X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=keyboards%2Fplanck%2Fkeymaps%2Fimpossible%2Fkeymap.c;h=119e547da4ecbe786f8fe8803f493479b5cf1940;hb=ade22f8e2c272044ea2f80ff6fe5ca9576858939;hp=6a649f2c8e40df32ce10222acb3167c4d9c7906e;hpb=0a4a966c6648e66a1129ae3af36639054d3e0ed3;p=qmk_firmware.git diff --git a/keyboards/planck/keymaps/impossible/keymap.c b/keyboards/planck/keymaps/impossible/keymap.c index 6a649f2c8..119e547da 100644 --- a/keyboards/planck/keymaps/impossible/keymap.c +++ b/keyboards/planck/keymaps/impossible/keymap.c @@ -1,6 +1,5 @@ -// This is the canonical layout file for the Quantum project. If you want to add another keyboard, -// this is the style you want to emulate. +#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example" #include "planck.h" #include "action_layer.h" #ifdef AUDIO_ENABLE @@ -174,7 +173,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { case WORKMAN: if (record->event.pressed) { #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(tone_workman, false, 0); + PLAY_SONG(tone_workman); #endif persistent_default_layer_set(1UL<<_WORKMAN); } @@ -183,7 +182,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { case QWERTY: if (record->event.pressed) { #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(tone_qwerty, false, 0); + PLAY_SONG(tone_qwerty); #endif persistent_default_layer_set(1UL<<_QWERTY); } @@ -192,7 +191,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { case PLOVER: if (record->event.pressed) { #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(tone_plover, false, 0); + PLAY_SONG(tone_plover); #endif if (!eeconfig_is_enabled()) { eeconfig_init(); @@ -219,12 +218,12 @@ void matrix_init_user(void) { void startup_user() { _delay_ms(20); // gets rid of tick - PLAY_NOTE_ARRAY(tone_startup, false, 0); + PLAY_SONG(tone_startup); } void shutdown_user() { - PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + PLAY_SONG(tone_goodbye); _delay_ms(150); stop_all_notes(); } @@ -236,7 +235,7 @@ void music_on_user(void) void music_scale_user(void) { - PLAY_NOTE_ARRAY(music_scale, false, 0); + PLAY_SONG(music_scale); } #endif