X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=lily%2Fnote-collision.cc;h=aad09a95a99ee64069f3fdca24441b06b096d709;hb=d46572826e777ed3e9fa4656535a6e9000f2ed9e;hp=c0391f5015d4a51e72f40ecd266ec1d79d243482;hpb=1152d91a1c8ac90528660df7dfa6be2181f89c05;p=lilypond.git diff --git a/lily/note-collision.cc b/lily/note-collision.cc index c0391f5015..aad09a95a9 100644 --- a/lily/note-collision.cc +++ b/lily/note-collision.cc @@ -56,6 +56,9 @@ check_meshing_chords (Grob *me, Grob *head_up = Note_column::first_head (clash_up); Grob *head_down = Note_column::first_head (clash_down); + Interval extent_up = head_up->extent (head_up, X_AXIS); + Interval extent_down = head_down->extent (head_down, X_AXIS); + /* Staff-positions of all noteheads on each stem */ vector ups = Stem::note_head_positions (stems[UP]); vector dps = Stem::note_head_positions (stems[DOWN]); @@ -173,7 +176,9 @@ check_meshing_chords (Grob *me, } full_collide = full_collide || (close_half_collide - && distant_half_collide); + && distant_half_collide) + || ( distant_half_collide // like full_ for wholes and longer + && (up_ball_type <= 0 || down_ball_type <= 0)); /* Determine which chord goes on the left, and which goes right. Up-stem usually goes on the right, but if chords just 'touch' we can put @@ -226,7 +231,8 @@ check_meshing_chords (Grob *me, /* If possible, don't wipe any heads. Else, wipe shortest head, or head with smallest amount of dots. Note: when merging - different heads, dots on the smaller one disappear. */ + different heads, dots on the smaller one disappear; and when + merging identical heads, dots on the down-stem head disappear */ Grob *wipe_ball = 0; Grob *dot_wipe_head = head_up; @@ -243,7 +249,7 @@ check_meshing_chords (Grob *me, wipe_ball = head_up; } else - dot_wipe_head = head_up; + dot_wipe_head = head_down; } else if (down_ball_type > up_ball_type) { @@ -261,8 +267,7 @@ check_meshing_chords (Grob *me, */ if (Stem::duration_log (stems[DOWN]) == 1 && Stem::duration_log (stems[UP]) >= 3) - shift_amount = (1 - head_up->extent (head_up, X_AXIS).length () - / head_down->extent (head_down, X_AXIS).length ()) * 0.5; + shift_amount = (1 - extent_up[RIGHT] / extent_down[RIGHT]) * 0.5; } if (dot_wipe_head) @@ -293,20 +298,14 @@ check_meshing_chords (Grob *me, else shift_amount *= 0.17; - /* - */ - if (full_collide - && down_ball_type *up_ball_type == 0) - { - if (up_ball_type == 0 && down_ball_type == 1) - shift_amount *= 1.25; - else if (up_ball_type == 0 && down_ball_type == 2) - shift_amount *= 1.35; - else if (down_ball_type == 0 && up_ball_type == 1) - shift_amount *= 0.7; - else if (down_ball_type == 0 && up_ball_type == 2) - shift_amount *= 0.75; - } + /* The offsets computed in this routine are multiplied, + in calc_positioning_done(), by the width of the downstem note. + The shift required to clear collisions, however, depends on the extents + of the note heads on the sides that interfere. */ + if (shift_amount < 0.0) // Down-stem shifts right. + shift_amount *= (extent_up[RIGHT] - extent_down[LEFT]) / extent_down.length (); + else // Up-stem shifts right. + shift_amount *= (extent_down[RIGHT] - extent_up[LEFT]) / extent_down.length (); /* If any dotted notes ended up on the left, tell the Dot_Columnn to avoid the note heads on the right. @@ -355,8 +354,8 @@ check_meshing_chords (Grob *me, Grob *stem = unsmob_grob (head_down->get_object ("stem")); extract_grob_set (stem, "note-heads", heads); for (vsize i = 0; i < heads.size (); i++) - unsmob_grob (heads[i]->get_object ("dot")) - ->set_property ("direction", scm_from_int (dir)); + if (Grob *dot = unsmob_grob (heads[i]->get_object ("dot"))) + dot->set_property ("direction", scm_from_int (dir)); } } @@ -595,6 +594,22 @@ Note_collision_interface::add_column (Grob *me, Grob *ncol) Axis_group_interface::add_element (me, ncol); } +vector +Note_collision_interface::note_head_positions (Grob *me) +{ + vector out; + extract_grob_set (me, "elements", elts); + for (vsize i = 0; i < elts.size (); i++) + if (Grob *stem = unsmob_grob (elts[i]->get_object ("stem"))) + { + vector nhp = Stem::note_head_positions (stem); + out.insert (out.end (), nhp.begin (), nhp.end ()); + } + + vector_sort (out, less ()); + return out; +} + ADD_INTERFACE (Note_collision_interface, "An object that handles collisions between notes with" " different stem directions and horizontal shifts. Most of"