X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=lily%2Fslur-configuration.cc;h=c446ca1a12cbf59d9c9a1ef0d621253dfdf59dab;hb=30f2bb655e6f240a795af9f52c1476849b378ead;hp=99577018129afd9dc8187864675e252e50fb6fcb;hpb=f93e4199873c91ae32f0e84a610d14853dc379df;p=lilypond.git diff --git a/lily/slur-configuration.cc b/lily/slur-configuration.cc index 9957701812..c446ca1a12 100644 --- a/lily/slur-configuration.cc +++ b/lily/slur-configuration.cc @@ -1,7 +1,7 @@ /* This file is part of LilyPond, the GNU music typesetter. - Copyright (C) 2004--2011 Han-Wen Nienhuys + Copyright (C) 2004--2012 Han-Wen Nienhuys LilyPond is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -49,19 +49,15 @@ avoid_staff_line (Slur_score_state const &state, Real p = 2 * (y - staff->relative_coordinate (state.common_[Y_AXIS], Y_AXIS)) / state.staff_space_; - Real distance = fabs (my_round (p) - p); // in halfspaces - if (distance < 4 * state.thickness_ - && (int) fabs (my_round (p)) - <= 2 * Staff_symbol_referencer::staff_radius (staff) + 0.1 - && (int (fabs (my_round (p))) % 2 - != Staff_symbol_referencer::line_count (staff) % 2)) + Real const round = my_round (p); + Real const frac = p - round; + if (fabs (frac) < 4 * state.thickness_ + && Staff_symbol_referencer::on_staff_line (staff, int (round))) { - Direction resolution_dir - = (distance ? state.dir_ : Direction (sign (p - my_round (p)))); + Direction resolution_dir = frac ? state.dir_ : CENTER; // TODO: parameter - Real newp = my_round (p) + resolution_dir - * 5 * state.thickness_; + Real newp = round + resolution_dir * 5 * state.thickness_; Real dy = (newp - p) * state.staff_space_ / 2.0; @@ -93,10 +89,8 @@ fit_factor (Offset dz_unit, Offset dz_perp, Real close_to_edge_length, d * dot_product (z, dz_perp)); bool close_to_edge = false; - Direction d = LEFT; - do + for (LEFT_and_RIGHT (d)) close_to_edge = close_to_edge || -d * (p[X_AXIS] - curve_xext[d]) < close_to_edge_length; - while (flip (&d) != LEFT); if (close_to_edge) continue; @@ -277,26 +271,15 @@ Slur_configuration::score_encompass (Slur_score_state const &state) demerit += stem_dem; } - else if (!edge) - { - Interval ext; - ext.add_point (state.encompass_infos_[j].stem_); - ext.add_point (state.encompass_infos_[j].head_); - - // ? - demerit += -state.parameters_.closeness_factor_ - * min (state.dir_ - * (y - (ext[state.dir_] + state.dir_ * state.parameters_.free_head_distance_)), 0.0) - / state.encompass_infos_.size (); - } } add_score (demerit, "encompass"); - if (convex_head_distances.size ()) + if (vsize n = convex_head_distances.size ()) { Real avg_distance = 0.0; Real min_dist = infinity_f; - for (vsize j = 0; j < convex_head_distances.size (); j++) + + for (vsize j = 0; j < n; j++) { min_dist = min (min_dist, convex_head_distances[j]); avg_distance += convex_head_distances[j]; @@ -306,12 +289,11 @@ Slur_configuration::score_encompass (Slur_score_state const &state) For slurs over 3 or 4 heads, the average distance is not a good normalizer. */ - Real n = convex_head_distances.size (); if (n <= 2) { Real fact = 1.0; avg_distance += height_ * fact; - n += fact; + ++n; } /* @@ -345,11 +327,11 @@ Slur_configuration::score_extra_encompass (Slur_score_state const &state) to prevent numerical inaccuracies in Bezier::get_other_coordinate (). */ - Direction d = LEFT; + bool found = false; Real y = 0.0; - do + for (LEFT_and_RIGHT (d)) { /* We need to check for the bound explicitly, since the @@ -370,7 +352,6 @@ Slur_configuration::score_extra_encompass (Slur_score_state const &state) } } - while (flip (&d) != LEFT); if (!found) { @@ -408,11 +389,11 @@ Slur_configuration::score_extra_encompass (Slur_score_state const &state) void Slur_configuration::score_edges (Slur_score_state const &state) { - Direction d = LEFT; + Offset dz = attachment_[RIGHT] - attachment_[LEFT]; Real slope = dz[Y_AXIS] / dz[X_AXIS]; - do + for (LEFT_and_RIGHT (d)) { Real y = attachment_[d][Y_AXIS]; Real dy = fabs (y - state.base_attachments_[d][Y_AXIS]); @@ -431,7 +412,6 @@ Slur_configuration::score_edges (Slur_score_state const &state) string dir_str = d == LEFT ? "L" : "R"; add_score (demerit, dir_str + " edge"); } - while (flip (&d) != LEFT); } void