X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=docs%2Fcustom_quantum_functions.md;h=10c5c75a2d14108ef21c8d665aac6ad69c33add0;hb=b29799f8874a86d22b6eca4ce1352f394b276b7a;hp=6e869b732c6565428bf56170d85c085bf8b564da;hpb=7b0356d1d49da6574570e110f61f95692afdb3d0;p=qmk_firmware.git diff --git a/docs/custom_quantum_functions.md b/docs/custom_quantum_functions.md index 6e869b732..10c5c75a2 100644 --- a/docs/custom_quantum_functions.md +++ b/docs/custom_quantum_functions.md @@ -1,6 +1,6 @@ # How to Customize Your Keyboard's Behavior -For a lot of people a custom keyboard is about more than sending button presses to your computer. You want to be able to do things that are more complex than simple button presses and macros. QMK has hooks that allow you to inject code, override functionality, and otherwise customize how your keyboard behaves in different situations. +For a lot of people a custom keyboard is about more than sending button presses to your computer. You want to be able to do things that are more complex than simple button presses and macros. QMK has hooks that allow you to inject code, override functionality, and otherwise customize how your keyboard behaves in different situations. This page does not assume any special knowledge about QMK, but reading [Understanding QMK](understanding_qmk.md) will help you understand what is going on at a more fundamental level. @@ -36,7 +36,7 @@ enum my_keycodes { ## Programming the Behavior of Any Keycode -When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()` and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send any key up or down events that are required. +When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()` and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up to you to send any key up or down events that are required. These function are called every time a key is pressed or released. @@ -60,18 +60,20 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { PLAY_NOTE_ARRAY(tone_qwerty); } return true; // Let QMK send the enter press/release events + default: + return true; // Process all other keycodes normally } } ``` ### `process_record_*` Function Documentation -* Keyboard/Revision: `bool process_record_kb(uint16_t keycode, keyrecord_t *record)` +* Keyboard/Revision: `bool process_record_kb(uint16_t keycode, keyrecord_t *record)` * Keymap: `bool process_record_user(uint16_t keycode, keyrecord_t *record)` The `keycode` argument is whatever is defined in your keymap, eg `MO(1)`, `KC_L`, etc. You should use a `switch...case` block to handle these events. -The `record` argument contains infomation about the actual press: +The `record` argument contains information about the actual press: ``` keyrecord_t record { @@ -96,10 +98,10 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec. * `USB_LED_COMPOSE` * `USB_LED_KANA` -### Example `led_set_kb()` Implementation +### Example `led_set_user()` Implementation ``` -void led_set_kb(uint8_t usb_led) { +void led_set_user(uint8_t usb_led) { if (usb_led & (1<