X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=lily%2Finclude%2Fskyline.hh;h=464bd580049ffc0816aed599a2b3595f2a918a99;hb=058370efc7e9710f149d0f444328bb1fcd7bdec1;hp=be426185f0e15e0fa33e9808724601585b011c19;hpb=c4fd8507a0fe7b527fab21a772ba78194d030624;p=lilypond.git diff --git a/lily/include/skyline.hh b/lily/include/skyline.hh index be426185f0..bdb8be7813 100644 --- a/lily/include/skyline.hh +++ b/lily/include/skyline.hh @@ -1,16 +1,26 @@ /* - skyline.hh -- declare Skyline class. + This file is part of LilyPond, the GNU music typesetter. - source file of the GNU LilyPond music typesetter + Copyright (C) 2006--2014 Joe Neeman - (c) 2006 Joe Neeman + LilyPond is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + LilyPond is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with LilyPond. If not, see . */ #ifndef SKYLINE_HH #define SKYLINE_HH -#include - +#include "lily-proto.hh" #include "axis.hh" #include "box.hh" #include "interval.hh" @@ -18,22 +28,25 @@ #include "std-vector.hh" #include "smobs.hh" +#include + struct Building { - Interval iv_; - Drul_array height_; - - Real zero_height_; + Real start_; + Real end_; + Real y_intercept_; Real slope_; - void precompute (Real max_slope); - Building (Real start, Real start_height, Real end_height, Real end, Real max_slope); + void precompute (Real start, Real start_height, Real end_height, Real end); + Building (Real start, Real start_height, Real end_height, Real end); + Building (Box const &b, Axis a, Direction d); void print () const; Real height (Real x) const; - Real intersection (Building const &other) const; - void leading_part (Real chop, Real h); - bool obstructs (Building const &other) const; + Real intersection_x (Building const &other) const; + void leading_part (Real chop); + bool conceals (Building const &other, Real x) const; + Real shift_to_intersect (Real x, Real y) const; }; class Skyline @@ -41,31 +54,57 @@ class Skyline private: list buildings_; Direction sky_; - Real max_slope_; // fixme: not part of skyline per se? - - void internal_merge_skyline (list*, list*, - list *const result); - void internal_build_skyline (list*, - list *const result); - bool is_legal_skyline () const; - - DECLARE_SIMPLE_SMOBS(Skyline); + + void internal_merge_skyline (list *, list *, + list *result) const; + list internal_build_skyline (list *) const; + Real internal_distance (Skyline const &, Real horizon_padding, Real *touch_point) const; + Real internal_distance (Skyline const &, Real *touch_point) const; + void normalize (); + + DECLARE_SIMPLE_SMOBS (Skyline); + public: Skyline (); - Skyline (Skyline const &src); Skyline (Direction sky); Skyline (vector const &bldgs, Axis a, Direction sky); - Skyline (vector const &points, Real max_slope, Direction sky); - vector to_points () const; + Skyline (vector > const &bldgs, Axis a, Direction sky); + Skyline (vector const &skypairs, Direction sky); + Skyline (Box const &b, Axis a, Direction sky); + + vector to_points (Axis) const; + void deholify (); void merge (Skyline const &); void insert (Box const &, Axis); void print () const; + void print_points () const; void raise (Real); - Real distance (Skyline const &) const; + void shift (Real); + Real distance (Skyline const &, Real horizon_padding = 0) const; + Real touching_point (Skyline const &, Real horizon_padding = 0) const; + Real shift_to_avoid (Skyline const &other, Real, Direction d, Real horizon_padding = 0); + Real raise_to_avoid (Skyline const &other, Real, Direction d, Real horizon_padding = 0); + Drul_array shifts_to_avoid_intersection (Skyline const &, Real horizon_padding = 0) const; + Interval raises_to_avoid_intersection (Skyline const &, Real horizon_padding = 0) const; Real height (Real airplane) const; Real max_height () const; + Real max_height_position () const; + Real left () const; + Real right () const; + Direction direction () const; void set_minimum_height (Real height); + void clear (); + bool is_empty () const; + Skyline padded (Real horizon_padding) const; + + DECLARE_SCHEME_CALLBACK (get_touching_point, (SCM, SCM, SCM)); + DECLARE_SCHEME_CALLBACK (get_distance, (SCM, SCM, SCM)); + DECLARE_SCHEME_CALLBACK (get_max_height, (SCM)); + DECLARE_SCHEME_CALLBACK (get_max_height_position, (SCM)); + DECLARE_SCHEME_CALLBACK (get_height, (SCM, SCM)); }; +extern bool debug_skylines; + #endif /* SKYLINE_HH */