X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=README;fp=README;h=dc24cbbee8a64c563a20c886300b7eca3f98f18b;hb=79551a3b399f0d3935a9eaf317859a30a11922cd;hp=92f88d152efd75d0fb237577f3e14758db400beb;hpb=b0b7a648d074a5852e1012d48927efe04c7be934;p=bamtools.git diff --git a/README b/README index 92f88d1..dc24cbb 100644 --- a/README +++ b/README @@ -4,32 +4,52 @@ README : BAMTOOLS BamTools: a C++ API for reading/writing BAM files. +I. Introduction +II. Usage +III. Contact + +------------------------------------------------------------ + + +I. Introduction: + The API consists of 2 main modules - BamReader and BamWriter. As you would expect, BamReader provides read-access to BAM files, while BamWriter does the writing of BAM -files. BamReader provides an interface for random-access (jumping) in a BAM file. +files. BamReader provides an interface for random-access (jumping) in a BAM file, +as well as generating BAM index files. An additional file, BamAux.h, is included as well. This file contains the common data structures and typedefs used throught the API. +BGZF.h & BGZF.cpp contain our implementation of the Broad Institute's +BGZF compression format. + +BamConversion, BamDump, and BamTrim are 3 'toy' examples on how the API can be used. + ------------------------------------------------------------ +Usage : + To use this API, you simply need to do 3 things: 1 - Drop the BamTools files somewhere the compiler can find them. - (i.e. in source directory, or somewhere in include path) + (i.e. in your source tree, or somewhere else in your include path) 2 - Import BamTools API with the following lines of code #include "BamReader.h" // as needed #include "BamWriter.h" // as needed using namespace BamTools; - 3 - Compile with '-lz' ('l' as in 'lion') to access ZLIB compression library + 3 - Compile with '-lz' ('l' as in Lima) to access ZLIB compression library + (For VS users, I can provide you zlib headers - just contact me). See any included programs and Makefile for more specific compiling/usage examples. -See documentation & comments in header files for API details. +See comments in the header files for more detailed API documentation. ------------------------------------------------------------ +Contact : + Feel free to contact me with any questions, comments, suggestions, bug reports, etc. - Derek Barnett