X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=lily%2Fbezier.cc;h=f230d1057d49b0ddb608f87af9d65b9eedbadc70;hb=f93e4199873c91ae32f0e84a610d14853dc379df;hp=3da46abe0f31ba67830cd5e6c99a2b2ecf60aa62;hpb=e42585017a01fd02f6353b994cf0c87b03a7bb2e;p=lilypond.git diff --git a/lily/bezier.cc b/lily/bezier.cc index 3da46abe0f..f230d1057d 100644 --- a/lily/bezier.cc +++ b/lily/bezier.cc @@ -1,16 +1,28 @@ /* - bezier.cc -- implement Bezier and Bezier_bow + This file is part of LilyPond, the GNU music typesetter. - source file of the GNU LilyPond music typesetter + Copyright (C) 1998--2011 Jan Nieuwenhuizen - (c) 1998--2006 Jan Nieuwenhuizen + LilyPond is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + LilyPond is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with LilyPond. If not, see . */ #include "bezier.hh" #include "warn.hh" #include "libc-extension.hh" -Real binomial_coefficient_3[] = { +Real binomial_coefficient_3[] = +{ 1, 3, 3, 1 }; @@ -51,7 +63,7 @@ translate (vector *array, Offset o) Real Bezier::get_other_coordinate (Axis a, Real x) const { - Axis other = Axis ((a +1) % NO_AXES); + Axis other = Axis ((a + 1) % NO_AXES); vector ts = solve_point (a, x); if (ts.size () == 0) @@ -82,7 +94,7 @@ Bezier::curve_coordinate (Real t, Axis a) const for (int j = 0; j < 4; j++) { r += control_[j][a] * binomial_coefficient_3[j] - * tj * one_min_tj[3 - j]; + * tj * one_min_tj[3 - j]; tj *= t; } @@ -103,7 +115,7 @@ Bezier::curve_point (Real t) const for (int j = 0; j < 4; j++) { o += control_[j] * binomial_coefficient_3[j] - * tj * one_min_tj[3 - j]; + * tj * one_min_tj[3 - j]; tj *= t; } @@ -117,17 +129,18 @@ Bezier::curve_point (Real t) const } /* - Cache binom(3,j) t^j (1-t)^{3-j} + Cache binom (3, j) t^j (1-t)^{3-j} */ -struct Polynomial_cache { +struct Polynomial_cache +{ Polynomial terms_[4]; Polynomial_cache () { for (int j = 0; j <= 3; j++) terms_[j] - = binomial_coefficient_3[j] - * Polynomial::power (j, Polynomial (0, 1)) - * Polynomial::power (3 - j, Polynomial (1, -1)); + = binomial_coefficient_3[j] + * Polynomial::power (j, Polynomial (0, 1)) + * Polynomial::power (3 - j, Polynomial (1, -1)); } }; @@ -195,7 +208,7 @@ Bezier::solve_point (Axis ax, Real coordinate) const Interval Bezier::extent (Axis a) const { - int o = (a + 1)%NO_AXES; + int o = (a + 1) % NO_AXES; Offset d; d[Axis (o)] = 1.0; Interval iv; @@ -217,10 +230,9 @@ Bezier::control_point_extent (Axis a) const for (int i = CONTROL_COUNT; i--;) ext.add_point (control_[i][a]); - return ext; + return ext; } - /** Flip around axis A */ @@ -254,7 +266,7 @@ Bezier::assert_sanity () const { for (int i = 0; i < CONTROL_COUNT; i++) assert (!isnan (control_[i].length ()) - && !isinf (control_[i].length ())); + && !isinf (control_[i].length ())); } void @@ -265,3 +277,51 @@ Bezier::reverse () b2.control_[CONTROL_COUNT - i - 1] = control_[i]; *this = b2; } + +/* + Subdivide a bezier at T into LEFT_PART and RIGHT_PART + using deCasteljau's algorithm. +*/ +void +Bezier::subdivide (Real t, Bezier *left_part, Bezier *right_part) const +{ + Offset p[CONTROL_COUNT][CONTROL_COUNT]; + + for (int i = 0; i < CONTROL_COUNT; i++) + p[i][CONTROL_COUNT - 1 ] = control_[i]; + for (int j = CONTROL_COUNT - 2; j >= 0; j--) + for (int i = 0; i < CONTROL_COUNT - 1; i++) + p[i][j] = p[i][j + 1] + t * (p[i + 1][j + 1] - p[i][j + 1]); + for (int i = 0; i < CONTROL_COUNT; i++) + { + left_part->control_[i] = p[0][CONTROL_COUNT - 1 - i]; + right_part->control_[i] = p[i][i]; + } +} + +/* + Extract a portion of a bezier from T_MIN to T_MAX +*/ + +Bezier +Bezier::extract (Real t_min, Real t_max) const +{ + if ((t_min < 0) || (t_max) > 1) + programming_error + ("bezier extract arguments outside of limits: curve may have bad shape"); + if (t_min >= t_max) + programming_error + ("lower bezier extract value not less than upper value: curve may have bad shape"); + Bezier bez1, bez2, bez3, bez4; + if (t_min == 0.0) + bez2 = *this; + else + subdivide (t_min, &bez1, &bez2); + if (t_max == 1.0) + return bez2; + else + { + bez2.subdivide ((t_max - t_min) / (1 - t_min), &bez3, &bez4); + return bez3; + } +}