X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=keyboard%2Fergodox%2Fkeymap_cub.h;h=6e6d0cd8dfb844ec772cdc56de11c1906f5e3635;hb=5748f1af6a43c65573431890acd04875509b0ec7;hp=2b6e797c5bcef316b314f6bca5b29a8f27fe41a2;hpb=0a554052b4186748afe26d8eae18cf44d4e7ae1f;p=tmk_firmware.git diff --git a/keyboard/ergodox/keymap_cub.h b/keyboard/ergodox/keymap_cub.h index 2b6e797..6e6d0cd 100644 --- a/keyboard/ergodox/keymap_cub.h +++ b/keyboard/ergodox/keymap_cub.h @@ -93,7 +93,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KEYMAP( // Layer0: default, leftled:none // left hand GRV, 1, 2, 3, 4, 5, BSLS, - TAB, Q, W, E, R, T, NO, + FN2, Q, W, E, R, T, FN23, FN11,FN28,FN29,FN30,FN31,G, FN12,FN24,FN25,FN26,FN27,B, HOME, FN21,FN20,CAPS,FN13,FN14, @@ -117,7 +117,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,Q, D, R, W, B, TRNS, TRNS,A, S, H, T, G, TRNS,Z, X, M, C, V, TRNS, - TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,FN17,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, @@ -132,20 +132,20 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS ), - KEYMAP( // Layer2: numpad, leftled:blue + KEYMAP( // Layer2: numpad, leftled:mid/blue // left hand TRNS,NO, NO, NO, NO, PAUS,PSCR, TRNS,NO, NO, NO, NO, NO, TRNS, TRNS,NO, NO, NO, TRNS,NO, TRNS,NO, NO, NO, TRNS,NO, TRNS, - TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,FN17,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, // right hand SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC, TRNS,NO, P7, P8, P9, PMNS,PGUP, - TRNS,P4, P5, P6, PPLS,PGDN, + NO, P4, P5, P6, PPLS,PGDN, TRNS,NO, P1, P2, P3, PPLS,PENT, P0, PDOT,SLSH,PENT,PENT, TRNS,TRNS, @@ -153,7 +153,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS ), - KEYMAP( // Layer3: F-keys + PgUp/PgDn on right hand, leftled:green + KEYMAP( // Layer3: F-keys + PgUp/PgDn on right hand, leftled:bot/green // left hand TRNS,NO, NO, NO, NO, NO, NO, TRNS,NO, NO, NO, NO, NO, TRNS, @@ -174,7 +174,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,RSFT,RCTL ), - KEYMAP( // Layer4: unconvenient keys on right hand, leftled:red + KEYMAP( // Layer4: unconvenient keys on right hand, leftled:top/white // left hand TRNS,NO, NO, NO, NO, NO, NO, TRNS,NO, NO, NO, NO, NO, TRNS, @@ -185,17 +185,17 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS, TRNS,TRNS,TRNS, - // in Workman right hand will be: - // = - // ^ { } ( ) + - // ' ! $ " ; = - // # [ < > ] \ - // + /* in Workman right hand will be: + { } ( ) + + ^ ! ? = + ' ! $ " ; \ + # [ < > ] \ + */ // right hand - NO, NO, NO, NO, NO, NO, TRNS, - TRNS,MINS,4, 5, 9, 0, PPLS, - BSLS,2, P, FN1, 1, EQL, + NO, NO, 4, 5, 9, 0, PPLS, + TRNS,MINS,2, FN5, 9, 0, EQL, + BSLS,2, P, FN1, 1, FN2, TRNS,3, 6, FN3, FN4, 7, FN2, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, @@ -203,7 +203,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS ), - KEYMAP( // Layer5: F-keys instead of numbers, leftled:red + KEYMAP( // Layer5: F-keys instead of numbers, leftled:top/white // left hand TRNS,F1, F2, F3, F4, F5, F6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, @@ -224,21 +224,21 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS ), - KEYMAP( // Layer6: F-keys, cursor, Workman-layer switch, Teensy, leftled:red+onboard + KEYMAP( // Layer6: F-keys + utils(Teensy, Workman-layer switch), leftled:top/white+onboard // left hand TRNS,F1, F2, F3, F4, F5, F6, - FN0, NO, PGUP,UP, PGDN,PGUP,TRNS, - TRNS,NO, LEFT,DOWN,RGHT,PGDN, - TRNS,INS, DEL, END, HOME,NO, TRNS, + FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, FN18,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, // right hand - F7, F8, F9, F10, F11, F12, MINS, - TRNS,PGUP,PGUP,UP, PGDN,NO, FN0, - PGDN,LEFT,DOWN,RGHT,NO, TRNS, - TRNS,NO, HOME,END, DEL, INS, TRNS, + F7, F8, F9, F10, F11, F12, TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN0, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, @@ -249,10 +249,10 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // rarely used // - KEYMAP( // Layer7: F-keys only, leftled:red + KEYMAP( // Layer7: F-keys only, leftled:top/white // left hand - TRNS,NO, NO, NO, NO, NO, NO, - TRNS,F13, F14, F15, F16, NO, TRNS, + FN0, NO, NO, NO, NO, NO, NO, + FN1, F13, F14, F15, F16, NO, TRNS, TRNS,F17, F18, F19, F20, NO, TRNS,F21, F22, F23, F24, NO, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, @@ -267,25 +267,46 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, - TRNS,TRNS,TRNS + SLEP,TRNS,TRNS ), - KEYMAP( // Layer8: mouse and navigation, leftled:blue and green + KEYMAP( // Layer8: mouse and navigation, leftled:mid/blue+bot/green // left hand TRNS,NO, NO, NO, NO, NO, NO, - TRNS,NO, NO, NO, NO, NO, TRNS, - TRNS,NO, NO, TRNS,NO, NO, - TRNS,NO, NO, TRNS,NO, NO, TRNS, + TRNS,NO, NO, NO, ACL0,NO, TRNS, + TRNS,NO, NO, TRNS,ACL1,NO, + TRNS,NO, NO, TRNS,ACL2,NO, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, // right hand - TRNS,NO, NO, NO, NO, NO, NO, - TRNS,BTN2,WH_L,WH_U,WH_D,WH_R,PGUP, + F16, MPLY,MPRV,MNXT,VOLD,VOLU,MUTE, + F14, BTN2,WH_L,WH_U,WH_D,WH_R,PGUP, BTN1,MS_L,MS_U,MS_D,MS_R,PGDN, - TRNS,BTN3,HOME,END, DEL, INS, NO, + F15, BTN3,HOME,END, DEL, INS, NO, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS + ), + + KEYMAP( // Layer9: application-specific shortcuts (mostly browser), leftled:top/white+bot/green + // left hand + TRNS,NO, NO, NO, NO, NO, NO, + TRNS,NO, NO, NO, NO, NO, TRNS, + TRNS,NO, NO, NO, NO, NO, + TRNS,NO, NO, NO, TRNS,NO, TRNS, + TRNS,TRNS,TRNS,TRNS,TRNS, + TRNS,TRNS, + TRNS, + TRNS,TRNS,TRNS, + // right hand + NO, NO, NO, NO, NO, NO, TRNS, + TRNS,NO, FN12,FN13,FN14,FN15,FN10, + FN1, FN2, FN3, FN4, FN5, FN11, + TRNS,TRNS,FN6, FN7, FN8, FN9, FN0, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, @@ -339,68 +360,236 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { }; -/* id for user defined functions */ +/* id for user defined functions & macros */ enum function_id { TEENSY_KEY, + CUSTOM_KEY, + L_CTRL_ALT_ENT, + R_CTRL_ALT_ENT, +}; + +enum macro_id { + XMONAD_RESET, + PASSWORD1, + PASSWORD2, + PASSWORD3, }; /* * Fn action definition */ static const uint16_t PROGMEM fn_actions[] = { - ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key - - ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman - ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman - ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman - ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman - - ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace - ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete - ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape - ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins - ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter - ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space - - ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB), // FN11 = LShift with tap Tab - ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV), // FN12 = LCtrl with tap Tilda - ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN13 = LAlt with tap Space - ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC), // FN14 = LGui with tap Escape - ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT), // FN15 = RShift with tap quotes - ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN16 = RCtrl with tap ] - - ACTION_LAYER_SET(0, ON_BOTH), // FN17 - set Layer0 - ACTION_LAYER_SET(1, ON_BOTH), // FN18 - set Layer1, to use Workman layout at firmware level - ACTION_LAYER_SET(2, ON_BOTH), // FN19 - set Layer2, to use with Numpad keys - - ACTION_LAYER_MOMENTARY(2), // FN20 - momentary Layer2, to use with Numpad keys - ACTION_LAYER_MOMENTARY(5), // FN21 - momentary Layer5, to use with F* keys on top row - ACTION_LAYER_TAP_KEY(6, KC_ENT), // FN22 - momentary Layer6 on Enter, to use with F* keys on top row, cursor, Teensy, Workman-layer switch - ACTION_LAYER_MOMENTARY(7), // FN23 - momentary Layer7, to use with F* keys (F1-F24) - - ACTION_LAYER_TAP_KEY(4, KC_Z), // FN24 = momentary Layer4 on Z key, to use with unconvenient keys - ACTION_LAYER_TAP_KEY(3, KC_X), // FN25 = momentary Layer3 on X key, to use with F* keys - ACTION_LAYER_TAP_KEY(8, KC_C), // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys - ACTION_LAYER_TAP_KEY(2, KC_V), // FN27 = momentary Layer2 on V key, to use with Numpad keys + [0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key + + [1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman + [2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman + [3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman + [4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman + + [5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace + [6] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete + [7] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape + [8] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins + [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter + [10] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space + + [11] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB), // FN11 = LShift with tap Tab + [12] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV), // FN12 = LCtrl with tap Tilda + [13] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN13 = LAlt with tap Space + [14] = ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC), // FN14 = LGui with tap Escape + [15] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT), // FN15 = RShift with tap quotes + [16] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN16 = RCtrl with tap ] + + [17] = ACTION_LAYER_SET(0, ON_BOTH), // FN17 - set Layer0 + [18] = ACTION_LAYER_SET(1, ON_BOTH), // FN18 - set Layer1, to use Workman layout at firmware level + [19] = ACTION_LAYER_SET(2, ON_BOTH), // FN19 - set Layer2, to use with Numpad keys + + [21] = ACTION_FUNCTION_TAP(L_CTRL_ALT_ENT), // FN21 - momentary Layer5+CTRL+ALT on Enter, to use with F* keys on top row + [22] = ACTION_FUNCTION_TAP(R_CTRL_ALT_ENT), // FN22 - momentary Layer6+CTRL+ALT on Enter, to use with F* keys on top row + utils + + [28] = ACTION_LAYER_TAP_KEY(4, KC_A), // FN28 = momentary Layer4 on A key, to use with unconvenient keys + [29] = ACTION_LAYER_TAP_KEY(3, KC_S), // FN29 = momentary Layer3 on S key, to use with F* keys + [30] = ACTION_LAYER_TAP_KEY(8, KC_D), // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys + [31] = ACTION_LAYER_TAP_KEY(2, KC_F), // FN31 = momentary Layer2 on F key, to use with Numpad keys // i'd like to remove this - will try to get used to live without this and convert them to usual keys - ACTION_LAYER_TAP_KEY(4, KC_A), // FN28 = momentary Layer4 on A key, to use with unconvenient keys - ACTION_LAYER_TAP_KEY(3, KC_S), // FN29 = momentary Layer3 on S key, to use with F* keys - ACTION_LAYER_TAP_KEY(8, KC_D), // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys - ACTION_LAYER_TAP_KEY(2, KC_F), // FN31 = momentary Layer2 on F key, to use with Numpad keys + [20] = ACTION_LAYER_MOMENTARY(2), // FN20 - momentary Layer2, to use with Numpad keys +// or +// [20] = ACTION_FUNCTION_TAP(CUSTOM_KEY), // FN20 - use custom key, with tapping support + + [23] = ACTION_LAYER_TAP_KEY(7, KC_BSLS), // FN23 - momentary Layer7 on ' , to use with F* keys (F1-F24) + + [24] = ACTION_LAYER_TAP_KEY(4, KC_Z), // FN24 = momentary Layer4 on Z key, to use with unconvenient keys + [25] = ACTION_LAYER_TAP_KEY(3, KC_X), // FN25 = momentary Layer3 on X key, to use with F* keys + [26] = ACTION_LAYER_TAP_KEY(8, KC_C), // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys + [27] = ACTION_LAYER_TAP_KEY(9, KC_V), // FN27 = momentary Layer9 on V key, to use with application-specific shortcuts +}; + +static const uint16_t PROGMEM fn_actions_4[] = { + [1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman + [2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman + [3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman + [4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman + [5] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN5 = Shifted slash // ? in Workman }; -void action_function(keyrecord_t *event, uint8_t id, uint8_t opt) +static const uint16_t PROGMEM fn_actions_7[] = { + [0] = ACTION_MACRO(XMONAD_RESET), // FN0 = xmonad-reanimator + [1] = ACTION_MACRO(PASSWORD1), // FN1 = default password + [2] = ACTION_MACRO(PASSWORD1), // FN2 = other password + [3] = ACTION_MACRO(PASSWORD1), // FN3 = mega password +}; + +static const uint16_t PROGMEM fn_actions_9[] = { + [0] = ACTION_MODS_KEY(MOD_LCTL, KC_P0), // FN0 = Ctrl+0 + [1] = ACTION_MODS_KEY(MOD_LALT, KC_P1), // FN1 = Alt+1 + [2] = ACTION_MODS_KEY(MOD_LALT, KC_P2), // FN2 = Alt+2 + [3] = ACTION_MODS_KEY(MOD_LALT, KC_P3), // FN3 = Alt+3 + [4] = ACTION_MODS_KEY(MOD_LALT, KC_P4), // FN4 = Alt+4 + [5] = ACTION_MODS_KEY(MOD_LALT, KC_P5), // FN5 = Alt+5 + [6] = ACTION_MODS_KEY(MOD_LALT, KC_P6), // FN6 = Alt+6 + [7] = ACTION_MODS_KEY(MOD_LALT, KC_P7), // FN7 = Alt+7 + [8] = ACTION_MODS_KEY(MOD_LALT, KC_P8), // FN8 = Alt+8 + [9] = ACTION_MODS_KEY(MOD_LALT, KC_P9), // FN9 = Alt+9 + [10] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_TAB), // FN10 = Ctrl+Shift+Tab + [11] = ACTION_MODS_KEY(MOD_LCTL, KC_TAB), // FN11 = Ctrl+Tab + [12] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGUP), // FN12 = Ctrl+Shift+PgUp + [13] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGDN), // FN13 = Ctrl+Shift+PgDn + [14] = ACTION_MODS_KEY(MOD_LCTL, KC_PMNS), // FN14 = Ctrl+Pad Minus + [15] = ACTION_MODS_KEY(MOD_LCTL, KC_PPLS), // FN15 = Ctrl+Pad Plus +}; + +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { - print("action_function called\n"); - print("id = "); phex(id); print("\n"); - print("opt = "); phex(opt); print("\n"); + // print("action_function called\n"); + // print("id = "); phex(id); print("\n"); + // print("opt = "); phex(opt); print("\n"); + if (id == TEENSY_KEY) { clear_keyboard(); print("\n\nJump to bootloader... "); - _delay_ms(250); + _delay_ms(50); bootloader_jump(); // should not return print("not supported.\n"); } + + if (id == L_CTRL_ALT_ENT || id == R_CTRL_ALT_ENT) { + if (record->tap.count == 0 || record->tap.interrupted) { + uint8_t weak_mods; + uint8_t layer; + + if (id == L_CTRL_ALT_ENT) { + weak_mods = MOD_BIT(KC_LCTL) | MOD_BIT(KC_LALT); + layer = 5; + } else { + weak_mods = MOD_BIT(KC_RCTL) | MOD_BIT(KC_RALT); + layer = 6; + } + + if (record->event.pressed) { + layer_on(layer); + add_weak_mods(weak_mods); + } else { + del_weak_mods(weak_mods); + layer_off(layer); + } + } else { + if (record->event.pressed) { + add_key(KC_ENT); + send_keyboard_report(); + } else { + del_key(KC_ENT); + send_keyboard_report(); + } + } + } + + +/* + * just an example of custom key implementation + * not really needed with custom keymap_fn_to_action(), + * because it will allow you to have 32 FN** keys on EACH layer + */ + +/* + keyevent_t event = record->event; + + if (id == CUSTOM_KEY) { + uint8_t layer = biton32(layer_state); + uint8_t col = event.key.col; + uint8_t row = event.key.row; + uint8_t handled = 0; + + if (event.pressed) { + if (layer == XXX && col == XXX && row == XXX) { + action_macro_play( + MACRO( + ........... + END) + ); + handled++; + } + } + } + + if (!handled) { + print("custom key not handled"); + print(": layer "); pdec(layer); + print(", col "); pdec(col); + print(", row "); pdec(row); + print("\n"); + } + } +*/ + +} + +#include "keymap_passwords.h" +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { + if (record->event.pressed) { + switch (id) { + case XMONAD_RESET: return MACRO_XMONAD_RESET; + case PASSWORD1: return MACRO_PASSWORD1; + } + } + return MACRO_NONE; +} + +#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) +#define FN_ACTIONS_4_SIZE (sizeof(fn_actions_4) / sizeof(fn_actions_4[0])) +#define FN_ACTIONS_7_SIZE (sizeof(fn_actions_7) / sizeof(fn_actions_7[0])) +#define FN_ACTIONS_9_SIZE (sizeof(fn_actions_9) / sizeof(fn_actions_9[0])) + +/* + * translates Fn keycode to action + * for some layers, use different translation table + */ +action_t keymap_fn_to_action(uint8_t keycode) +{ + uint8_t layer = biton32(layer_state); + + action_t action; + action.code = ACTION_NO; + + if (layer == 4 && FN_INDEX(keycode) < FN_ACTIONS_4_SIZE) { + action.code = pgm_read_word(&fn_actions_4[FN_INDEX(keycode)]); + } + + if (layer == 7 && FN_INDEX(keycode) < FN_ACTIONS_7_SIZE) { + action.code = pgm_read_word(&fn_actions_7[FN_INDEX(keycode)]); + } + + if (layer == 9 && FN_INDEX(keycode) < FN_ACTIONS_9_SIZE) { + action.code = pgm_read_word(&fn_actions_9[FN_INDEX(keycode)]); + } + + // by default, use fn_actions from default layer 0 + // this is needed to get mapping for same key, that was used switch to some layer, + // to have possibility to switch layers back + if (action.code == ACTION_NO && FN_INDEX(keycode) < FN_ACTIONS_SIZE) { + action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); + } + + return action; }