X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=quantum%2Fkeymap_common.c;h=eef739a14a023676841d378945ad529cb18e13e9;hb=3538955778c253e68779605cc67c27e15d195729;hp=f6c8b70d28b9a6b40b86a04c154e0fa0359e628e;hpb=2bb2977c133646c4e056960e72029270d77cc1eb;p=qmk_firmware.git diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index f6c8b70d2..eef739a14 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -29,10 +29,6 @@ along with this program. If not, see . #include "backlight.h" #include "quantum.h" -#ifdef SPLIT_KEYBOARD - #include "split_flags.h" -#endif - #ifdef MIDI_ENABLE #include "process_midi.h" #endif @@ -120,14 +116,14 @@ action_t action_for_key(uint8_t layer, keypos_t key) break; case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ; // OSM(mod) - One-shot mod - mod = keycode & 0xFF; + mod = mod_config(keycode & 0xFF); action.code = ACTION_MODS_ONESHOT(mod); break; case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX: action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF); break; case QK_LAYER_MOD ... QK_LAYER_MOD_MAX: - mod = keycode & 0xF; + mod = mod_config(keycode & 0xF); action_layer = (keycode >> 4) & 0xF; action.code = ACTION_LAYER_MODS(action_layer, mod); break; @@ -138,39 +134,21 @@ action_t action_for_key(uint8_t layer, keypos_t key) #ifdef BACKLIGHT_ENABLE case BL_ON: action.code = ACTION_BACKLIGHT_ON(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_OFF: action.code = ACTION_BACKLIGHT_OFF(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_DEC: action.code = ACTION_BACKLIGHT_DECREASE(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_INC: action.code = ACTION_BACKLIGHT_INCREASE(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_TOGG: action.code = ACTION_BACKLIGHT_TOGGLE(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; case BL_STEP: action.code = ACTION_BACKLIGHT_STEP(); - #ifdef SPLIT_KEYBOARD - BACKLIT_DIRTY = true; - #endif break; #endif #ifdef SWAP_HANDS_ENABLE