X-Git-Url: https://git.donarmstrong.com/?a=blobdiff_plain;ds=sidebyside;f=tmk_core%2Fcommon%2Faction.c;h=a534f818ec00e80910e0b275b039afdf05c03048;hb=9c284786e728a2e8834745d6bb7df0fda4099cf3;hp=08ef22eb970bc28f08244cb041b359063581cb19;hpb=73d2a470eed73a1ba28520343bd1cfc81498d183;p=qmk_firmware.git diff --git a/tmk_core/common/action.c b/tmk_core/common/action.c index 08ef22eb9..a534f818e 100644 --- a/tmk_core/common/action.c +++ b/tmk_core/common/action.c @@ -26,6 +26,7 @@ along with this program. If not, see . #include "action_macro.h" #include "action_util.h" #include "action.h" +#include "wait.h" #ifdef DEBUG_ACTION #include "debug.h" @@ -33,6 +34,9 @@ along with this program. If not, see . #include "nodebug.h" #endif +#ifdef FAUXCLICKY_ENABLE +#include +#endif void action_exec(keyevent_t event) { @@ -41,6 +45,16 @@ void action_exec(keyevent_t event) dprint("EVENT: "); debug_event(event); dprintln(); } +#ifdef FAUXCLICKY_ENABLE + if (IS_PRESSED(event)) { + FAUXCLICKY_ACTION_PRESS; + } + if (IS_RELEASED(event)) { + FAUXCLICKY_ACTION_RELEASE; + } + fauxclicky_check(); +#endif + #ifdef ONEHAND_ENABLE if (!IS_NOEVENT(event)) { process_hand_swap(&event); @@ -49,6 +63,13 @@ void action_exec(keyevent_t event) keyrecord_t record = { .event = event }; +#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) + if (has_oneshot_layer_timed_out()) { + dprintf("Oneshot layer: timeout\n"); + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } +#endif + #ifndef NO_ACTION_TAPPING action_tapping_process(record); #else @@ -100,7 +121,7 @@ bool process_record_quantum(keyrecord_t *record) { return true; } -void process_record(keyrecord_t *record) +void process_record(keyrecord_t *record) { if (IS_NOEVENT(record->event)) { return; } @@ -120,25 +141,18 @@ void process_record(keyrecord_t *record) void process_action(keyrecord_t *record, action_t action) { - bool do_release_oneshot = false; keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; #endif -#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) - if (has_oneshot_layer_timed_out()) { - dprintf("Oneshot layer: timeout\n"); - clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); - } -#endif - if (event.pressed) { // clear the potential weak mods left by previously pressed keys clear_weak_mods(); } #ifndef NO_ACTION_ONESHOT + bool do_release_oneshot = false; // notice we only clear the one shot layer if the pressed key is not a modifier. if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); @@ -155,9 +169,10 @@ void process_action(keyrecord_t *record, action_t action) action.key.mods<<4; if (event.pressed) { if (mods) { - if (IS_MOD(action.key.code)) { + if (IS_MOD(action.key.code) || action.key.code == KC_NO) { // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless. - // this also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT) + // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT). + // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO). add_mods(mods); } else { add_weak_mods(mods); @@ -168,7 +183,7 @@ void process_action(keyrecord_t *record, action_t action) } else { unregister_code(action.key.code); if (mods) { - if (IS_MOD(action.key.code)) { + if (IS_MOD(action.key.code) || action.key.code == KC_NO) { del_mods(mods); } else { del_weak_mods(mods); @@ -424,6 +439,9 @@ void process_action(keyrecord_t *record, action_t action) } else { if (tap_count > 0) { dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); + if (action.layer_tap.code == KC_CAPS) { + wait_ms(80); + } unregister_code(action.layer_tap.code); } else { dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); @@ -523,6 +541,21 @@ void process_action(keyrecord_t *record, action_t action) break; } +#ifndef NO_ACTION_LAYER + // if this event is a layer action, update the leds + switch (action.kind.id) { + case ACT_LAYER: + #ifndef NO_ACTION_TAPPING + case ACT_LAYER_TAP: + case ACT_LAYER_TAP_EXT: + #endif + led_set(host_keyboard_leds()); + break; + default: + break; + } +#endif + #ifndef NO_ACTION_ONESHOT /* Because we switch layers after a oneshot event, we need to release the * key before we leave the layer or no key up event will be generated.