X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=keyboards%2Fclueboard_66%2Fkeymaps%2Ftetris%2Freadme.md;fp=keyboards%2Fclueboard_66%2Fkeymaps%2Ftetris%2Freadme.md;h=20e97fb19f5bb69ef7875933bc937307dcf72b77;hb=5fd68266f5d90b2c7045f44f678d71b782907752;hp=0000000000000000000000000000000000000000;hpb=b736f25e85171fceb06f01cf45a45f84dd0a4911;p=qmk_firmware.git diff --git a/keyboards/clueboard_66/keymaps/tetris/readme.md b/keyboards/clueboard_66/keymaps/tetris/readme.md new file mode 100644 index 000000000..20e97fb19 --- /dev/null +++ b/keyboards/clueboard_66/keymaps/tetris/readme.md @@ -0,0 +1,33 @@ +Default layout but with a tetris game +===================================== +Tetris works by outputting key-presses to make ascii-art in a regular text editor. +It reads key presses to rotate and move the bricks like a regular tetris game. + +Example +======= +![tetris](https://raw.githubusercontent.com/danamlund/meckb_tetris/master/tetris.gif) + +Usage +===== +1) Open a default text editor +2) Press the tetris button (Fn + t) +3) Play tetris + +It makes ascii-art by sending keycodes: left, right, up, down, qwerty characters, and numbers. + +Problems +======== +Drawing ascii-art is too slow to make a pleasant playing experience. +While drawing ascii-art, the keyboard does not record key-presses, so its pretty unresponsive. + +Adds 5000 bytes to the hex file. + +Implement in other keyboards +============================ + - Copy-paste the files tetris_text.c and tetrix_text.h to your keymap folder. + - Add/update your-keyboard/your-keymap/Makefile to include ``SRC = tetris_text.c`` + - Copy-paste the tetris-related code from this keymap.c to yours. + - Set a key to trigger F(1) to start tetris mode. + - Its also a good idea to set a key to stop tetris, here its escape. + +You can find a simple tetris keyboard definition at