X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=lily%2Finclude%2Fskyline.hh;h=a93316d93577779a92d7ccaee47520c2fcddd89c;hb=28f3294954eff1f263d3b2e3de1c520f4d2fbdfc;hp=ab8fe30c65dffd579ca0f72599fd4027749549df;hpb=727a25b151d4cb1342b66b8d1c80522d5bbcc0dd;p=lilypond.git diff --git a/lily/include/skyline.hh b/lily/include/skyline.hh index ab8fe30c65..a93316d935 100644 --- a/lily/include/skyline.hh +++ b/lily/include/skyline.hh @@ -1,16 +1,26 @@ /* - skyline.hh -- declare Skyline class. + This file is part of LilyPond, the GNU music typesetter. - source file of the GNU LilyPond music typesetter + Copyright (C) 2006--2012 Joe Neeman - (c) 2006 Joe Neeman + LilyPond is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + LilyPond is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with LilyPond. If not, see . */ #ifndef SKYLINE_HH #define SKYLINE_HH -#include - +#include "lily-proto.hh" #include "axis.hh" #include "box.hh" #include "interval.hh" @@ -18,26 +28,26 @@ #include "std-vector.hh" #include "smobs.hh" +#include + struct Building { - Interval iv_; - Drul_array height_; - + Real start_; + Real end_; Real y_intercept_; Real slope_; - void precompute (); + void precompute (Real start, Real start_height, Real end_height, Real end); Building (Real start, Real start_height, Real end_height, Real end); - Building (Box const &b, Real horizon_padding, Axis a, Direction d); + Building (Box const &b, Axis a, Direction d); void print () const; Real height (Real x) const; Real intersection_x (Building const &other) const; void leading_part (Real chop); - bool conceals_beginning (Building const &other) const; - bool conceals (Building const &other) const; - bool sane () const; - Building sloped_neighbour (Real horizon_padding, Direction d) const; + bool conceals (Building const &other, Real x) const; + Real shift_to_intersect (Real x, Real y) const; + Interval overlapping_shift_interval (Building const &other) const; }; class Skyline @@ -45,48 +55,62 @@ class Skyline private: list buildings_; Direction sky_; - - void internal_merge_skyline (list*, list*, - list *const result); - void internal_build_skyline (list*, list *const result); - bool is_legal_skyline () const; - DECLARE_SIMPLE_SMOBS(Skyline); + void internal_merge_skyline (list *, list *, + list *const result) const; + list internal_build_skyline (list *) const; + Real internal_distance (Skyline const &, Real horizon_padding, Real *touch_point) const; + Real internal_distance (Skyline const &, Real *touch_point) const; + void normalize (); + + DECLARE_SIMPLE_SMOBS (Skyline); + public: Skyline (); Skyline (Skyline const &src); Skyline (Direction sky); - Skyline (vector const &bldgs, Real horizon_padding, Axis a, Direction sky); - Skyline (Box const &b, Real horizon_padding, Axis a, Direction sky); - vector to_points () const; + Skyline (vector const &bldgs, Axis a, Direction sky); + Skyline (vector > const &bldgs, Axis a, Direction sky); + Skyline (vector const &skypairs, Direction sky); + Skyline (Box const &b, Axis a, Direction sky); + + vector to_points (Axis) const; + void deholify (); void merge (Skyline const &); - void insert (Box const &, Real horizon_padding, Axis); + void insert (Box const &, Axis); void print () const; + void print_points () const; void raise (Real); void shift (Real); - Real distance (Skyline const &) const; + void invert (); + Real distance (Skyline const &, Real horizon_padding = 0) const; + Real smallest_shift (Skyline const &, Direction d, + Real horizon_padding = 0, + Real vertical_padding = 0) const; + Real touching_point (Skyline const &, Real horizon_padding = 0) const; + Real shift_to_avoid (Skyline const &other, Real, Direction d, Real horizon_padding = 0); + Real raise_to_avoid (Skyline const &other, Real, Direction d, Real horizon_padding = 0); + Drul_array shifts_to_avoid_intersection (Skyline const &, Real horizon_padding = 0) const; + Interval raises_to_avoid_intersection (Skyline const &, Real horizon_padding = 0) const; Real height (Real airplane) const; Real max_height () const; + Real max_height_position () const; void set_minimum_height (Real height); -}; - -class Skyline_pair -{ -private: - Drul_array skylines_; + void clear (); + bool is_empty () const; + bool is_singleton () const; + Real left () const; + Real right () const; + Skyline padded (Real horizon_padding) const; - DECLARE_SIMPLE_SMOBS(Skyline_pair); -public: - Skyline_pair (); - Skyline_pair (vector const &boxes, Real horizon_padding, Axis a); - Skyline_pair (Box const &, Real horizon_padding, Axis a); - void raise (Real); - void shift (Real); - void insert (Box const &, Real horizon_padding, Axis); - void merge (Skyline_pair const &other); - Skyline &operator [] (Direction d); - Skyline const &operator [] (Direction d) const; + DECLARE_SCHEME_CALLBACK (get_touching_point, (SCM, SCM, SCM)); + DECLARE_SCHEME_CALLBACK (get_distance, (SCM, SCM, SCM)); + DECLARE_SCHEME_CALLBACK (get_max_height, (SCM)); + DECLARE_SCHEME_CALLBACK (get_max_height_position, (SCM)); + DECLARE_SCHEME_CALLBACK (get_height, (SCM, SCM)); }; +extern bool debug_skylines; + #endif /* SKYLINE_HH */