X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=quantum%2Faudio%2Faudio.c;h=e08233486a30a7b07f9b0af67b0b844161edac2d;hb=5fd68266f5d90b2c7045f44f678d71b782907752;hp=3a7f0f556701c3f1b25dcf6a15a2b802c90091d0;hpb=660511f05007b7299a8ceceba02d92ab33574ce1;p=qmk_firmware.git diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c index 3a7f0f556..e08233486 100644 --- a/quantum/audio/audio.c +++ b/quantum/audio/audio.c @@ -1,12 +1,31 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + #include #include //#include -#include -#include -#include +#if defined(__AVR__) + #include + #include + #include +#endif #include "print.h" #include "audio.h" -#include "keymap_common.h" +#include "keymap.h" +#include "wait.h" #include "eeconfig.h" @@ -18,17 +37,41 @@ // TIMSK3 - Timer/Counter #3 Interrupt Mask Register // Turn on/off 3A interputs, stopping/enabling the ISR calls -#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) -#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) +#ifdef C6_AUDIO + #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) + #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) +#endif + +#ifdef B5_AUDIO + #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A) + #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A) +#endif // TCCR3A: Timer/Counter #3 Control Register // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 -#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); -#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); + +#ifdef C6_AUDIO + #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); + #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); +#endif + +#ifdef B5_AUDIO + #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1); + #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0)); +#endif // Fast PWM Mode Controls -#define TIMER_3_PERIOD ICR3 -#define TIMER_3_DUTY_CYCLE OCR3A + +#ifdef C6_AUDIO + #define TIMER_3_PERIOD ICR3 + #define TIMER_3_DUTY_CYCLE OCR3A +#endif + +#ifdef B5_AUDIO + #define TIMER_1_PERIOD ICR1 + #define TIMER_1_DUTY_CYCLE OCR1A +#endif + // ----------------------------------------------------------------------------- @@ -36,6 +79,7 @@ int voices = 0; int voice_place = 0; float frequency = 0; +float frequency_alt = 0; int volume = 0; long position = 0; @@ -58,7 +102,6 @@ uint16_t note_position = 0; float (* notes_pointer)[][2]; uint16_t notes_count; bool notes_repeat; -float notes_rest; bool note_resting = false; uint8_t current_note = 0; @@ -77,6 +120,20 @@ static bool audio_initialized = false; audio_config_t audio_config; uint16_t envelope_index = 0; +bool glissando = true; + +#ifndef STARTUP_SONG + #define STARTUP_SONG SONG(STARTUP_SOUND) +#endif +#ifndef AUDIO_ON_SONG + #define AUDIO_ON_SONG SONG(AUDIO_ON_SOUND) +#endif +#ifndef AUDIO_OFF_SONG + #define AUDIO_OFF_SONG SONG(AUDIO_OFF_SOUND) +#endif +float startup_song[][2] = STARTUP_SONG; +float audio_on_song[][2] = AUDIO_ON_SONG; +float audio_off_song[][2] = AUDIO_OFF_SONG; void audio_init() { @@ -88,34 +145,80 @@ void audio_init() } audio_config.raw = eeconfig_read_audio(); - // Set port PC6 (OC3A and /OC4A) as output - DDRC |= _BV(PORTC6); + if (!audio_initialized) { + + // Set port PC6 (OC3A and /OC4A) as output - DISABLE_AUDIO_COUNTER_3_ISR; + #ifdef C6_AUDIO + DDRC |= _BV(PORTC6); + #else + DDRC |= _BV(PORTC6); + PORTC &= ~_BV(PORTC6); + #endif - // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers - // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 - // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A) - // Clock Select (CS3n) = 0b010 = Clock / 8 - TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); - TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); + #ifdef B5_AUDIO + DDRB |= _BV(PORTB5); + #else + DDRB |= _BV(PORTB5); + PORTB &= ~_BV(PORTB5); + #endif + + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #endif + + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + #endif + + // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers + // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 + // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A) + // Clock Select (CS3n) = 0b010 = Clock / 8 + + #ifdef C6_AUDIO + TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); + TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); + #endif + + #ifdef B5_AUDIO + TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10); + TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10); + #endif + + audio_initialized = true; + } + + if (audio_config.enable) { + PLAY_SONG(startup_song); + } - audio_initialized = true; } void stop_all_notes() { + dprintf("audio stop all notes"); + if (!audio_initialized) { audio_init(); } voices = 0; - DISABLE_AUDIO_COUNTER_3_ISR; - DISABLE_AUDIO_COUNTER_3_OUTPUT; + + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + #endif playing_notes = false; playing_note = false; frequency = 0; + frequency_alt = 0; volume = 0; for (uint8_t i = 0; i < 8; i++) @@ -127,6 +230,8 @@ void stop_all_notes() void stop_note(float freq) { + dprintf("audio stop note freq=%d", (int)freq); + if (playing_note) { if (!audio_initialized) { audio_init(); @@ -151,9 +256,16 @@ void stop_note(float freq) voice_place = 0; } if (voices == 0) { - DISABLE_AUDIO_COUNTER_3_ISR; - DISABLE_AUDIO_COUNTER_3_OUTPUT; + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + #endif frequency = 0; + frequency_alt = 0; volume = 0; playing_note = false; } @@ -180,211 +292,452 @@ float vibrato(float average_freq) { #endif +#ifdef C6_AUDIO ISR(TIMER3_COMPA_vect) { - float freq; - - if (playing_note) { - if (voices > 0) { - if (polyphony_rate > 0) { - if (voices > 1) { - voice_place %= voices; - if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { - voice_place = (voice_place + 1) % voices; - place = 0.0; - } - } - - #ifdef VIBRATO_ENABLE - if (vibrato_strength > 0) { - freq = vibrato(frequencies[voice_place]); - } else { - freq = frequencies[voice_place]; - } - #else - freq = frequencies[voice_place]; - #endif - } else { - if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { - frequency = frequency * pow(2, 440/frequency/12/2); - } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { - frequency = frequency * pow(2, -440/frequency/12/2); - } else { - frequency = frequencies[voices - 1]; - } - - #ifdef VIBRATO_ENABLE - if (vibrato_strength > 0) { - freq = vibrato(frequency); - } else { - freq = frequency; - } - #else - freq = frequency; - #endif - } - - if (envelope_index < 65535) { - envelope_index++; - } - - freq = voice_envelope(freq); - - if (freq < 30.517578125) { - freq = 30.52; - } - - TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); - TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); - } - } - - if (playing_notes) { - if (note_frequency > 0) { - #ifdef VIBRATO_ENABLE - if (vibrato_strength > 0) { - freq = vibrato(note_frequency); - } else { - freq = note_frequency; - } - #else - freq = note_frequency; - #endif - - if (envelope_index < 65535) { - envelope_index++; - } - freq = voice_envelope(freq); - - TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); - TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); - } else { - TIMER_3_PERIOD = 0; - TIMER_3_DUTY_CYCLE = 0; - } - - note_position++; - bool end_of_note = false; - if (TIMER_3_PERIOD > 0) { - end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF)); - } else { - end_of_note = (note_position >= (note_length * 0x7FF)); - } - - if (end_of_note) { - current_note++; - if (current_note >= notes_count) { - if (notes_repeat) { - current_note = 0; - } else { - DISABLE_AUDIO_COUNTER_3_ISR; - DISABLE_AUDIO_COUNTER_3_OUTPUT; - playing_notes = false; - return; - } - } - if (!note_resting && (notes_rest > 0)) { - note_resting = true; - note_frequency = 0; - note_length = notes_rest; - current_note--; - } else { - note_resting = false; - envelope_index = 0; - note_frequency = (*notes_pointer)[current_note][0]; - note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); - } - - note_position = 0; - } - } - - if (!audio_config.enable) { - playing_notes = false; - playing_note = false; - } + float freq; + + if (playing_note) { + if (voices > 0) { + + #ifdef B5_AUDIO + float freq_alt = 0; + if (voices > 1) { + if (polyphony_rate == 0) { + if (glissando) { + if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) { + frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2); + } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) { + frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2); + } else { + frequency_alt = frequencies[voices - 2]; + } + } else { + frequency_alt = frequencies[voices - 2]; + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq_alt = vibrato(frequency_alt); + } else { + freq_alt = frequency_alt; + } + #else + freq_alt = frequency_alt; + #endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq_alt = voice_envelope(freq_alt); + + if (freq_alt < 30.517578125) { + freq_alt = 30.52; + } + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre); + } + #endif + + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + freq = frequencies[voice_place]; + } + #else + freq = frequencies[voice_place]; + #endif + } else { + if (glissando) { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } + } else { + frequency = frequencies[voices - 1]; + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + freq = frequency; + } + #else + freq = frequency; + #endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq = voice_envelope(freq); + + if (freq < 30.517578125) { + freq = 30.52; + } + + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } + } + + if (playing_notes) { + if (note_frequency > 0) { + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + freq = note_frequency; + } + #else + freq = note_frequency; + #endif + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } else { + TIMER_3_PERIOD = 0; + TIMER_3_DUTY_CYCLE = 0; + } + + note_position++; + bool end_of_note = false; + if (TIMER_3_PERIOD > 0) { + if (!note_resting) + end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF - 1)); + else + end_of_note = (note_position >= (note_length)); + } else { + end_of_note = (note_position >= (note_length)); + } + + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + playing_notes = false; + return; + } + } + if (!note_resting) { + note_resting = true; + current_note--; + if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) { + note_frequency = 0; + note_length = 1; + } else { + note_frequency = (*notes_pointer)[current_note][0]; + note_length = 1; + } + } else { + note_resting = false; + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + } + + note_position = 0; + } + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } } +#endif + +#ifdef B5_AUDIO +ISR(TIMER1_COMPA_vect) +{ + #if defined(B5_AUDIO) && !defined(C6_AUDIO) + float freq = 0; + + if (playing_note) { + if (voices > 0) { + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + freq = frequencies[voice_place]; + } + #else + freq = frequencies[voice_place]; + #endif + } else { + if (glissando) { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } + } else { + frequency = frequencies[voices - 1]; + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + freq = frequency; + } + #else + freq = frequency; + #endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq = voice_envelope(freq); + + if (freq < 30.517578125) { + freq = 30.52; + } + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } + } + + if (playing_notes) { + if (note_frequency > 0) { + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + freq = note_frequency; + } + #else + freq = note_frequency; + #endif + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } else { + TIMER_1_PERIOD = 0; + TIMER_1_DUTY_CYCLE = 0; + } + + note_position++; + bool end_of_note = false; + if (TIMER_1_PERIOD > 0) { + if (!note_resting) + end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF - 1)); + else + end_of_note = (note_position >= (note_length)); + } else { + end_of_note = (note_position >= (note_length)); + } + + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + playing_notes = false; + return; + } + } + if (!note_resting) { + note_resting = true; + current_note--; + if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) { + note_frequency = 0; + note_length = 1; + } else { + note_frequency = (*notes_pointer)[current_note][0]; + note_length = 1; + } + } else { + note_resting = false; + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + } + + note_position = 0; + } + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } +#endif +} +#endif void play_note(float freq, int vol) { + dprintf("audio play note freq=%d vol=%d", (int)freq, vol); + if (!audio_initialized) { audio_init(); } - if (audio_config.enable && voices < 8) { - DISABLE_AUDIO_COUNTER_3_ISR; + if (audio_config.enable && voices < 8) { + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #endif + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + #endif - // Cancel notes if notes are playing - if (playing_notes) - stop_all_notes(); + // Cancel notes if notes are playing + if (playing_notes) + stop_all_notes(); - playing_note = true; + playing_note = true; - envelope_index = 0; + envelope_index = 0; - if (freq > 0) { - frequencies[voices] = freq; - volumes[voices] = vol; - voices++; - } + if (freq > 0) { + frequencies[voices] = freq; + volumes[voices] = vol; + voices++; + } - ENABLE_AUDIO_COUNTER_3_ISR; - ENABLE_AUDIO_COUNTER_3_OUTPUT; - } + #ifdef C6_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + #ifdef B5_AUDIO + #ifdef C6_AUDIO + if (voices > 1) { + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + } + #else + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + #endif + #endif + } } -void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) { if (!audio_initialized) { audio_init(); } - if (audio_config.enable) { + if (audio_config.enable) { - DISABLE_AUDIO_COUNTER_3_ISR; + #ifdef C6_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #endif + #ifdef B5_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + #endif - // Cancel note if a note is playing - if (playing_note) - stop_all_notes(); + // Cancel note if a note is playing + if (playing_note) + stop_all_notes(); - playing_notes = true; + playing_notes = true; - notes_pointer = np; - notes_count = n_count; - notes_repeat = n_repeat; - notes_rest = n_rest; + notes_pointer = np; + notes_count = n_count; + notes_repeat = n_repeat; - place = 0; - current_note = 0; + place = 0; + current_note = 0; note_frequency = (*notes_pointer)[current_note][0]; note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); - note_position = 0; - - - ENABLE_AUDIO_COUNTER_3_ISR; - ENABLE_AUDIO_COUNTER_3_OUTPUT; - } + note_position = 0; + + + #ifdef C6_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + #ifdef B5_AUDIO + #ifndef C6_AUDIO + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + #endif + #endif + } } bool is_playing_notes(void) { - return playing_notes; + return playing_notes; +} + +bool is_audio_on(void) { + return (audio_config.enable != 0); } void audio_toggle(void) { audio_config.enable ^= 1; eeconfig_update_audio(audio_config.raw); + if (audio_config.enable) + audio_on_user(); } void audio_on(void) { audio_config.enable = 1; eeconfig_update_audio(audio_config.raw); + audio_on_user(); + PLAY_SONG(audio_on_song); } void audio_off(void) { + PLAY_SONG(audio_off_song); + wait_ms(100); + stop_all_notes(); audio_config.enable = 0; eeconfig_update_audio(audio_config.raw); } @@ -468,18 +821,3 @@ void increase_tempo(uint8_t tempo_change) { note_tempo -= tempo_change; } } - - -//------------------------------------------------------------------------------ -// Override these functions in your keymap file to play different tunes on -// startup and bootloader jump -__attribute__ ((weak)) -void play_startup_tone() -{ -} - -__attribute__ ((weak)) -void play_goodbye_tone() -{ -} -//------------------------------------------------------------------------------