X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;f=Documentation%2Fuser%2Fpercussion.itely;h=f182b78a9ac80c0f0ee332199fe05bd8e16dda39;hb=3eb1e37e2e0b3966142cd04b85e30ab882308612;hp=5cbedb61b35dc6dea7e4ee9b570d64544c157c3a;hpb=5fed165db1f1d6975f0fb18b0ff7c0df41e8c2bf;p=lilypond.git diff --git a/Documentation/user/percussion.itely b/Documentation/user/percussion.itely index 5cbedb61b3..f182b78a9a 100644 --- a/Documentation/user/percussion.itely +++ b/Documentation/user/percussion.itely @@ -6,7 +6,7 @@ version that you are working on. See TRANSLATION for details. @end ignore -@c \version "2.11.62" +@c \version "2.12.0" @node Percussion @section Percussion @@ -47,8 +47,8 @@ discussed in @ref{Showing melody rhythms}, and @end itemize -@seealso +@seealso Notation Reference: @ref{Showing melody rhythms}, @ref{Instantiating new staves}. @@ -96,8 +96,8 @@ contex, but other clefs may also be used. There are a few issues concerning MIDI support for percussion instruments; for details please see @ref{Percussion in MIDI}. -@seealso +@seealso Notation Reference: @ref{Percussion in MIDI}, @ref{Percussion notes}. File: @file{ly/@/drumpitch@/-init@/.ly} @@ -138,8 +138,8 @@ overridden to achieve a pleasing baseline. } @end lilypond -@seealso +@seealso Snippets: @rlsr{Percussion}. @@ -150,8 +150,8 @@ Certain pitched percussion instruments (e.g. xylophone, vibraphone, and timpani) are written using normal staves. This is covered in other sections of the manual. -@seealso +@seealso @c TODO: possibly link to an alternate section of NR 3.5, if @c "percussion in MIDI" gets a separate subsubsection for @c pitched percussion sounds. -gp @@ -425,7 +425,7 @@ A tambourine, entered with @q{tamb}: tambustaff = { \override Staff.StaffSymbol #'line-positions = #'( 0 ) \override Staff.BarLine #'bar-size = #3 - \set DrumStaff.instrumentName = "Tambourine" + \set DrumStaff.instrumentName = #"Tambourine" } \new DrumStaff { @@ -451,7 +451,7 @@ Music for Tam-Tam (entered with @q{tt}): tamtamstaff = { \override Staff.StaffSymbol #'line-positions = #'( 0 ) \override Staff.BarLine #'bar-size = #3 - \set DrumStaff.instrumentName = "Tamtam" + \set DrumStaff.instrumentName = #"Tamtam" } \new DrumStaff { @@ -474,7 +474,7 @@ bellstaff = { \override DrumStaff.StaffSymbol #'line-positions = #'(-2 3) \set DrumStaff.drumStyleTable = #(alist->hash-table mydrums) \override Staff.BarLine #'bar-size = #3 - \set DrumStaff.instrumentName = "Different Bells" + \set DrumStaff.instrumentName = #"Different Bells" } \new DrumStaff { @@ -541,21 +541,20 @@ drumsB = { } \new DrumStaff { - \set DrumStaff.instrumentName = "Grosse Caisse" + \set DrumStaff.instrumentName = #"Grosse Caisse" \set DrumStaff.drumStyleTable = #(alist->hash-table mydrums) \drumsB } >> } @end lilypond -@seealso +@seealso Snippets: @rlsr{Percussion}. Internals Reference: @rinternals{DrumStaff}, @rinternals{DrumVoice}. - @c TODO: check name -gp @node Ghost notes @unnumberedsubsubsec Ghost notes @@ -591,6 +590,6 @@ However, the default @code{\drummode} does not include the Also note that you must add chords (@code{< >} brackets) around each @code{\parenthesize} statement. -@seealso +@seealso Snippets: @rlsr{Percussion}.