X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=lily%2Finclude%2Faudio-item.hh;h=da0abbce385a5ab090e1c73a666140898b447626;hb=e90f0536f9be39ada0bef0aeb0d275dec3b2fb5b;hp=61c24d3a49174def679eb9bb8627ead08a9328b2;hpb=1a66290a98e7de8d6d41485b5b71a9f7e1fe35c7;p=lilypond.git diff --git a/lily/include/audio-item.hh b/lily/include/audio-item.hh index 61c24d3a49..da0abbce38 100644 --- a/lily/include/audio-item.hh +++ b/lily/include/audio-item.hh @@ -1,84 +1,143 @@ /* - audio-item.hh -- declare Audio_items + This file is part of LilyPond, the GNU music typesetter. - (c) 1996, 1997 Jan Nieuwenhuizen - */ + Copyright (C) 1996--2011 Jan Nieuwenhuizen + + LilyPond is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + LilyPond is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with LilyPond. If not, see . +*/ #ifndef AUDIO_ITEM_HH #define AUDIO_ITEM_HH -#include "lily-proto.hh" -#include "string.hh" #include "audio-element.hh" +#include "moment.hh" +#include "pitch.hh" -/** - Any piece of audio information. - We need virtual constructors, - let's try decentralised factory for specific audio implemenations. +class Audio_item : public Audio_element +{ +public: + Audio_column *audio_column_; + int channel_; - TODO: + Audio_item (); + Audio_column *get_column () const; - virtual Niff_item* niff_item_p() = 0; + virtual void render (); - virtual CSound_item* score_item_p() = 0; - */ -struct Audio_item : public Audio_element { - Audio_item (Request* req_l); +private: + Audio_item (Audio_item const &); + Audio_item &operator = (Audio_item const &); +}; - /// Create a midi-item from myself. - virtual Midi_item* midi_item_p() = 0; +class Audio_dynamic : public Audio_item +{ +public: + Audio_dynamic (); - Audio_column* audio_column_l_; - Request* req_l_; + Real volume_; + bool silent_; +}; - DECLARE_MY_RUNTIME_TYPEINFO; - -private: - Audio_item (Audio_item const&); - Audio_item& operator=( Audio_item const&); +class Audio_span_dynamic : public Audio_element +{ +public: + Direction grow_dir_; + vector dynamics_; + + + virtual void render (); + void add_absolute (Audio_dynamic*); + Audio_span_dynamic (); }; -struct Audio_key : public Audio_item { - Audio_key (Request* req_l); - virtual Midi_item* midi_item_p(); +class Audio_key : public Audio_item +{ +public: + Audio_key (int acc, bool major); + + int accidentals_; + bool major_; }; -struct Audio_instrument : public Audio_item { - Audio_instrument (String instrument_str); - virtual Midi_item* midi_item_p(); - String str_; +class Audio_instrument : public Audio_item +{ +public: + Audio_instrument (string instrument_string); + + string str_; }; - -struct Audio_note : public Audio_item { - Audio_note (Request* req_l); - virtual Midi_item* midi_item_p(); + +class Audio_note : public Audio_item +{ +public: + Audio_note (Pitch p, Moment m, bool tie_event, Pitch transposition); + + // with tieWaitForNote, there might be a skip between the tied notes! + void tie_to (Audio_note *, Moment skip = 0); + + Pitch pitch_; + Moment length_mom_; + Pitch transposing_; + Audio_dynamic* dynamic_; + + Audio_note *tied_; + bool tie_event_; }; -struct Audio_text : Audio_item { - enum Type { - TEXT = 1, COPYRIGHT, TRACK_NAME, INSTRUMENT_NAME, LYRIC, - MARKER, CUE_POINT +class Audio_piano_pedal : public Audio_item +{ +public: + string type_string_; + Direction dir_; +}; + +class Audio_text : public Audio_item +{ +public: + enum Type + { + TEXT = 1, COPYRIGHT, TRACK_NAME, INSTRUMENT_NAME, LYRIC, + MARKER, CUE_POINT }; - Audio_text (Audio_text::Type type, String text_str); - virtual Midi_item* midi_item_p(); + Audio_text (Audio_text::Type type, string text_string); - Type type_; - String text_str_; + Type type_; + string text_string_; }; -struct Audio_tempo : Audio_item { - Audio_tempo (int per_minute_4_i); - virtual Midi_item* midi_item_p(); +class Audio_tempo : public Audio_item +{ +public: + Audio_tempo (int per_minute_4); - int per_minute_4_i_; + int per_minute_4_; }; -struct Audio_meter : Audio_item { - Audio_meter (Request* req_l); - virtual Midi_item* midi_item_p(); +class Audio_time_signature : public Audio_item +{ +public: + Audio_time_signature (int beats, int one_beat); + + int beats_; + int one_beat_; }; +int moment_to_ticks (Moment); +Real moment_to_real (Moment); +Moment remap_grace_duration (Moment); + #endif // AUDIO_ITEM_HH