X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=lily%2Fbezier.cc;h=eacd4fe6a44e95f224d6a9f4894455198167710a;hb=5d84bfad4626892bcffd05adcced53c8a2329047;hp=0a0f4cfc6ff3f18962548c44bf391e9ba99762ad;hpb=a4d6cf4907b5ec9a897f2d8f142b0452222433d0;p=lilypond.git diff --git a/lily/bezier.cc b/lily/bezier.cc index 0a0f4cfc6f..eacd4fe6a4 100644 --- a/lily/bezier.cc +++ b/lily/bezier.cc @@ -1,7 +1,7 @@ /* This file is part of LilyPond, the GNU music typesetter. - Copyright (C) 1998--2011 Jan Nieuwenhuizen + Copyright (C) 1998--2015 Jan Nieuwenhuizen LilyPond is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -21,7 +21,8 @@ #include "warn.hh" #include "libc-extension.hh" -Real binomial_coefficient_3[] = +Real binomial_coefficient_3[] += { 1, 3, 3, 1 }; @@ -37,9 +38,9 @@ scale (vector *array, Real x, Real y) } void -rotate (vector *array, Real phi) +rotate (vector *array, Real deg) { - Offset rot (complex_exp (Offset (0, phi))); + Offset rot (offset_directed (deg)); for (vsize i = 0; i < array->size (); i++) (*array)[i] = complex_multiply (rot, (*array)[i]); } @@ -139,6 +140,22 @@ Bezier::curve_point (Real t) const return o; } +// The return value is normalized unless zero or indefinite. +Offset +Bezier::dir_at_point (Real t) const +{ + Offset second_order[3]; + Offset third_order[2]; + + for (vsize i = 0; i < 3; i++) + second_order[i] = ((control_[i + 1] - control_[i]) * t) + control_[i]; + + for (vsize i = 0; i < 2; i++) + third_order[i] = ((second_order[i + 1] - second_order[i]) * t) + second_order[i]; + + return (third_order[1] - third_order[0]).direction (); +} + /* Cache binom (3, j) t^j (1-t)^{3-j} */ @@ -214,58 +231,50 @@ Bezier::solve_point (Axis ax, Real coordinate) const } /** - Assuming AX is X_AXIS, and D is UP, finds the - maximum value of curve_coordinate(t, Y_AXIS) subject to - l <= curve_coordinate(t, X_AXIS) <= r. + For the portion of the curve between L and R along axis AX, + return the bounding box limit in direction D along the cross axis to AX. + If there is no portion between L and R, return 0.0 and report error. */ Real Bezier::minmax (Axis ax, Real l, Real r, Direction d) const { - Axis other = other_axis (ax); - Interval lr (l, r); - vector solutions; - - // Possible solutions are: - // t = 0 or 1, or... - solutions.push_back (0); - solutions.push_back (1); - - // t is a critical point for the other-axis polynomial, or... - Polynomial p_prime (polynomial (other)); - p_prime.differentiate (); - vector criticals = p_prime.solve (); - solutions.insert (solutions.end (), criticals.begin (), criticals.end ()); - - // t solves curve_coordinate(t, X_AXIS) = l or r. - Direction dir = LEFT; - do - { - Polynomial p (polynomial (ax)); - p.coefs_[0] -= lr[dir]; + Axis bx = other_axis (ax); + + // The curve could hit its bounding box limit along BX at: + // points where the curve is parallel to AX, + Offset vec (0.0, 0.0); + vec[ax] = 1.0; + vector sols (solve_derivative (vec)); + // or endpoints of the curve, + sols.push_back (0.999); + sols.push_back (0.001); + // (using points just inside the ends, so that an endpoint is evaulated + // if it falls within rounding error of L or R and the curve lies inside) - vector sol = p.solve (); - solutions.insert (solutions.end (), sol.begin (), sol.end ()); + Interval iv; + for (vsize i = sols.size (); i--;) + { + Offset p (curve_point (sols[i])); + if (p[ax] >= l && p[ax] <= r) + iv.add_point (p[bx]); } - while (flip (&dir) != LEFT); - Polynomial p (polynomial (ax)); - Polynomial other_p (polynomial (other)); - vector values; - for (vsize i = solutions.size (); i--;) + // or intersections of the curve with the bounding lines at L and R. + Interval lr (l, r); + for (LEFT_and_RIGHT (dir)) { - Real t = solutions[i]; - if (t >= 0 && t <= 1 && p.eval (t) >= l && p.eval (t) <= r) - values.push_back (other_p.eval (t)); + vector v = get_other_coordinates (ax, lr[dir]); + for (vsize i = v.size (); i--;) + iv.add_point (v[i]); } - if (values.empty ()) + if (iv.is_empty ()) { - programming_error ("no solution found for Bezier intersection"); + programming_error ("Bezier curve does not cross region of concern"); return 0.0; } - vector_sort (values, less ()); - return (d == DOWN) ? values[0] : values.back (); + return iv.at (d); } /** @@ -313,9 +322,9 @@ Bezier::scale (Real x, Real y) } void -Bezier::rotate (Real phi) +Bezier::rotate (Real deg) { - Offset rot (complex_exp (Offset (0, phi))); + Offset rot (offset_directed (deg)); for (int i = 0; i < CONTROL_COUNT; i++) control_[i] = complex_multiply (rot, control_[i]); }