X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=lily%2Fbeam-quanting.cc;h=ebda6eb256fe484354feb94add3a4a979932198f;hb=48c8ba6ff3dc9e22a3f0f7c94871c3508329010e;hp=695cb80b6eb2b8a950758b403b7e3bc3cb021507;hpb=474c8729dc274a30558102a015a01fa5882673db;p=lilypond.git diff --git a/lily/beam-quanting.cc b/lily/beam-quanting.cc index 695cb80b6e..ebda6eb256 100644 --- a/lily/beam-quanting.cc +++ b/lily/beam-quanting.cc @@ -160,10 +160,8 @@ Beam::quanting (SCM smob, SCM posns) Real xr = fvs ? lvs->relative_coordinate (common[X_AXIS], X_AXIS) : 0.0; /* - We store some info to quickly interpolate. - - Sometimes my head is screwed on backwards. The stemlength are - AFFINE linear in YL and YR. If YL == YR == 0, then we might have + We store some info to quickly interpolate. The stemlength are + affine linear in YL and YR. If YL == YR == 0, then we might have stem_y != 0.0, when we're cross staff. */ @@ -179,17 +177,19 @@ Beam::quanting (SCM smob, SCM posns) bool f = to_boolean (s->get_property ("french-beaming")) && s != lvs && s != fvs; - base_lengths.push_back (calc_stem_y (me, s, common, xl, xr, - Interval (0, 0), f) / ss); - stem_xposns.push_back (s->relative_coordinate (common[X_AXIS], X_AXIS)); - } + if (Stem::is_normal_stem (s)) + { + base_lengths.push_back (calc_stem_y (me, s, common, xl, xr, CENTER, + Interval (0, 0), f) / ss); + } + else + { + base_lengths.push_back (0); + } - bool xstaff = false; - if (lvs && fvs) - { - Grob *commony = fvs->common_refpoint (lvs, Y_AXIS); - xstaff = Align_interface::has_interface (commony); + stem_xposns.push_back (s->relative_coordinate (common[X_AXIS], X_AXIS)); } + bool xstaff = Align_interface::has_interface (common[Y_AXIS]); Direction ldir = Direction (stem_infos[0].dir_); Direction rdir = Direction (stem_infos.back ().dir_); @@ -348,7 +348,7 @@ Beam::score_stem_lengths (vector const &stems, for (vsize i = 0; i < stems.size (); i++) { Grob *s = stems[i]; - if (Stem::is_invisible (s)) + if (!Stem::is_normal_stem (s)) continue; Real x = stem_xs[i]; @@ -379,8 +379,7 @@ Beam::score_stem_lengths (vector const &stems, Direction d = DOWN; do score[d] /= max (count[d], 1); - while (flip (&d) != DOWN) - ; + while (flip (&d) != DOWN); return score[LEFT] + score[RIGHT]; }