X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=quantum%2Faudio%2Faudio.c;h=3da164c736ef44611ab77f7de713e199b927141f;hb=3538955778c253e68779605cc67c27e15d195729;hp=597073611adee132811b02a10789a91d6302e4f3;hpb=5d83d320cbcf2ab59696f72a1ff83d52e4c1beac;p=qmk_firmware.git diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c index 597073611..3da164c73 100644 --- a/quantum/audio/audio.c +++ b/quantum/audio/audio.c @@ -13,15 +13,19 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ + #include #include //#include -#include -#include -#include +#if defined(__AVR__) + #include + #include + #include +#endif #include "print.h" #include "audio.h" #include "keymap.h" +#include "wait.h" #include "eeconfig.h" @@ -31,26 +35,88 @@ // Timer Abstractions // ----------------------------------------------------------------------------- -// TIMSK3 - Timer/Counter #3 Interrupt Mask Register -// Turn on/off 3A interputs, stopping/enabling the ISR calls -#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) -#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) - -// TCCR3A: Timer/Counter #3 Control Register -// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 -#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); -#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); - -// Fast PWM Mode Controls -#define TIMER_3_PERIOD ICR3 -#define TIMER_3_DUTY_CYCLE OCR3A +//Currently we support timers 1 and 3 used at the sime time, channels A-C, +//pins PB5, PB6, PB7, PC4, PC5, and PC6 +#if defined(C6_AUDIO) + #define CPIN_AUDIO + #define CPIN_SET_DIRECTION DDRC |= _BV(PORTC6); + #define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); + #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) + #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) + #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); + #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); + #define TIMER_3_PERIOD ICR3 + #define TIMER_3_DUTY_CYCLE OCR3A + #define TIMER3_AUDIO_vect TIMER3_COMPA_vect +#endif +#if defined(C5_AUDIO) + #define CPIN_AUDIO + #define CPIN_SET_DIRECTION DDRC |= _BV(PORTC5); + #define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3B1) | (0 << COM3B0) | (1 << WGM31) | (0 << WGM30); + #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3B) + #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3B) + #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3B1); + #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3B1) | _BV(COM3B0)); + #define TIMER_3_PERIOD ICR3 + #define TIMER_3_DUTY_CYCLE OCR3B + #define TIMER3_AUDIO_vect TIMER3_COMPB_vect +#endif +#if defined(C4_AUDIO) + #define CPIN_AUDIO + #define CPIN_SET_DIRECTION DDRC |= _BV(PORTC4); + #define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3C1) | (0 << COM3C0) | (1 << WGM31) | (0 << WGM30); + #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3C) + #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3C) + #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3C1); + #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3C1) | _BV(COM3C0)); + #define TIMER_3_PERIOD ICR3 + #define TIMER_3_DUTY_CYCLE OCR3C + #define TIMER3_AUDIO_vect TIMER3_COMPC_vect +#endif +#if defined(B5_AUDIO) + #define BPIN_AUDIO + #define BPIN_SET_DIRECTION DDRB |= _BV(PORTB5); + #define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10); + #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A) + #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A) + #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1); + #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0)); + #define TIMER_1_PERIOD ICR1 + #define TIMER_1_DUTY_CYCLE OCR1A + #define TIMER1_AUDIO_vect TIMER1_COMPA_vect +#endif +#if defined(B6_AUDIO) + #define BPIN_AUDIO + #define BPIN_SET_DIRECTION DDRB |= _BV(PORTB6); + #define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1B1) | (0 << COM1B0) | (1 << WGM11) | (0 << WGM10); + #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1B) + #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1B) + #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1B1); + #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1B1) | _BV(COM1B0)); + #define TIMER_1_PERIOD ICR1 + #define TIMER_1_DUTY_CYCLE OCR1B + #define TIMER1_AUDIO_vect TIMER1_COMPB_vect +#endif +#if defined(B7_AUDIO) + #define BPIN_AUDIO + #define BPIN_SET_DIRECTION DDRB |= _BV(PORTB7); + #define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1C1) | (0 << COM1C0) | (1 << WGM11) | (0 << WGM10); + #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1C) + #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1C) + #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1C1); + #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1C1) | _BV(COM1C0)); + #define