X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=keyboards%2Forthodox%2Fkeymaps%2Fdrashna%2Fkeymap.c;h=b6618f151af1c667e5d08523c6bd4dd12ba26a17;hb=363aa8aa2eeedaded6fe9fd35ba5c02329d83959;hp=f7612652795508e8b0f332198c7112f1b5b28727;hpb=e0e80c0dc1be961999617a9eb0e1ae0f7988fae9;p=qmk_firmware.git diff --git a/keyboards/orthodox/keymaps/drashna/keymap.c b/keyboards/orthodox/keymaps/drashna/keymap.c index f76126527..b6618f151 100644 --- a/keyboards/orthodox/keymaps/drashna/keymap.c +++ b/keyboards/orthodox/keymaps/drashna/keymap.c @@ -22,6 +22,7 @@ along with this program. If not, see . #include "orthodox.h" #include "action_layer.h" #include "eeconfig.h" +#include "drashna.h" extern keymap_config_t keymap_config; @@ -29,44 +30,15 @@ extern keymap_config_t keymap_config; // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _QWERTY 0 -#define _COLEMAK 1 -#define _DVORAK 2 -#define _LOWER 3 -#define _RAISE 4 -#define _ADJUST 16 - -enum custom_keycodes { - QWERTY = SAFE_RANGE, - COLEMAK, - DVORAK, - LOWER, - RAISE, - ADJUST, -}; // Fillers to make layering more clear #define _______ KC_TRNS #define XXXXXXX KC_NO -#ifdef RGBLIGHT_ENABLE -//define layer change stuff for underglow indicator -#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF); -#define rgblight_set_red rgblight_sethsv(0x00, 0xFF, 0xFF); -#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF); -#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF); -#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF); -#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF); -#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF); - -//This is both for underglow, and Diablo 3 macros -bool has_layer_changed = true; -static uint8_t current_layer = 10; -#endif #ifdef TAP_DANCE_ENABLE enum { - TD_FLSH = 0, + TD_FLSH = 0, }; @@ -76,200 +48,74 @@ enum { // on the fourth tap, set the keyboard on flash state // and set the underglow to red, because red == bad void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) { - if (state->count >= 4) { + if (state->count >= 4) { #ifdef RGBLIGHT_ENABLE - rgblight_mode(1); - rgblight_setrgb(0xff, 0x00, 0x00); + rgblight_mode(1); + rgblight_setrgb(0xff, 0x00, 0x00); #endif - reset_keyboard(); - reset_tap_dance(state); - } + reset_tap_dance(state); + reset_keyboard(); + } } //Tap Dance Definitions qk_tap_dance_action_t tap_dance_actions[] = { - //Once for Blue, Twice for Green, Thrice for Red, and four to flash - [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL), + //Once for Blue, Twice for Green, Thrice for Red, and four to flash + [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL), }; #endif const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -[_QWERTY] = KEYMAP( \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ - KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ +[_QWERTY] = KEYMAP(\ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \ ), [_COLEMAK] = KEYMAP(\ - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \ - KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \ - KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \ + KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \ + KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \ + KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \ ), [_DVORAK] = KEYMAP(\ - KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \ - KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \ - KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \ + KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \ + KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \ + KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \ +), +[_WORKMAN] = KEYMAP(\ + KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \ + KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \ + KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \ ), -[_LOWER] = KEYMAP( \ - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \ - KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, KC_F11, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \ - TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \ +[_LOWER] = KEYMAP(\ + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \ + KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \ + TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \ ), -[_RAISE] = KEYMAP( \ +[_RAISE] = KEYMAP(\ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ - KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, KC_F11, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \ - _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \ + KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \ + _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \ ), -[_ADJUST] = KEYMAP( \ - _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \ - _______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, QWERTY , COLEMAK, DVORAK, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ +[_ADJUST] = KEYMAP(\ + KC_MAKE, KC_RESET, TD(TD_FLSH), _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY \ ) }; -#ifdef AUDIO_ENABLE -float tone_qwerty[][2] = SONG(QWERTY_SOUND); -float tone_dvorak[][2] = SONG(DVORAK_SOUND); -float tone_colemak[][2] = SONG(COLEMAK_SOUND); -#endif - -void persistent_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); -} -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_qwerty); - #endif - persistent_default_layer_set(1UL<<_QWERTY); - } - return false; - break; - case COLEMAK: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_colemak); - #endif - persistent_default_layer_set(1UL<<_COLEMAK); - } - return false; - break; - case DVORAK: - if (record->event.pressed) { - #ifdef AUDIO_ENABLE - PLAY_SONG(tone_dvorak); - #endif - persistent_default_layer_set(1UL<<_DVORAK); - } - return false; - break; - case LOWER: - if (record->event.pressed) { - layer_on(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_LOWER); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case RAISE: - if (record->event.pressed) { - layer_on(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } else { - layer_off(_RAISE); - update_tri_layer(_LOWER, _RAISE, _ADJUST); - } - return false; - break; - case ADJUST: - if (record->event.pressed) { - layer_on(_ADJUST); - } else { - layer_off(_ADJUST); - } - return false; - break; - } +bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } -#ifdef RGBLIGHT_ENABLE - - - - -void matrix_scan_user(void) { // runs frequently to update info - uint8_t layer = biton32(layer_state); - - if (layer != current_layer) { - has_layer_changed = true; - current_layer = layer; - } - // Check layer, and apply color if its changed since last check - if (has_layer_changed) { - uint8_t default_layer = 0; - default_layer = eeconfig_read_default_layer(); - - if (default_layer & (1UL << _DVORAK)) { - l_dvorak = true; - } - else if (default_layer & (1UL << _COLEMAK)) { - l_colemak = true; - } - switch (layer) { - case _QWERTY: - if (l_colemak) { - rgblight_set_magenta; - } - else if (l_dvorak) { - rgblight_set_green; - } - else { - rgblight_set_teal; - } - rgblight_mode(1); - break; - case _COLEMAK: - rgblight_set_magenta; - rgblight_mode(1); - break; - case _DVORAK: - rgblight_set_green; - rgblight_mode(1); - break; - case _RAISE: - rgblight_set_blue; - rgblight_mode(2); - break; - case _LOWER: - rgblight_set_orange; - rgblight_mode(3); - break; - case _ADJUST: - rgblight_set_red; - rgblight_mode(17); - break; - case 6: - rgblight_set_urine; - break; - } - has_layer_changed = false; - } - }; -#endif \ No newline at end of file