#include "quantum.h"
typedef struct {
- uint16_t h; // 0–360
- uint8_t s; // 0–255
- uint8_t v; // 0–255
+ uint16_t h; // 0–360
+ uint8_t s; // 0–255
+ uint8_t v; // 0–255
} hsv_t;
typedef struct {
- uint8_t r; // 0–255
- uint8_t g; // 0–255
- uint8_t b; // 0–255
+ uint8_t r; // 0–255
+ uint8_t g; // 0–255
+ uint8_t b; // 0–255
} rgb_t;
extern const hsv_t GODSPEED_BLUE;