X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;ds=sidebyside;f=tmk_core%2Fcommon%2Faction_layer.c;h=a3c7579642770620542924557072f3ffbf5acd50;hb=8bdf745909bc2581491acce11225f56a85bc8f24;hp=76164adb5d80eebbb036226d91784615fbea0b77;hpb=47dd29513eeec7b7f639bef6df441a905ce8bacb;p=qmk_firmware.git diff --git a/tmk_core/common/action_layer.c b/tmk_core/common/action_layer.c index 76164adb5..a3c757964 100644 --- a/tmk_core/common/action_layer.c +++ b/tmk_core/common/action_layer.c @@ -11,7 +11,7 @@ #endif -/* +/* * Default Layer State */ uint32_t default_layer_state = 0; @@ -52,7 +52,7 @@ void default_layer_xor(uint32_t state) #ifndef NO_ACTION_LAYER -/* +/* * Keymap Layer State */ uint32_t layer_state = 0; @@ -110,6 +110,69 @@ void layer_debug(void) } #endif +#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) +uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}}; + +void update_source_layers_cache(keypos_t key, uint8_t layer) +{ + const uint8_t key_number = key.col + (key.row * MATRIX_COLS); + const uint8_t storage_row = key_number / 8; + const uint8_t storage_bit = key_number % 8; + + for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { + source_layers_cache[storage_row][bit_number] ^= + (-((layer & (1U << bit_number)) != 0) + ^ source_layers_cache[storage_row][bit_number]) + & (1U << storage_bit); + } +} + +uint8_t read_source_layers_cache(keypos_t key) +{ + const uint8_t key_number = key.col + (key.row * MATRIX_COLS); + const uint8_t storage_row = key_number / 8; + const uint8_t storage_bit = key_number % 8; + uint8_t layer = 0; + + for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { + layer |= + ((source_layers_cache[storage_row][bit_number] + & (1U << storage_bit)) != 0) + << bit_number; + } + + return layer; +} +#endif + +/* + * Make sure the action triggered when the key is released is the same + * one as the one triggered on press. It's important for the mod keys + * when the layer is switched after the down event but before the up + * event as they may get stuck otherwise. + */ +action_t store_or_get_action(bool pressed, keypos_t key) +{ +#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) + if (disable_action_cache) { + return layer_switch_get_action(key); + } + + uint8_t layer; + + if (pressed) { + layer = layer_switch_get_layer(key); + update_source_layers_cache(key, layer); + } + else { + layer = read_source_layers_cache(key); + } + return action_for_key(layer, key); +#else + return layer_switch_get_action(key); +#endif +} + int8_t layer_switch_get_layer(keypos_t key) {