X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=flower%2Finclude%2Foffset.hh;h=8f395398b75e2768d31f476737142502c3a7eedd;hb=3af0951f9a11677240efa6228683dd4fcea13eaf;hp=b9d7fae509fa6672c47d287c0b12016b62b8e2eb;hpb=bb36bac02a64770871780231ecc709cb18b20932;p=lilypond.git diff --git a/flower/include/offset.hh b/flower/include/offset.hh index b9d7fae509..8f395398b7 100644 --- a/flower/include/offset.hh +++ b/flower/include/offset.hh @@ -1,110 +1,181 @@ /* - offset.hh -- part of GNU LilyPond + This file is part of LilyPond, the GNU music typesetter. - (c) 1996,97 Han-Wen Nienhuys + Copyright (C) 1996--2015 Han-Wen Nienhuys + + LilyPond is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + LilyPond is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with LilyPond. If not, see . */ #ifndef OFFSET_HH #define OFFSET_HH +#include "axis.hh" +#include "std-string.hh" #include "real.hh" -#include "axes.hh" -#include "arithmetic-operator.hh" -struct Offset; - -Offset complex_multiply (Offset, Offset); -Offset complex_divide (Offset, Offset); -Offset complex_exp (Offset); - - -/** 2d vector - should change to Complex +/* + This is a mixture a 2D vector. Sometimes it can + also be convenient to think of 2D vectors as complex numbers + (ie. x + i y). The naming of some methods reflects that. */ -struct Offset { +class Offset +{ public: Real coordinate_a_[NO_AXES]; - - Real &operator[](Axis i) { + + Real &operator [] (Axis i) + { return coordinate_a_[i]; } - Real operator[](Axis i) const{ + + Real operator [] (Axis i) const + { return coordinate_a_[i]; } - - Offset& operator+=(Offset o) { + + Offset &operator += (Offset o) + { (*this)[X_AXIS] += o[X_AXIS]; (*this)[Y_AXIS] += o[Y_AXIS]; return *this; } - Offset operator - () const { + + Offset operator - () const + { Offset o = *this; - - o[X_AXIS] = - o[X_AXIS]; - o[Y_AXIS] = - o[Y_AXIS]; + + o[X_AXIS] = -o[X_AXIS]; + o[Y_AXIS] = -o[Y_AXIS]; return o; } - Offset& operator-=(Offset o) { + + Offset &operator -= (Offset o) + { (*this)[X_AXIS] -= o[X_AXIS]; (*this)[Y_AXIS] -= o[Y_AXIS]; return *this; } - - Offset &scale (Offset o) { + + Offset &scale (Offset o) + { (*this)[X_AXIS] *= o[X_AXIS]; (*this)[Y_AXIS] *= o[Y_AXIS]; return *this; } - Offset &operator *=(Real a) { + + Offset &operator /= (Real a) + { + (*this) *= 1 / a; + return *this; + } + + Offset &operator *= (Real a) + { (*this)[X_AXIS] *= a; (*this)[Y_AXIS] *= a; return *this; } - - Offset (Real ix , Real iy) { - coordinate_a_[X_AXIS] =ix; - coordinate_a_[Y_AXIS] =iy; + + Offset (Real ix, Real iy) + { + coordinate_a_[X_AXIS] = ix; + coordinate_a_[Y_AXIS] = iy; } - Offset() { - coordinate_a_[X_AXIS]= - coordinate_a_[Y_AXIS]= - 0.0; + + Offset () + { + coordinate_a_[X_AXIS] = coordinate_a_[Y_AXIS] = 0.0; } - String str () const; + string to_string () const; - void mirror (Axis); - Real arg () const; - Real length () const; - Offset operator *=(Offset z2) { - *this = complex_multiply (*this,z2); + Offset &mirror (Axis a) + { + coordinate_a_[a] = -coordinate_a_[a]; return *this; } + Offset direction () const; + Offset swapped () const; + Real arg () const; + Real angle_degrees () const; + Real length () const; + bool is_sane () const; + Offset operator *= (Offset z2); }; -IMPLEMENT_ARITHMETIC_OPERATOR(Offset, +); -IMPLEMENT_ARITHMETIC_OPERATOR(Offset, -); -IMPLEMENT_ARITHMETIC_OPERATOR(Offset, *); +#include "arithmetic-operator.hh" +IMPLEMENT_ARITHMETIC_OPERATOR (Offset, +); +IMPLEMENT_ARITHMETIC_OPERATOR (Offset, -); +IMPLEMENT_ARITHMETIC_OPERATOR (Offset, *); + +Offset complex_multiply (Offset, Offset); +Offset complex_divide (Offset, Offset); +Offset complex_exp (Offset); inline Offset -operator* (Real o1, Offset o2) +Offset::operator *= (Offset z2) +{ + *this = complex_multiply (*this, z2); + return *this; +} + +inline Offset +operator * (Real o1, Offset o2) { o2 *= o1; return o2; } inline Offset -operator* (Offset o1, Real o2) +operator / (Offset o1, Real a) +{ + o1 /= a; + return o1; +} + +inline Offset +operator * (Offset o1, Real o2) { o1 *= o2; return o1; } +inline Offset +mirror (Offset o, Axis a) +{ + o.mirror (a); + return o; +} + +inline +Real +dot_product (Offset o1, Offset o2) +{ + return o1[X_AXIS] * o2[X_AXIS] + o1[Y_AXIS] * o2[Y_AXIS]; +} + +inline +Real +cross_product (Offset o1, Offset o2) +{ + return o1[X_AXIS] * o2[Y_AXIS] - o1[Y_AXIS] * o2[X_AXIS]; +} -#endif // OFFSET_HH +#endif /* OFFSET_HH */