X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=docs%2Fcustom_quantum_functions.md;h=5b95450f2670f45e7c6c309621db04618f13b799;hb=a5fa75fcb3de822f4e43dcf29cee6eb9f945a992;hp=0fb1c163b7d21e7e117e3050bbbc06184fdbb796;hpb=fe9556104bcf6b101b95929c93fd21c9026fb4d2;p=qmk_firmware.git diff --git a/docs/custom_quantum_functions.md b/docs/custom_quantum_functions.md index 0fb1c163b..5b95450f2 100644 --- a/docs/custom_quantum_functions.md +++ b/docs/custom_quantum_functions.md @@ -1,6 +1,10 @@ -A custom keyboard is about more than sending button presses to your computer. QMK has designed hooks to allow you to inject code, override functionality, and otherwise customize how your keyboard responds in different situations. +# How to Customize Your Keyboard's Behavior -## A Word on Keyboards vs Keymap +For a lot of people a custom keyboard is about more than sending button presses to your computer. You want to be able to do things that are more complex than simple button presses and macros. QMK has hooks that allow you to inject code, override functionality, and otherwise customize how your keyboard behaves in different situations. + +This page does not assume any special knowledge about QMK, but reading [Understanding QMK](understanding_qmk.md) will help you understand what is going on at a more fundamental level. + +## A Word on Core vs Keyboards vs Keymap We have structured QMK as a hierarchy: @@ -8,79 +12,83 @@ We have structured QMK as a hierarchy: * Keyboard/Revision (`_kb`) * Keymap (`_user`) -Each of the functions described below can be defined with a `_kb()` suffix or an `_user()` suffix. We intend for you to use the `_kb()` suffix at the Keyboard/Revision level, while the `_user()` suffix should be used at the Keymap level. +Each of the functions described below can be defined with a `_kb()` suffix or a `_user()` suffix. We intend for you to use the `_kb()` suffix at the Keyboard/Revision level, while the `_user()` suffix should be used at the Keymap level. When defining functions at the Keyboard/Revision level it is important that your `_kb()` implementation call `_user()` before executing anything else- otherwise the keymap level function will never be called. -## Matrix Initialization Code +# Custom Keycodes -* Keyboard/Revision: `void matrix_init_kb(void)` -* Keymap: `void matrix_init_user(void)` +By far the most common task is to change the behavior of an existing keycode or to create a new keycode. From a code standpoint the mechanism for each is very similar. -This function gets called when the matrix is initiated. You should use this function to initialize any custom hardware you may have, such as speakers, LED drivers, or other features which need to be setup after the keyboard powers on. +## Defining a New Keycode -### Example +The first step to creating your own custom keycode(s) is to enumerate them. This means both naming them and assigning a unique number to that keycode. Rather than limit custom keycodes to a fixed range of numbers QMK provides the `SAFE_RANGE` macro. You can use `SAFE_RANGE` when enumerating your custom keycodes to guarantee that you get a unique number. -``` -void matrix_init_kb(void) { - // put your keyboard start-up code here - // runs once when the firmware starts up - matrix_init_user(); - // JTAG disable for PORT F. write JTD bit twice within four cycles. - MCUCR |= (1<event.pressed) { + // Do something when pressed + } else { + // Do something else when release + } + return false; // Skip all further processing of this key + case KC_ENTER: + // Play a tone when enter is pressed + if (record->event.pressed) { + PLAY_NOTE_ARRAY(tone_qwerty); + } + return true; // Let QMK send the enter press/release events + default: + return true; // Process all other keycodes normally + } +} +``` -This function gets called every time a key is pressed or released. This is particularly useful when defining custom keys or overriding the behavior of existing keys. +### `process_record_*` Function Documentation -The return value is whether or not QMK should continue processing the keycode - returning `false` stops the execution. +* Keyboard/Revision: `bool process_record_kb(uint16_t keycode, keyrecord_t *record)` +* Keymap: `bool process_record_user(uint16_t keycode, keyrecord_t *record)` -The `keycode` variable is whatever is defined in your keymap, eg `MO(1)`, `KC_L`, etc. and can be switch-cased to execute code whenever a particular code is pressed. +The `keycode` argument is whatever is defined in your keymap, eg `MO(1)`, `KC_L`, etc. You should use a `switch...case` block to handle these events. -The `record` variable contains infomation about the actual press: +The `record` argument contains information about the actual press: -``` +```c keyrecord_t record { -+-keyevent_t event { -| +-keypos_t key { -| | +-uint8_t col -| | +-uint8_t row -| | } -| +-bool pressed -| +-uint16_t time -| } + keyevent_t event { + keypos_t key { + uint8_t col + uint8_t row + } + bool pressed + uint16_t time + } } ``` -The conditional `if (record->event.pressed)` can tell if the key is being pressed or released, and you can execute code based on that. - -## LED Control - -* Keyboard/Revision: `void led_set_kb(uint8_t usb_led)` -* Keymap: `void led_set_user(uint8_t usb_led)` +# LED Control This allows you to control the 5 LED's defined as part of the USB Keyboard spec. It will be called when the state of one of those 5 LEDs changes. @@ -90,10 +98,10 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec. * `USB_LED_COMPOSE` * `USB_LED_KANA` -### Example: +### Example `led_set_user()` Implementation -``` -void led_set_kb(uint8_t usb_led) { +```c +void led_set_user(uint8_t usb_led) { if (usb_led & (1<event.pressed) { + // Do something when pressed + } else { + // Do something else when release + } + return false; // Skip all further processing of this key + case KC_ENTER: + // Play a tone when enter is pressed + if (record->event.pressed) { + PLAY_NOTE_ARRAY(tone_qwerty); + } + return true; // Let QMK send the enter press/release events + case EPRM: + if (record->event.pressed) { + eeconfig_init(); // resets the EEPROM to default + } + return false; + case RGB_LYR: // This allows me to use underglow as layer indication, or as normal + if (record->event.pressed) { + user_config.rgb_layer_change ^= 1; // Toggles the status + eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM + if (user_config.rgb_layer_change) { // if layer state indication is enabled, + layer_state_set(layer_state); // then immediately update the layer color + } + } + return false; break; + case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference) + if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled + if (user_config.rgb_layer_change) { // only if this is enabled + user_config.rgb_layer_change = false; // disable it, and + eeconfig_update_user(user_config.raw); // write the setings to EEPROM + } + } + return true; break; + default: + return true; // Process all other keycodes normally + } +} +``` +And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. For example, if you want to set rgb layer indication by default, and save the default valued. + +``` +void eeconfig_init_user(void) { // EEPROM is getting reset! + user_config.rgb_layer_change = true; // We want this enabled by default + eeconfig_update_user(user_config.raw); // Write default value to EEPROM now + + // use the non noeeprom versions, to write these values to EEPROM too + rgblight_enable(); // Enable RGB by default + rgblight_sethsv_cyan(); // Set it to CYAN by default + rgblight_mode(1); // set to solid by default +} +``` + +And you're done. The RGB layer indication will only work if you want it to. And it will be saved, even after unplugging the board. And if you use any of the RGB codes, it will disable the layer indication, so that it stays on the mode and color that you set it to. + +### 'EECONFIG' Function Documentation + +* Keyboard/Revision: `void eeconfig_init_kb(void)`, `uint32_t eeconfig_read_kb(void)` and `void eeconfig_update_kb(uint32_t val)` +* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)` + +The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.