X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=quantum%2Fkeymap_common.c;h=eef739a14a023676841d378945ad529cb18e13e9;hb=7ec583e5efb276ce90a40a1df985de7d0d0b8f46;hp=50af15d62696e9172a7c1dc023a4cd34a85ecaef;hpb=0fab3bbde33f82301a8c5e177c3c0ceb7ad2219c;p=qmk_firmware.git diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 50af15d62..eef739a14 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -29,10 +29,6 @@ along with this program. If not, see . #include "backlight.h" #include "quantum.h" -#ifdef SPLIT_KEYBOARD - #include "split_flags.h" -#endif - #ifdef MIDI_ENABLE #include "process_midi.h" #endif @@ -64,7 +60,7 @@ action_t action_for_key(uint8_t layer, keypos_t key) case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); break; - case KC_AUDIO_MUTE ... KC_MEDIA_REWIND: + case KC_AUDIO_MUTE ... KC_BRIGHTNESS_DOWN: action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); break; case KC_MS_UP ... KC_MS_ACCEL2: @@ -120,14 +116,14 @@ action_t action_for_key(uint8_t layer, keypos_t key) break; case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ; // OSM(mod) - One-shot mod - mod = keycode & 0xFF; + mod = mod_config(keycode & 0xFF); action.code = ACTION_MODS_ONESHOT(mod); break; case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX: action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF); break; case QK_LAYER_MOD ... QK_LAYER_MOD_MAX: - mod = keycode & 0xF; + mod = mod_config(keycode & 0xF); action_layer = (keycode >> 4) & 0xF; action.code = ACTION_LAYER_MODS(action_layer, mod); break; @@ -138,39 +134,21 @@ action_t action_for_key(uint8_t layer, keypos_t key) #ifdef BACKLIGHT_ENABLE case BL_ON: action.code = ACTION_BACKLIGHT_ON(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_OFF: action.code = ACTION_BACKLIGHT_OFF(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_DEC: action.code = ACTION_BACKLIGHT_DECREASE(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_INC: action.code = ACTION_BACKLIGHT_INCREASE(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_TOGG: action.code = ACTION_BACKLIGHT_TOGGLE(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_STEP: action.code = ACTION_BACKLIGHT_STEP(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; #endif #ifdef SWAP_HANDS_ENABLE