X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=quantum%2Fkeymap_common.c;h=9dafc8b5165ff37c6d244c3ce872f6c03cf387d5;hb=dfa6417ae3ef6fedd7c5cb7c820ad90e0270a5ec;hp=ae6cddb343c63f3752cbe4ef5bb20e1c713a6f6e;hpb=bdb6dceaebc358dd4aae593d51d3ba0dd61858a9;p=qmk_firmware.git diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index ae6cddb34..9dafc8b51 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -1,5 +1,5 @@ /* -Copyright 2012,2013 Jun Wako +Copyright 2012-2017 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -15,242 +15,44 @@ You should have received a copy of the GNU General Public License along with this program. If not, see . */ -#include "keymap_common.h" +#include "keymap.h" #include "report.h" #include "keycode.h" #include "action_layer.h" +#if defined(__AVR__) #include +#include +#endif #include "action.h" #include "action_macro.h" #include "debug.h" #include "backlight.h" -#include "keymap_midi.h" -#include "bootloader.h" - -#include -#include -#ifdef AUDIO_ENABLE - #include "audio.h" +#include "quantum.h" - float goodbye[][2] = { - {440.0*pow(2.0,(67)/12.0), 400}, - {0, 50}, - {440.0*pow(2.0,(60)/12.0), 400}, - {0, 50}, - {440.0*pow(2.0,(55)/12.0), 600}, - }; +#ifdef MIDI_ENABLE + #include "process_midi.h" #endif -static action_t keycode_to_action(uint16_t keycode); +extern keymap_config_t keymap_config; + +#include /* converts key to action */ action_t action_for_key(uint8_t layer, keypos_t key) { - // 16bit keycodes - important + // 16bit keycodes - important uint16_t keycode = keymap_key_to_keycode(layer, key); - if (keycode >= 0x0100 && keycode < 0x2000) { - // Has a modifier - action_t action; - // Split it up - action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key - return action; - } else if (keycode >= 0x2000 && keycode < 0x3000) { - // Is a shortcut for function layer, pull last 12bits - // This means we have 4,096 FN macros at our disposal - return keymap_func_to_action(keycode & 0xFFF); - } else if (keycode >= 0x3000 && keycode < 0x4000) { - // When the code starts with 3, it's an action macro. - action_t action; - action.code = ACTION_MACRO(keycode & 0xFF); - return action; -#ifdef BACKLIGHT_ENABLE - } else if (keycode >= BL_0 && keycode <= BL_15) { - action_t action; - action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); - return action; - } else if (keycode == BL_DEC) { - action_t action; - action.code = ACTION_BACKLIGHT_DECREASE(); - return action; - } else if (keycode == BL_INC) { - action_t action; - action.code = ACTION_BACKLIGHT_INCREASE(); - return action; - } else if (keycode == BL_TOGG) { - action_t action; - action.code = ACTION_BACKLIGHT_TOGGLE(); - return action; - } else if (keycode == BL_STEP) { - action_t action; - action.code = ACTION_BACKLIGHT_STEP(); - return action; -#endif - } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here - action_t action; - clear_keyboard(); - #ifdef AUDIO_ENABLE - play_notes(&goodbye, 5, false); - #endif - _delay_ms(250); - #ifdef ATREUS_ASTAR - *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific - #endif - bootloader_jump(); - return action; - } else if (keycode == DEBUG) { // DEBUG is 0x5001 - // TODO: Does this actually work? - action_t action; - print("\nDEBUG: enabled.\n"); - debug_enable = true; - return action; - } else if (keycode >= 0x5000 && keycode < 0x6000) { - // Layer movement shortcuts - // See .h to see constraints/usage - int type = (keycode >> 0x8) & 0xF; - if (type == 0x1) { - // Layer set "GOTO" - int when = (keycode >> 0x4) & 0x3; - int layer = keycode & 0xF; - action_t action; - action.code = ACTION_LAYER_SET(layer, when); - return action; - } else if (type == 0x2) { - // Momentary layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_MOMENTARY(layer); - return action; - } else if (type == 0x3) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_DEFAULT_LAYER_SET(layer); - return action; - } else if (type == 0x4) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_TOGGLE(layer); - return action; - } -#ifdef MIDI_ENABLE - } else if (keycode >= 0x6000 && keycode < 0x7000) { - action_t action; - action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); - return action; -#endif - } else if (keycode >= 0x7000 && keycode < 0x8000) { - action_t action; - action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; - } else if (keycode >= 0x8000 && keycode < 0x9000) { - action_t action; - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; -#ifdef UNICODE_ENABLE - } else if (keycode >= 0x8000000) { - action_t action; - uint16_t unicode = keycode & ~(0x8000); - action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); - return action; -#endif - } else { + // keycode remapping + keycode = keycode_config(keycode); - } + action_t action; + uint8_t action_layer, when, mod; switch (keycode) { case KC_FN0 ... KC_FN31: - return keymap_fn_to_action(keycode); -#ifdef BOOTMAGIC_ENABLE - case KC_CAPSLOCK: - case KC_LOCKING_CAPS: - if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { - return keycode_to_action(KC_LCTL); - } - return keycode_to_action(keycode); - case KC_LCTL: - if (keymap_config.swap_control_capslock) { - return keycode_to_action(KC_CAPSLOCK); - } - return keycode_to_action(KC_LCTL); - case KC_LALT: - if (keymap_config.swap_lalt_lgui) { - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_LGUI); - } - return keycode_to_action(KC_LALT); - case KC_LGUI: - if (keymap_config.swap_lalt_lgui) { - return keycode_to_action(KC_LALT); - } - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_LGUI); - case KC_RALT: - if (keymap_config.swap_ralt_rgui) { - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_RGUI); - } - return keycode_to_action(KC_RALT); - case KC_RGUI: - if (keymap_config.swap_ralt_rgui) { - return keycode_to_action(KC_RALT); - } - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_RGUI); - case KC_GRAVE: - if (keymap_config.swap_grave_esc) { - return keycode_to_action(KC_ESC); - } - return keycode_to_action(KC_GRAVE); - case KC_ESC: - if (keymap_config.swap_grave_esc) { - return keycode_to_action(KC_GRAVE); - } - return keycode_to_action(KC_ESC); - case KC_BSLASH: - if (keymap_config.swap_backslash_backspace) { - return keycode_to_action(KC_BSPACE); - } - return keycode_to_action(KC_BSLASH); - case KC_BSPACE: - if (keymap_config.swap_backslash_backspace) { - return keycode_to_action(KC_BSLASH); - } - return keycode_to_action(KC_BSPACE); -#endif - default: - return keycode_to_action(keycode); - } -} - - -/* Macro */ -__attribute__ ((weak)) -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - return MACRO_NONE; -} - -/* Function */ -__attribute__ ((weak)) -void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) -{ -} - -/* translates keycode to action */ -static action_t keycode_to_action(uint16_t keycode) -{ - action_t action; - switch (keycode) { + action.code = keymap_function_id_to_action(FN_INDEX(keycode)); + break; case KC_A ... KC_EXSEL: case KC_LCTRL ... KC_RGUI: action.code = ACTION_KEY(keycode); @@ -258,7 +60,7 @@ static action_t keycode_to_action(uint16_t keycode) case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); break; - case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: + case KC_AUDIO_MUTE ... KC_MEDIA_REWIND: action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); break; case KC_MS_UP ... KC_MS_ACCEL2: @@ -267,6 +69,79 @@ static action_t keycode_to_action(uint16_t keycode) case KC_TRNS: action.code = ACTION_TRANSPARENT; break; + case QK_MODS ... QK_MODS_MAX: ; + // Has a modifier + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key + break; + case QK_FUNCTION ... QK_FUNCTION_MAX: ; + // Is a shortcut for function action_layer, pull last 12bits + // This means we have 4,096 FN macros at our disposal + action.code = keymap_function_id_to_action( (int)keycode & 0xFFF ); + break; + case QK_MACRO ... QK_MACRO_MAX: + if (keycode & 0x800) // tap macros have upper bit set + action.code = ACTION_MACRO_TAP(keycode & 0xFF); + else + action.code = ACTION_MACRO(keycode & 0xFF); + break; + case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + case QK_TO ... QK_TO_MAX: ; + // Layer set "GOTO" + when = (keycode >> 0x4) & 0x3; + action_layer = keycode & 0xF; + action.code = ACTION_LAYER_SET(action_layer, when); + break; + case QK_MOMENTARY ... QK_MOMENTARY_MAX: ; + // Momentary action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_MOMENTARY(action_layer); + break; + case QK_DEF_LAYER ... QK_DEF_LAYER_MAX: ; + // Set default action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_DEFAULT_LAYER_SET(action_layer); + break; + case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: ; + // Set toggle + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_TOGGLE(action_layer); + break; + case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: ; + // OSL(action_layer) - One-shot action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_ONESHOT(action_layer); + break; + case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ; + // OSM(mod) - One-shot mod + mod = keycode & 0xFF; + action.code = ACTION_MODS_ONESHOT(mod); + break; + case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX: + action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF); + break; + case QK_MOD_TAP ... QK_MOD_TAP_MAX: + action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF); + break; + #ifdef BACKLIGHT_ENABLE + case BL_0 ... BL_15: + action.code = ACTION_BACKLIGHT_LEVEL(keycode - BL_0); + break; + case BL_DEC: + action.code = ACTION_BACKLIGHT_DECREASE(); + break; + case BL_INC: + action.code = ACTION_BACKLIGHT_INCREASE(); + break; + case BL_TOGG: + action.code = ACTION_BACKLIGHT_TOGGLE(); + break; + case BL_STEP: + action.code = ACTION_BACKLIGHT_STEP(); + break; + #endif default: action.code = ACTION_NO; break; @@ -274,22 +149,42 @@ static action_t keycode_to_action(uint16_t keycode) return action; } +__attribute__ ((weak)) +const uint16_t PROGMEM fn_actions[] = { -/* translates key to keycode */ -uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) +}; + +/* Macro */ +__attribute__ ((weak)) +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +} + +/* Function */ +__attribute__ ((weak)) +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { - // Read entire word (16bits) - return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); } -/* translates Fn keycode to action */ -action_t keymap_fn_to_action(uint16_t keycode) +// translates key to keycode +__attribute__ ((weak)) +uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) { - return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) }; + // Read entire word (16bits) + return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); } -action_t keymap_func_to_action(uint16_t keycode) +// translates function id to action +__attribute__ ((weak)) +uint16_t keymap_function_id_to_action( uint16_t function_id ) { - // For FUNC without 8bit limit - return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) }; + // The compiler sees the empty (weak) fn_actions and generates a warning + // This function should not be called in that case, so the warning is too strict + // If this function is called however, the keymap should have overridden fn_actions, and then the compile + // is comparing against the wrong array + #pragma GCC diagnostic push + #pragma GCC diagnostic ignored "-Warray-bounds" + return pgm_read_word(&fn_actions[function_id]); + #pragma GCC diagnostic pop }