X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=common%2Faction.c;h=15e125a3ec917d41a1e880ac9ed860bab6182bb0;hb=48433a5e9988647a737234c11dd9db4080fd4a4e;hp=4f0a5f906497ae126a2f714313f353bf50d764f3;hpb=d9f287586635a401b8d6a80614bee6dbebe2f18c;p=tmk_firmware.git diff --git a/common/action.c b/common/action.c index 4f0a5f9..15e125a 100644 --- a/common/action.c +++ b/common/action.c @@ -23,14 +23,9 @@ along with this program. If not, see . #include "command.h" #include "util.h" #include "debug.h" -#include "action.h" #include "layer_switch.h" - - -/* default layer indicates base layer */ -uint8_t default_layer = 0; -/* current layer indicates active layer at this time */ -uint8_t current_layer = 0; +#include "action_macro.h" +#include "action.h" static void process_action(keyrecord_t *record); @@ -208,41 +203,18 @@ void action_exec(keyevent_t event) } } -static action_t get_action(key_t key) -{ - action_t action; - action.code = ACTION_NO; - - /* layer_switch */ - action = layer_switch_get_action(key); - if (action.code != ACTION_TRANSPARENT) { - return action; - } - - /* current layer: 0 means default layer */ - if (current_layer) { - action = action_for_key(current_layer, key); - if (action.code != ACTION_TRANSPARENT) { - debug("current layer: used. "); debug_dec(current_layer); debug("\n"); - return action; - } - } - - /* default layer */ - debug("default layer: used. \n"); - action = action_for_key(default_layer, key); - return action; -} - static void process_action(keyrecord_t *record) { keyevent_t event = record->event; - uint8_t tap_count = record->tap_count; + uint8_t tap_count = record->tap.count; if (IS_NOEVENT(event)) { return; } - action_t action = get_action(event.key); - debug("ACTION: "); debug_action(action); debug("\n"); + action_t action = layer_switch_get_action(event.key); + debug("ACTION: "); debug_action(action); + debug(" overlays: "); overlay_debug(); + debug(" keymaps: "); keymap_debug(); + debug(" default_layer: "); debug_dec(default_layer); debug("\n"); switch (action.kind.id) { /* Key and Mods */ @@ -323,7 +295,7 @@ static void process_action(keyrecord_t *record) if (waiting_buffer_has_anykey_pressed()) { debug("MODS_TAP: Tap: Cancel: add_mods\n"); // ad hoc: set 0 to cancel tap - record->tap_count = 0; + record->tap.count = 0; add_mods(mods); } else { debug("MODS_TAP: Tap: register_code\n"); @@ -382,207 +354,316 @@ static void process_action(keyrecord_t *record) #endif break; - /* Layer key */ - case ACT_LAYER: + case ACT_KEYMAP: switch (action.layer.code) { - case LAYER_MOMENTARY: /* momentary */ - if (event.pressed) { - layer_switch(action.layer.val); - } - else { - // NOTE: This is needed by legacy keymap support - layer_switch(0); + /* Keymap clear */ + case OP_RESET: + switch (action.layer.val & 0x03) { + case 0: + // NOTE: reserved + overlay_clear(); + keymap_clear(); + break; + case ON_PRESS: + if (event.pressed) { + overlay_clear(); + keymap_clear(); + } + break; + case ON_RELEASE: + if (!event.pressed) { + overlay_clear(); + keymap_clear(); + } + break; + case ON_BOTH: + overlay_clear(); + keymap_clear(); + break; + /* NOTE: 4-7 rserved */ } break; - case LAYER_ON_PRESS: + /* Keymap Reset default layer */ + case (OP_RESET | ON_PRESS): if (event.pressed) { - layer_switch(action.layer.val); + default_layer_set(action.layer.val); } break; - case LAYER_ON_RELEASE: + case (OP_RESET | ON_RELEASE): if (!event.pressed) { - layer_switch(action.layer.val); + default_layer_set(action.layer.val); } break; - case LAYER_ON_BOTH: - layer_switch(action.layer.val); + case (OP_RESET | ON_BOTH): + default_layer_set(action.layer.val); break; - case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */ + + /* Keymap Bit invert */ + case OP_INV: + /* with tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { - layer_switch(action.layer.val); + debug("KEYMAP_INV: tap toggle(press).