X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=quantum%2Frgblight.c;h=0f02b9a64c7b84662caf6970d266c673008ae033;hb=bd642d08aba2a0ad7e9eefdf3406578830c90158;hp=4eec2a7762017a32fbf240bb077a18838f476150;hpb=8655d4f4948b2deef7844503c8d690f23ac1a062;p=qmk_firmware.git diff --git a/quantum/rgblight.c b/quantum/rgblight.c index 4eec2a776..0f02b9a64 100644 --- a/quantum/rgblight.c +++ b/quantum/rgblight.c @@ -22,7 +22,6 @@ #include "debug.h" #include "led_tables.h" - __attribute__ ((weak)) const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5}; __attribute__ ((weak)) @@ -32,7 +31,7 @@ const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20}; __attribute__ ((weak)) const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20}; __attribute__ ((weak)) -const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {100, 50, 20}; +const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31}; __attribute__ ((weak)) const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90}; @@ -197,6 +196,14 @@ void rgblight_step_reverse(void) { rgblight_mode(mode); } +uint32_t rgblight_get_mode(void) { + if (!rgblight_config.enable) { + return false; + } + + return rgblight_config.mode; +} + void rgblight_mode(uint8_t mode) { if (!rgblight_config.enable) { return; @@ -220,6 +227,8 @@ void rgblight_mode(uint8_t mode) { // MODE 9-14, rainbow swirl // MODE 15-20, snake // MODE 21-23, knight + // MODE 24, xmas + // MODE 25-34, static rainbow #ifdef RGBLIGHT_ANIMATIONS rgblight_timer_enable(); @@ -364,7 +373,7 @@ void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) { rgblight_set(); } -__attribute__ ((weak)) +#ifndef RGBLIGHT_CUSTOM_DRIVER void rgblight_set(void) { if (rgblight_config.enable) { #ifdef RGBW @@ -385,6 +394,7 @@ void rgblight_set(void) { #endif } } +#endif #ifdef RGBLIGHT_ANIMATIONS @@ -480,7 +490,7 @@ void rgblight_effect_rainbow_swirl(uint8_t interval) { static uint16_t last_timer = 0; uint16_t hue; uint8_t i; - if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval / 2])) { + if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_RAINBOW_SWIRL_INTERVALS[interval / 2])) { return; } last_timer = timer_read(); @@ -539,56 +549,44 @@ void rgblight_effect_snake(uint8_t interval) { } } void rgblight_effect_knight(uint8_t interval) { - static int8_t pos = 0; static uint16_t last_timer = 0; - uint8_t i, j, cur; - int8_t k; - LED_TYPE preled[RGBLED_NUM]; - static int8_t increment = -1; if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) { return; } last_timer = timer_read(); + + static int8_t low_bound = 0; + static int8_t high_bound = RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1; + static int8_t increment = 1; + uint8_t i, cur; + + // Set all the LEDs to 0 for (i = 0; i < RGBLED_NUM; i++) { - preled[i].r = 0; - preled[i].g = 0; - preled[i].b = 0; - for (j = 0; j < RGBLIGHT_EFFECT_KNIGHT_LENGTH; j++) { - k = pos + j * increment; - if (k < 0) { - k = 0; - } - if (k >= RGBLED_NUM) { - k = RGBLED_NUM - 1; - } - if (i == k) { - sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&preled[i]); - } - } + led[i].r = 0; + led[i].g = 0; + led[i].b = 0; } - if (RGBLIGHT_EFFECT_KNIGHT_OFFSET) { - for (i = 0; i < RGBLED_NUM; i++) { - cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM; - led[i].r = preled[cur].r; - led[i].g = preled[cur].g; - led[i].b = preled[cur].b; + // Determine which LEDs should be lit up + for (i = 0; i < RGBLIGHT_EFFECT_KNIGHT_LED_NUM; i++) { + cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM; + + if (i >= low_bound && i <= high_bound) { + sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[cur]); + } else { + led[cur].r = 0; + led[cur].g = 0; + led[cur].b = 0; } } rgblight_set(); - if (increment == 1) { - if (pos - 1 < 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH) { - pos = 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH; - increment = -1; - } else { - pos -= 1; - } - } else { - if (pos + 1 > RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH) { - pos = RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1; - increment = 1; - } else { - pos += 1; - } + + // Move from low_bound to high_bound changing the direction we increment each + // time a boundary is hit. + low_bound += increment; + high_bound += increment; + + if (high_bound <= 0 || low_bound >= RGBLIGHT_EFFECT_KNIGHT_LED_NUM - 1) { + increment = -increment; } }