X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=quantum%2Faudio%2Faudio.h;h=8136c5b258fad6d6260d0437d2643f9fcbf87736;hb=48b5903677b773940f1f92d9cb1bf278290fc075;hp=89769507e1bf48175ea0905100060bcd28aa423f;hpb=a8086126fecbdce1c192036cf1011329d406949d;p=qmk_firmware.git diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h index 89769507e..8136c5b25 100644 --- a/quantum/audio/audio.h +++ b/quantum/audio/audio.h @@ -1,13 +1,32 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#ifndef AUDIO_H +#define AUDIO_H + #include #include -#include -#include +#if defined(__AVR__) + #include +#endif +#include "wait.h" #include "musical_notes.h" #include "song_list.h" #include "voices.h" - -#ifndef AUDIO_H -#define AUDIO_H +#include "quantum.h" +#include // Largely untested PWM audio mode (doesn't sound as good) // #define PWM_AUDIO @@ -21,10 +40,12 @@ typedef union { uint8_t raw; struct { bool enable :1; - uint8_t level :7; + bool clicky_enable :1; + uint8_t level :6; }; } audio_config_t; +bool is_audio_on(void); void audio_toggle(void); void audio_on(void); void audio_off(void); @@ -56,7 +77,7 @@ void increase_polyphony_rate(float change); void decrease_polyphony_rate(float change); void set_timbre(float timbre); -void set_tempo(float tempo); +void set_tempo(uint8_t tempo); void increase_tempo(uint8_t tempo_change); void decrease_tempo(uint8_t tempo_change); @@ -69,21 +90,23 @@ void play_sample(uint8_t * s, uint16_t l, bool r); void play_note(float freq, int vol); void stop_note(float freq); void stop_all_notes(void); -void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest); +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat); -#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ - 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ - 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ - 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ - 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } +#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ + 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ + 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ + 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ + 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } // These macros are used to allow play_notes to play an array of indeterminate // length. This works around the limitation of C's sizeof operation on pointers. // The global float array for the song must be used here. #define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0])))) -#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style)); +#define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \ + _Pragma ("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"") +#define PLAY_SONG(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), false) +#define PLAY_LOOP(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), true) -void play_goodbye_tone(void); -void play_startup_tone(void); +bool is_playing_notes(void); -#endif \ No newline at end of file +#endif