\n"); + keymap_invert(action.layer.val); } } else { - if (tap_count >= TAPPING_TOGGLE) { - debug("LAYER_PRESSED: tap toggle.\n"); - layer_switch(action.layer.val); + if (tap_count <= TAPPING_TOGGLE) { + debug("KEYMAP_INV: tap toggle(release).\n"); + keymap_invert(action.layer.val); } } break; - case LAYER_SET_DEFAULT_ON_PRESS: + case (OP_INV | ON_PRESS): if (event.pressed) { - default_layer = action.layer.val; - layer_switch(0); + keymap_invert(action.layer.val); } break; - case LAYER_SET_DEFAULT_ON_RELEASE: + case (OP_INV | ON_RELEASE): if (!event.pressed) { - default_layer = action.layer.val; - layer_switch(0); + keymap_invert(action.layer.val); } break; - case LAYER_SET_DEFAULT_ON_BOTH: - default_layer = action.layer.val; - layer_switch(0); + case (OP_INV | ON_BOTH): + keymap_invert(action.layer.val); break; - default: - /* tap key */ + + /* Keymap Bit on */ + case OP_ON: if (event.pressed) { - if (IS_TAPPING_KEY(event.key) && tap_count > 0) { - debug("LAYER_SET: Tap: register_code\n"); - register_code(action.layer.code); - } else { - debug("LAYER_SET: No tap: layer_set(on press)\n"); - layer_switch(action.layer.val); - } + keymap_on(action.layer.val); } else { - if (IS_TAPPING_KEY(event.key) && tap_count > 0) { - debug("LAYER_SET: Tap: unregister_code\n"); - unregister_code(action.layer.code); - } else { - // NOTE: This is needed by legacy keymap support - debug("LAYER_SET: No tap: return to default layer(on release)\n"); - layer_switch(0); - } + keymap_off(action.layer.val); } break; - } - break; - case ACT_LAYER_BIT: - switch (action.layer.code) { - case LAYER_MOMENTARY: /* momentary */ + case (OP_ON | ON_PRESS): if (event.pressed) { - layer_switch(current_layer | action.layer.val); + keymap_on(action.layer.val); + } + break; + case (OP_ON | ON_RELEASE): + if (!event.pressed) { + keymap_on(action.layer.val); + } + break; + case (OP_ON | ON_BOTH): + keymap_on(action.layer.val); + break; + + /* Keymap Bit off */ + case OP_OFF: + if (event.pressed) { + keymap_off(action.layer.val); } else { - layer_switch(current_layer & ~action.layer.val); + keymap_on(action.layer.val); } break; - case LAYER_ON_PRESS: + case (OP_OFF | ON_PRESS): if (event.pressed) { - layer_switch(current_layer ^ action.layer.val); + keymap_off(action.layer.val); } break; - case LAYER_ON_RELEASE: + case (OP_OFF | ON_RELEASE): if (!event.pressed) { - layer_switch(current_layer ^ action.layer.val); + keymap_off(action.layer.val); } break; - case LAYER_ON_BOTH: - layer_switch(current_layer ^ action.layer.val); + case (OP_OFF | ON_BOTH): + keymap_off(action.layer.val); break; - case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */ + + /* Keymap Bit set */ + case OP_SET: if (event.pressed) { - if (tap_count < TAPPING_TOGGLE) { - debug("LAYER_BIT: tap toggle(press).\n"); - layer_switch(current_layer ^ action.layer.val); - } + keymap_set(action.layer.val); } else { - if (tap_count <= TAPPING_TOGGLE) { - debug("LAYER_BIT: tap toggle(release).\n"); - layer_switch(current_layer ^ action.layer.val); - } + keymap_clear(); } break; - case LAYER_SET_DEFAULT_ON_PRESS: + case (OP_SET | ON_PRESS): if (event.pressed) { - default_layer = default_layer ^ action.layer.val; - layer_switch(0); + keymap_set(action.layer.val); } break; - case LAYER_SET_DEFAULT_ON_RELEASE: + case (OP_SET | ON_RELEASE): if (!event.pressed) { - default_layer = default_layer ^ action.layer.val; - layer_switch(0); + keymap_set(action.layer.val); } break; - case LAYER_SET_DEFAULT_ON_BOTH: - default_layer = default_layer ^ action.layer.val; - layer_switch(0); + case (OP_SET | ON_BOTH): + keymap_set(action.layer.val); break; + + /* Keymap Bit invert with tap key */ default: - // tap key if (event.pressed) { - if (IS_TAPPING_KEY(event.key) && tap_count > 0) { - debug("LAYER_BIT: Tap: register_code\n"); + if (tap_count > 0) { + debug("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer.code); } else { - debug("LAYER_BIT: No tap: layer_bit(on press)\n"); - layer_switch(current_layer ^ action.layer.val); + debug("KEYMAP_TAP_KEY: No tap: On on press\n"); + keymap_on(action.layer.val); } } else { - if (IS_TAPPING_KEY(event.key) && tap_count > 0) { - debug("LAYER_BIT: Tap: unregister_code\n"); + if (tap_count > 0) { + debug("KEYMAP_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer.code); } else { - debug("LAYER_BIT: No tap: layer_bit(on release)\n"); - layer_switch(current_layer ^ action.layer.val); + debug("KEYMAP_TAP_KEY: No tap: Off on release\n"); + keymap_off(action.layer.val); } } break; } break; - case ACT_LAYER_SWITCH: + + case ACT_OVERLAY: switch (action.layer.code) { - case LAYER_MOMENTARY: /* momentary */ - if (event.pressed) { - layer_switch_on(action.layer.val); + // Overlay Invert bit4 + case OP_INV4 | 0: + if (action.layer.val == 0) { + // NOTE: reserved for future use + overlay_clear(); } else { - layer_switch_off(action.layer.val); + overlay_set(overlay_stat ^ action.layer.val); } break; - case LAYER_ON_PRESS: - if (event.pressed) { - layer_switch_inv(action.layer.val); + case OP_INV4 | 1: + if (action.layer.val == 0) { + // on pressed + if (event.pressed) overlay_clear(); + } else { + overlay_set(overlay_stat ^ action.layer.val<<4); } break; - case LAYER_ON_RELEASE: - if (!event.pressed) { - layer_switch_inv(action.layer.val); + case OP_INV4 | 2: + if (action.layer.val == 0) { + // on released + if (!event.pressed) overlay_clear(); + } else { + overlay_set(overlay_stat ^ action.layer.val<<8); } break; - case LAYER_ON_BOTH: - layer_switch_inv(action.layer.val); + case OP_INV4 | 3: + if (action.layer.val == 0) { + // on both + overlay_clear(); + } else { + overlay_set(overlay_stat ^ action.layer.val<<12); + } break; - case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */ + + /* Overlay Bit invert */ + case OP_INV: + /* with tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { - debug("LAYER_SWITCH: tap toggle(press).\n"); - layer_switch_inv(action.layer.val); + debug("OVERLAY_INV: tap toggle(press).\n"); + overlay_invert(action.layer.val); } } else { if (tap_count <= TAPPING_TOGGLE) { - debug("LAYER_SWITCH: tap toggle(release).\n"); - layer_switch_inv(action.layer.val); + debug("OVERLAY_INV: tap toggle(release).\n"); + overlay_invert(action.layer.val); } } break; + case (OP_INV | ON_PRESS): + if (event.pressed) { + overlay_invert(action.layer.val); + } + break; + case (OP_INV | ON_RELEASE): + if (!event.pressed) { + overlay_invert(action.layer.val); + } + break; + case (OP_INV | ON_BOTH): + overlay_invert(action.layer.val); + break; + + /* Overlay Bit on */ + case OP_ON: + if (event.pressed) { + overlay_on(action.layer.val); + } else { + overlay_off(action.layer.val); + } + break; + case (OP_ON | ON_PRESS): + if (event.pressed) { + overlay_on(action.layer.val); + } + break; + case (OP_ON | ON_RELEASE): + if (!event.pressed) { + overlay_on(action.layer.val); + } + break; + case (OP_ON | ON_BOTH): + overlay_on(action.layer.val); + break; + + /* Overlay Bit off */ + case OP_OFF: + if (event.pressed) { + overlay_off(action.layer.val); + } else { + overlay_on(action.layer.val); + } + break; + case (OP_OFF | ON_PRESS): + if (event.pressed) { + overlay_off(action.layer.val); + } + break; + case (OP_OFF | ON_RELEASE): + if (!event.pressed) { + overlay_off(action.layer.val); + } + break; + case (OP_OFF | ON_BOTH): + overlay_off(action.layer.val); + break; + + /* Overlay Bit set */ + case OP_SET: + if (event.pressed) { + overlay_move(action.layer.val); + } else { + overlay_clear(); + } + break; + case (OP_SET | ON_PRESS): + if (event.pressed) { + overlay_move(action.layer.val); + } + break; + case (OP_SET | ON_RELEASE): + if (!event.pressed) { + overlay_move(action.layer.val); + } + break; + case (OP_SET | ON_BOTH): + overlay_move(action.layer.val); + break; + + /* Overlay Bit invert with tap key */ default: - // tap key if (event.pressed) { - if (IS_TAPPING_KEY(event.key) && tap_count > 0) { - debug("LAYER_SWITCH: Tap: register_code\n"); + if (tap_count > 0) { + debug("OVERLAY_TAP_KEY: Tap: register_code\n"); register_code(action.layer.code); } else { - debug("LAYER_SWITCH: No tap: layer_switch(on press)\n"); - layer_switch_inv(action.layer.val); + debug("OVERLAY_TAP_KEY: No tap: On on press\n"); + overlay_on(action.layer.val); } } else { - if (IS_TAPPING_KEY(event.key) && tap_count > 0) { - debug("LAYER_SWITCH: Tap: unregister_code\n"); + if (tap_count > 0) { + debug("OVERLAY_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer.code); } else { - debug("LAYER_SWITCH: No tap: layer_switch(on release)\n"); - layer_switch_inv(action.layer.val); + debug("OVERLAY_TAP_KEY: No tap: Off on release\n"); + overlay_off(action.layer.val); } } break; @@ -591,7 +672,7 @@ static void process_action(keyrecord_t *record) /* Extentions */ case ACT_MACRO: - // TODO + action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; case ACT_COMMAND: break; @@ -616,16 +697,17 @@ static bool process_tapping(keyrecord_t *keyp) // if tapping if (IS_TAPPING_PRESSED()) { if (WITHIN_TAPPING_TERM(event)) { - if (tapping_key.tap_count == 0) { + if (tapping_key.tap.count == 0) { if (IS_TAPPING_KEY(event.key) && !event.pressed) { // first tap! debug("Tapping: First tap(0->1).\n"); - tapping_key.tap_count = 1; + tapping_key.tap.count = 1; + tapping_key.tap.interrupted = (waiting_buffer_has_anykey_pressed() ? true : false); debug_tapping_key(); process_action(&tapping_key); // enqueue - keyp->tap_count = tapping_key.tap_count; + keyp->tap = tapping_key.tap; return false; } #if TAPPING_TERM >= 500 @@ -649,19 +731,19 @@ static bool process_tapping(keyrecord_t *keyp) // tap_count > 0 else { if (IS_TAPPING_KEY(event.key) && !event.pressed) { - debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n"); - keyp->tap_count = tapping_key.tap_count; + debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n"); + keyp->tap = tapping_key.tap; process_action(keyp); tapping_key = *keyp; debug_tapping_key(); return true; } else if (is_tap_key(keyp->event.key) && event.pressed) { - if (tapping_key.tap_count > 1) { + if (tapping_key.tap.count > 1) { debug("Tapping: Start new tap with releasing last tap(>1).\n"); // unregister key process_action(&(keyrecord_t){ - .tap_count = tapping_key.tap_count, + .tap = tapping_key.tap, .event.key = tapping_key.event.key, .event.time = event.time, .event.pressed = false @@ -685,7 +767,7 @@ static bool process_tapping(keyrecord_t *keyp) } // after TAPPING_TERM else { - if (tapping_key.tap_count == 0) { + if (tapping_key.tap.count == 0) { debug("Tapping: End. Timeout. Not tap(0): "); debug_event(event); debug("\n"); process_action(&tapping_key); @@ -695,17 +777,17 @@ static bool process_tapping(keyrecord_t *keyp) } else { if (IS_TAPPING_KEY(event.key) && !event.pressed) { debug("Tapping: End. last timeout tap release(>0)."); - keyp->tap_count = tapping_key.tap_count; + keyp->tap = tapping_key.tap; process_action(keyp); tapping_key = (keyrecord_t){}; return true; } else if (is_tap_key(keyp->event.key) && event.pressed) { - if (tapping_key.tap_count > 1) { + if (tapping_key.tap.count > 1) { debug("Tapping: Start new tap with releasing last timeout tap(>1).