X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=lily%2Fdispatcher.cc;h=915e1eff0aa2db05e40b77499dafeaad2d5737b8;hb=9e781b7dc83b60a543ce218aa1a5f139f74c760f;hp=ad1a624b121917b67fe03bc0944cce96a0325de4;hpb=2944a83e59f487894a214769392ce27289accb71;p=lilypond.git diff --git a/lily/dispatcher.cc b/lily/dispatcher.cc index ad1a624b12..915e1eff0a 100644 --- a/lily/dispatcher.cc +++ b/lily/dispatcher.cc @@ -1,7 +1,7 @@ /* This file is part of LilyPond, the GNU music typesetter. - Copyright (C) 2005--2012 Erik Sandberg + Copyright (C) 2005--2014 Erik Sandberg LilyPond is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -59,7 +59,7 @@ Dispatcher::print_smob (SCM s, SCM p, scm_print_state *) Dispatcher *me = (Dispatcher *) SCM_CELL_WORD_1 (s); scm_puts ("#alist"), - me->listeners_), p); + me->listeners_), p); scm_puts (">", p); return 1; } @@ -71,25 +71,25 @@ Event dispatching: This is done by keeping a priority queue of listener lists, and iteratively send the event to the lowest-priority listener. - An event is never sent twice to listeners with equal priority. + The only case where listeners with equal priority may exist is when + two dispatchers are connected for more than one event type. In that + case, the respective listeners all have the same priority, making + sure that any event is only dispatched at most once for that + combination of dispatchers, even if it matches more than one event + type. */ IMPLEMENT_LISTENER (Dispatcher, dispatch); void Dispatcher::dispatch (SCM sev) { Stream_event *ev = unsmob_stream_event (sev); - SCM class_symbol = ev->get_property ("class"); - if (!scm_is_symbol (class_symbol)) - { - warning (_ ("Event class should be a symbol")); - return; - } - - SCM class_list = scm_call_1 (ly_lily_module_constant ("ly:make-event-class"), class_symbol); + SCM class_list = ev->get_property ("class"); if (!scm_is_pair (class_list)) { - ev->origin ()->warning (_f ("Unknown event class %s", ly_symbol2string (class_symbol).c_str ())); + ev->origin ()->warning (_ ("Event class should be a list")); return; } + #if 0 bool sent = false; #endif @@ -102,7 +102,7 @@ Dispatcher::dispatch (SCM sev) listener list, and the lowest priority element is repeatedly extracted and called. - The priority queue is implemented as a bubble-sorted C + The priority queue is implemented as an insertion-sorted C array. Using the stack instead of native Scheme datastructures avoids overheads for memory allocation. The queue is usually small (around 2 elements), so the quadratic sorting time is not a @@ -121,7 +121,7 @@ Dispatcher::dispatch (SCM sev) num_classes--; else { - // bubblesort. + // insertion sort. int prio = scm_to_int (scm_caar (list)); int j; for (j = i; j > 0 && lists[j - 1].prio > prio; j--) @@ -173,12 +173,43 @@ Dispatcher::dispatch (SCM sev) #endif } +bool +Dispatcher::is_listened_class (SCM cl) +{ + for (; scm_is_pair (cl); cl = scm_cdr (cl)) + { + SCM list = scm_hashq_ref (listeners_, scm_car (cl), SCM_EOL); + if (scm_is_pair (list)) + return true; + } + return false; +} + +static SCM +accumulate_types (void * /* closure */, + SCM key, + SCM val, + SCM result) +{ + if (scm_is_pair (val)) + return scm_cons (key, result); + return result; +} + +SCM +Dispatcher::listened_types () +{ + return scm_internal_hash_fold ((scm_t_hash_fold_fn) &accumulate_types, + NULL, SCM_EOL, listeners_); +} + void Dispatcher::broadcast (Stream_event *ev) { dispatch (ev->self_scm ()); } +// add_listener will always assign a new priority for each call void Dispatcher::add_listener (Listener l, SCM ev_class) { @@ -189,6 +220,14 @@ inline void Dispatcher::internal_add_listener (Listener l, SCM ev_class, int priority) { SCM list = scm_hashq_ref (listeners_, ev_class, SCM_EOL); + // if ev_class is not yet listened to, we go through our list of + // source dispatchers and register ourselves there with the priority + // we have reserved for this dispatcher. The priority system + // usually distributes events in the order events are registered. + // The reuse of a previous priority when registering another event + // for a dispatcher/dispatcher connection bypasses the normal + // ordering, but it is the mechanism by which duplicate broadcasts + // of the same event from one dispatcher to another are avoided. if (!scm_is_pair (list)) { /* Tell all dispatchers that we listen to, that we want to hear ev_class @@ -235,7 +274,7 @@ Dispatcher::remove_listener (Listener l, SCM ev_class) scm_hashq_set_x (listeners_, ev_class, list); if (first) - warning ("Attempting to remove nonexisting listener."); + warning (_ ("Attempting to remove nonexisting listener.")); else if (!scm_is_pair (list)) { /* Unregister with all dispatchers. */ @@ -252,12 +291,16 @@ Dispatcher::remove_listener (Listener l, SCM ev_class) void Dispatcher::register_as_listener (Dispatcher *disp) { + // We are creating and remembering the priority _we_ have with the + // foreign dispatcher. All events are dispatched with the same + // priority. The result is that, for example, a single event class + // will only trigger an event listener once. int priority = ++disp->priority_count_; // Don't register twice to the same dispatcher. if (scm_assq (disp->self_scm (), dispatchers_) != SCM_BOOL_F) { - warning ("Already listening to dispatcher, ignoring request"); + warning (_ ("Already listening to dispatcher, ignoring request")); return; }