +// #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCING_DELAY 5 +#define DEBOUNCE 5 /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST @@ -106,9 +137,8 @@ along with this program. If not, see . */ /* key combination for magic key command */ -#define IS_COMMAND() ( \ - keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ -) +/* defined by default; to change, uncomment and set to the combination you want */ +// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) /* control how magic key switches layers */ //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true @@ -119,8 +149,8 @@ along with this program. If not, see . //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM -//#define MAGIC_KEY_HELP1 H -//#define MAGIC_KEY_HELP2 SLASH +//#define MAGIC_KEY_HELP H +//#define MAGIC_KEY_HELP_ALT SLASH //#define MAGIC_KEY_DEBUG D //#define MAGIC_KEY_DEBUG_MATRIX X //#define MAGIC_KEY_DEBUG_KBD K @@ -128,9 +158,8 @@ along with this program. If not, see . //#define MAGIC_KEY_VERSION V //#define MAGIC_KEY_STATUS S //#define MAGIC_KEY_CONSOLE C -//#define MAGIC_KEY_LAYER0_ALT1 ESC -//#define MAGIC_KEY_LAYER0_ALT2 GRAVE //#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER0_ALT GRAVE //#define MAGIC_KEY_LAYER1 1 //#define MAGIC_KEY_LAYER2 2 //#define MAGIC_KEY_LAYER3 3 @@ -140,9 +169,11 @@ along with this program. If not, see . //#define MAGIC_KEY_LAYER7 7 //#define MAGIC_KEY_LAYER8 8 //#define MAGIC_KEY_LAYER9 9 -//#define MAGIC_KEY_BOOTLOADER PAUSE +//#define MAGIC_KEY_BOOTLOADER B +//#define MAGIC_KEY_BOOTLOADER_ALT ESC //#define MAGIC_KEY_LOCK CAPS //#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_EEPROM_CLEAR BSPACE //#define MAGIC_KEY_NKRO N //#define MAGIC_KEY_SLEEP_LED Z @@ -187,4 +218,34 @@ along with this program. If not, see . /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ //#define MIDI_TONE_KEYCODE_OCTAVES 1 +/* + * HD44780 LCD Display Configuration + */ +/* +#define LCD_LINES 2 //< number of visible lines of the display +#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display + +#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode + +#if LCD_IO_MODE +#define LCD_PORT PORTB //< port for the LCD lines +#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 +#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 +#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 +#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 +#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 +#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 +#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 +#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 +#define LCD_RS_PORT LCD_PORT //< port for RS line +#define LCD_RS_PIN 3 //< pin for RS line +#define LCD_RW_PORT LCD_PORT //< port for RW line +#define LCD_RW_PIN 2 //< pin for RW line +#define LCD_E_PORT LCD_PORT //< port for Enable line +#define LCD_E_PIN 1 //< pin for Enable line #endif +*/ + +/* Bootmagic Lite key configuration */ +// #define BOOTMAGIC_LITE_ROW 0 +// #define BOOTMAGIC_LITE_COLUMN 0