\n"); // unregister key process_action(&(keyrecord_t){ - .tap_count = tapping_key.tap_count, + .tap = tapping_key.tap, .event.key = tapping_key.event.key, .event.time = event.time, .event.pressed = false @@ -729,10 +811,11 @@ static bool process_tapping(keyrecord_t *keyp) } } else if (IS_TAPPING_RELEASED()) { if (WITHIN_TAPPING_TERM(event)) { - if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) { + if (tapping_key.tap.count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) { // sequential tap. - keyp->tap_count = tapping_key.tap_count + 1; - debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n"); + keyp->tap = tapping_key.tap; + keyp->tap.count += 1; + debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n"); process_action(keyp); tapping_key = *keyp; debug_tapping_key(); @@ -777,16 +860,16 @@ static bool process_tapping(keyrecord_t *keyp) static void waiting_buffer_scan_tap(void) { // tapping already is settled - if (tapping_key.tap_count > 0) return; - // invalid state: tapping_key released && tap_count == 0 + if (tapping_key.tap.count > 0) return; + // invalid state: tapping_key released && tap.count == 0 if (!tapping_key.event.pressed) return; for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { if (IS_TAPPING_KEY(waiting_buffer[i].event.key) && !waiting_buffer[i].event.pressed && WITHIN_TAPPING_TERM(waiting_buffer[i].event)) { - tapping_key.tap_count = 1; - waiting_buffer[i].tap_count = 1; + tapping_key.tap.count = 1; + waiting_buffer[i].tap.count = 1; process_action(&tapping_key); debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n"); @@ -889,43 +972,24 @@ bool sending_anykey(void) host_last_sysytem_report() || host_last_consumer_report()); } -// TODO: rename or reinpl with new layer_switch.c -void layer_switch(uint8_t new_layer) -{ - if (current_layer != new_layer) { - debug("Layer Switch: "); debug_hex(current_layer); - debug(" -> "); debug_hex(new_layer); debug("\n"); - - current_layer = new_layer; - clear_keyboard_but_mods(); // To avoid stuck keys - // NOTE: update mods with full scan of matrix? if modifier changes between layers - } -} - bool is_tap_key(key_t key) { - action_t action = get_action(key); + action_t action = layer_switch_get_action(key); switch (action.kind.id) { case ACT_LMODS_TAP: case ACT_RMODS_TAP: return true; - case ACT_LAYER: - case ACT_LAYER_BIT: + case ACT_KEYMAP: + case ACT_OVERLAY: switch (action.layer.code) { - case LAYER_MOMENTARY: - case LAYER_ON_PRESS: - case LAYER_ON_RELEASE: - case LAYER_ON_BOTH: - case LAYER_SET_DEFAULT_ON_PRESS: - case LAYER_SET_DEFAULT_ON_RELEASE: - case LAYER_SET_DEFAULT_ON_BOTH: - return false; - case LAYER_TAP_TOGGLE: - default: /* tap key */ + case 0x04 ... 0xEF: /* tap key */ + case OP_INV: return true; + default: + return false; } - return false; + case ACT_MACRO: case ACT_FUNCTION: if (action.func.opt & FUNC_TAP) { return true; } return false; @@ -945,7 +1009,8 @@ static void debug_event(keyevent_t event) } static void debug_record(keyrecord_t record) { - debug_event(record.event); debug(":"); debug_dec(record.tap_count); + debug_event(record.event); debug(":"); debug_dec(record.tap.count); + if (record.tap.interrupted) debug("-"); } static void debug_action(action_t action) { @@ -956,9 +1021,8 @@ static void debug_action(action_t action) case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break; case ACT_USAGE: debug("ACT_USAGE"); break; case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break; - case ACT_LAYER: debug("ACT_LAYER"); break; - case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break; - case ACT_LAYER_SWITCH: debug("ACT_LAYER_SWITCH"); break; + case ACT_KEYMAP: debug("ACT_KEYMAP"); break; + case ACT_OVERLAY: debug("ACT_OVERLAY"); break; case ACT_MACRO: debug("ACT_MACRO"); break; case ACT_COMMAND: debug("ACT_COMMAND"); break; case ACT_FUNCTION: debug("ACT_FUNCTION"); break;