TIMER_1_PERIOD ICR1 + #define TIMER_1_DUTY_CYCLE OCR1C + #define TIMER1_AUDIO_vect TIMER1_COMPC_vect +#endif // ----------------------------------------------------------------------------- int voices = 0; int voice_place = 0; float frequency = 0; +float frequency_alt = 0; int volume = 0; long position = 0; @@ -73,10 +139,9 @@ uint16_t note_position = 0; float (* notes_pointer)[][2]; uint16_t notes_count; bool notes_repeat; -float notes_rest; bool note_resting = false; -uint8_t current_note = 0; +uint16_t current_note = 0; uint8_t rest_counter = 0; #ifdef VIBRATO_ENABLE @@ -94,6 +159,19 @@ audio_config_t audio_config; uint16_t envelope_index = 0; bool glissando = true; +#ifndef STARTUP_SONG + #define STARTUP_SONG SONG(STARTUP_SOUND) +#endif +#ifndef AUDIO_ON_SONG + #define AUDIO_ON_SONG SONG(AUDIO_ON_SOUND) +#endif +#ifndef AUDIO_OFF_SONG + #define AUDIO_OFF_SONG SONG(AUDIO_OFF_SOUND) +#endif +float startup_song[][2] = STARTUP_SONG; +float audio_on_song[][2] = AUDIO_ON_SONG; +float audio_off_song[][2] = AUDIO_OFF_SONG; + void audio_init() { @@ -104,19 +182,56 @@ void audio_init() } audio_config.raw = eeconfig_read_audio(); - // Set port PC6 (OC3A and /OC4A) as output - DDRC |= _BV(PORTC6); + if (!audio_initialized) { - DISABLE_AUDIO_COUNTER_3_ISR; + // Set audio ports as output + #ifdef CPIN_AUDIO + CPIN_SET_DIRECTION + DISABLE_AUDIO_COUNTER_3_ISR; + #endif + #ifdef BPIN_AUDIO + BPIN_SET_DIRECTION + DISABLE_AUDIO_COUNTER_1_ISR; + #endif + + // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers TCCR3A/TCCR3B, TCCR1A/TCCR1B + // Compare Output Mode (COM3An and COM1An) = 0b00 = Normal port operation + // OC3A -- PC6 + // OC3B -- PC5 + // OC3C -- PC4 + // OC1A -- PB5 + // OC1B -- PB6 + // OC1C -- PB7 + + // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14. Period = ICR3, Duty Cycle OCR3A) + // OCR3A - PC6 + // OCR3B - PC5 + // OCR3C - PC4 + // OCR1A - PB5 + // OCR1B - PB6 + // OCR1C - PB7 + + // Clock Select (CS3n) = 0b010 = Clock / 8 + #ifdef CPIN_AUDIO + INIT_AUDIO_COUNTER_3 + TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre); + #endif + #ifdef BPIN_AUDIO + INIT_AUDIO_COUNTER_1 + TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10); + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre); + #endif + + audio_initialized = true; + } - // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers - // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 - // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A) - // Clock Select (CS3n) = 0b010 = Clock / 8 - TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); - TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); + if (audio_config.enable) { + PLAY_SONG(startup_song); + } - audio_initialized = true; } void stop_all_notes() @@ -128,12 +243,20 @@ void stop_all_notes() } voices = 0; - DISABLE_AUDIO_COUNTER_3_ISR; - DISABLE_AUDIO_COUNTER_3_OUTPUT; + #ifdef CPIN_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + + #ifdef BPIN_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + #endif playing_notes = false; playing_note = false; frequency = 0; + frequency_alt = 0; volume = 0; for (uint8_t i = 0; i < 8; i++) @@ -171,9 +294,16 @@ void stop_note(float freq) voice_place = 0; } if (voices == 0) { - DISABLE_AUDIO_COUNTER_3_ISR; - DISABLE_AUDIO_COUNTER_3_OUTPUT; + #ifdef CPIN_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + #ifdef BPIN_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + #endif frequency = 0; + frequency_alt = 0; volume = 0; playing_note = false; } @@ -200,12 +330,56 @@ float vibrato(float average_freq) { #endif -ISR(TIMER3_COMPA_vect) +#ifdef CPIN_AUDIO +ISR(TIMER3_AUDIO_vect) { float freq; if (playing_note) { if (voices > 0) { + + #ifdef BPIN_AUDIO + float freq_alt = 0; + if (voices > 1) { + if (polyphony_rate == 0) { + if (glissando) { + if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) { + frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2); + } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) { + frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2); + } else { + frequency_alt = frequencies[voices - 2]; + } + } else { + frequency_alt = frequencies[voices - 2]; + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq_alt = vibrato(frequency_alt); + } else { + freq_alt = frequency_alt; + } + #else + freq_alt = frequency_alt; + #endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq_alt = voice_envelope(freq_alt); + + if (freq_alt < 30.517578125) { + freq_alt = 30.52; + } + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre); + } + #endif + if (polyphony_rate > 0) { if (voices > 1) { voice_place %= voices; @@ -290,9 +464,12 @@ ISR(TIMER3_COMPA_vect) note_position++; bool end_of_note = false; if (TIMER_3_PERIOD > 0) { - end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF)); + if (!note_resting) + end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF - 1)); + else + end_of_note = (note_position >= (note_length)); } else { - end_of_note = (note_position >= (note_length * 0x7FF)); + end_of_note = (note_position >= (note_length)); } if (end_of_note) { @@ -307,11 +484,16 @@ ISR(TIMER3_COMPA_vect) return; } } - if (!note_resting && (notes_rest > 0)) { + if (!note_resting) { note_resting = true; - note_frequency = 0; - note_length = notes_rest; current_note--; + if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) { + note_frequency = 0; + note_length = 1; + } else { + note_frequency = (*notes_pointer)[current_note][0]; + note_length = 1; + } } else { note_resting = false; envelope_index = 0; @@ -328,6 +510,148 @@ ISR(TIMER3_COMPA_vect) playing_note = false; } } +#endif + +#ifdef BPIN_AUDIO +ISR(TIMER1_AUDIO_vect) +{ + #if defined(BPIN_AUDIO) && !defined(CPIN_AUDIO) + float freq = 0; + + if (playing_note) { + if (voices > 0) { + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + freq = frequencies[voice_place]; + } + #else + freq = frequencies[voice_place]; + #endif + } else { + if (glissando) { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } + } else { + frequency = frequencies[voices - 1]; + } + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + freq = frequency; + } + #else + freq = frequency; + #endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq = voice_envelope(freq); + + if (freq < 30.517578125) { + freq = 30.52; + } + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } + } + + if (playing_notes) { + if (note_frequency > 0) { + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + freq = note_frequency; + } + #else + freq = note_frequency; + #endif + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } else { + TIMER_1_PERIOD = 0; + TIMER_1_DUTY_CYCLE = 0; + } + + note_position++; + bool end_of_note = false; + if (TIMER_1_PERIOD > 0) { + if (!note_resting) + end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF - 1)); + else + end_of_note = (note_position >= (note_length)); + } else { + end_of_note = (note_position >= (note_length)); + } + + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + playing_notes = false; + return; + } + } + if (!note_resting) { + note_resting = true; + current_note--; + if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) { + note_frequency = 0; + note_length = 1; + } else { + note_frequency = (*notes_pointer)[current_note][0]; + note_length = 1; + } + } else { + note_resting = false; + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + } + + note_position = 0; + } + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } +#endif +} +#endif void play_note(float freq, int vol) { @@ -338,7 +662,12 @@ void play_note(float freq, int vol) { } if (audio_config.enable && voices < 8) { - DISABLE_AUDIO_COUNTER_3_ISR; + #ifdef CPIN_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #endif + #ifdef BPIN_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + #endif // Cancel notes if notes are playing if (playing_notes) @@ -354,13 +683,26 @@ void play_note(float freq, int vol) { voices++; } - ENABLE_AUDIO_COUNTER_3_ISR; - ENABLE_AUDIO_COUNTER_3_OUTPUT; + #ifdef CPIN_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + #ifdef BPIN_AUDIO + #ifdef CPIN_AUDIO + if (voices > 1) { + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + } + #else + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + #endif + #endif } } -void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) { if (!audio_initialized) { @@ -369,7 +711,12 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) if (audio_config.enable) { - DISABLE_AUDIO_COUNTER_3_ISR; + #ifdef CPIN_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + #endif + #ifdef BPIN_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + #endif // Cancel note if a note is playing if (playing_note) @@ -380,7 +727,6 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) notes_pointer = np; notes_count = n_count; notes_repeat = n_repeat; - notes_rest = n_rest; place = 0; current_note = 0; @@ -390,8 +736,16 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) note_position = 0; - ENABLE_AUDIO_COUNTER_3_ISR; - ENABLE_AUDIO_COUNTER_3_OUTPUT; + #ifdef CPIN_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; + #endif + #ifdef BPIN_AUDIO + #ifndef CPIN_AUDIO + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + #endif + #endif } } @@ -415,9 +769,13 @@ void audio_on(void) { audio_config.enable = 1; eeconfig_update_audio(audio_config.raw); audio_on_user(); + PLAY_SONG(audio_on_song); } void audio_off(void) { + PLAY_SONG(audio_off_song); + wait_ms(100); + stop_all_notes(); audio_config.enable = 0; eeconfig_update_audio(audio_config.raw); }